
⭕️ AdvancedEnchantments ✅ 9.14.0
1.8 - 1.21 ⭐ 450+ Custom Enchants⭐ Enchantment Table & Anvil Support ⭕ Admin Items
9.4.2
Sep 14, 2023
Changes:
- Updated default armor sets configurations
- Fixed CATCH_FISH activating for mobs
- Fixed DISABLE_ACTIVATION
- Fixed armor sets not working with some 1-player triggers
9.4.1
Sep 11, 2023
Changes:
- Fixed issue with REMOVE_ENCHANT not activating correctly on death
- FIxed setting setGlowing to false not preventing item from glowing
- Fixed placeholders without targets
- Fixed aurelium skills double drops
9.3.17
Sep 5, 2023
Changes:
- Every entity spawned by this plugin will now have `ae-entity` metadata
- Improved off-hand trigger handling
- lootConfiguration.yml file now has a setting to pick excluded groups
- Veinminer no longer works on player-placed ores
9.3.16
Sep 1, 2023
Changes:
- Added better ItemsAdder support for armor sets - instead of setting customModelData, you can now just set `itemsadder` setting.
- Added a wiki entry on armorsets: https://ae.advancedplugins.net/configuration/armor-sets
- Improved plugin hook loading
9.3.15
Aug 30, 2023
Changes:
- Re-added nearby mobs and nearby players conditions
- Added hex color support to every message
- Improved 'has potion effect' and 'potion effect level'
- Added 'x double', y and z placeholders along with previous int x,y,z placeholders for locations
- NETHER_GOLD_ORE now drops correct drops
- Updated default nulify enchantment
- DEFENSE_PROJECTILE trigger now works with crossbows
- Fixed incorrect amount of potatoes and carrots with TP_DROPS
- Added x/y/z variables for %hit location% (eg. %hit location x%)
- Fixed CATCH_FISH trigger with MORE_DROPS
9.3.13
Aug 25, 2023
Added armor sets and custom weapons back! They are now fully supported with new abilities system.
9.3.12
Aug 19, 2023
Changes:
- Added /clear command support
- Slot Increaser now works with custom model data
- /apply command now works with non-armor items
- REPEATING trigger now defaults to 1s frequency if none is set
- REACH effect now works without a location target
- Fixed MORE_DROPS effect working with colored shulker boxes
- Fixed ADD_SOULS issue, now perfectly works fine with other effects
- Few other general code improvementds and clean up
9.3.11
Aug 16, 2023
Changes:
- AureliumSkillsHook now ignores cancelled loot drops
- Improved handling of custom enchants drag & drop on items
- Code improvements and clean-up
9.3.10
Aug 13, 2023
Changes:
- Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
- Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
- BREAK_BLOCK effect can no longer break same block multiple times
- Resolved minor console error with MORE_DROPS effect
9.3.8
Aug 7, 2023
Changes:
- Added custom model data support for groups.yml file
- Fixed rare error with mining regen blocks
- Minor updates to new gkits.yml custom enchantments
9.3.7
Aug 3, 2023
Changes:
- A visual update to potion effects, instead of random numbers it now shows infinity symbol for permanent potion effects (e.g. on armor) (before -> after)
- Added better EFFECT_STATIC support for second hand
- Added /heal support for armor and held item effects
- Added permissions to plugin.yml file
- Fortune enchant now works with NETHER_GOLD_ORE
- Fixed trench-blacklist setting not working
- Readded "has enchantment in hand of" condition
- Fixed DISABLE_ACTIVATION not working
- Fixed targets being mixed up after WAIT effect
- Fixed /ae debug disable not disabling all debug
- Slot increaser item no longer shows banner pattern in lore
- Whitescroll item no longer shows banner pattern in lore
- Removed combo-limit from config.yml
- Fixed minor error with MORE_DROPS effect
9.3.5
Jul 30, 2023
Changes:
- Improved premade configurations
- A lot more work behind the scenes on in-game editor
- Improved AdvancedEnchantments UI support with plugin GUIs
- /ae pasteEnchants format improved
- Debug has been changed, more information is given with conditions
9.3.2
Jul 29, 2023
Changes:
- Fully reworked AureliumSkils support. Extra drops are now handled correctly, if broken with telepathy will be teleported to inventory, if with smelt they will be smelted. This took hours on hours to perfect.
- Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks
- Added %block x%, %block y%, %block z% placeholders
- Updated /ae pasteEnchants to post a proper paste
- Fixed 1.17.1 loading
- CATCH_FISH now only activates with fishing drops
- MORE_DROPS no longer works with player-placed blocks
9.3.1
Jul 25, 2023
A ton of progress to the in-game editor, will be out in next couple of updates!
Changes:
- Fixed holy whitescroll being kept on items after death
- Misconfiguring custom item from config will now give a warning in console
- /ae debugConditions has been changed to /ae debug, which will print a lot of information to console and chat
- Fix for Water Walking people were able to mine obsidian by mining block next to it
9.3.0
Jul 21, 2023
Changes:
- Breaking Clay blocks with Telepathy (TP_DROPS) now drops correct amount of clay
- Further work on in-game editor, it's coming out soon!
- Improved durability calculations for tools
- Fixed few minor issues with effect handling
9.2.19
Jul 19, 2023
Changes:
- ARROW_HIT trigger now works with blocks
- Added %trigger type% variable for effects, conditions
- Fixed triggers reading from invalid YAML files
- SET_BLOCK now supports RIGHT_CLICK trigger
- %block type% condition now returns null if block is invalid
- Effects that are misconfigured and fail to activate will now give more information about it, including username that activated it, trigger type & more
9.2.15
Jul 12, 2023
We are thrilled to announce that soon, a ground-breaking feature that is set to revolutionize the way you interact with enchantments – an intuitive, in-game editor! This dynamic tool offers built-in guides and auto-completion, making it easier than ever to customize and fine-tune your enchantments directly within the game. Here is a sneak peek of the editor in action:
Changes:
- Fixed minor error with McMMO skills when using BREAK_BLOCK effect
9.2.14
Jul 10, 2023
Changes:
- Improvements to REPEATING trigger
- Fixed trident issue with throwing
- Updated config sounds to new sound format
- Fixed gkits sound not playing
9.2.13
Jul 7, 2023
Changes:
- Added HOOK_ENTITY trigger, CATCH_FISH no longer activates with entities
- Updated CATCH_FISH trigger, now only works with fish
- Fixed ACTION_BAR effect trying to activate on non-player entities
- Few minor tweaks and improvements
9.2.12
Jul 6, 2023
Changes:
- Added Armor Trims support
- Added Lands support for land protection