
⭕️ AdvancedEnchantments ✅ 9.21.11
1.8 - 1.21 ⭐ 450+ Custom Enchants⭐ Enchantment Table & Anvil Support ⭕ Admin Items
Changes:
- ARROW_HIT trigger now works with blocks
- Added %trigger type% variable for effects, conditions
- Fixed triggers reading from invalid YAML files
- SET_BLOCK now supports RIGHT_CLICK trigger
- %block type% condition now returns null if block is invalid
- Effects that are misconfigured and fail to activate will now give more information about it, including username that activated it, trigger type & more
We are thrilled to announce that soon, a ground-breaking feature that is set to revolutionize the way you interact with enchantments – an intuitive, in-game editor! This dynamic tool offers built-in guides and auto-completion, making it easier than ever to customize and fine-tune your enchantments directly within the game. Here is a sneak peek of the editor in action:
Changes:
- Fixed minor error with McMMO skills when using BREAK_BLOCK effect
- Improvements to REPEATING trigger
- Fixed trident issue with throwing
- Updated config sounds to new sound format
- Fixed gkits sound not playing
Changes:
- Added HOOK_ENTITY trigger, CATCH_FISH no longer activates with entities
- Updated CATCH_FISH trigger, now only works with fish
- Fixed ACTION_BAR effect trying to activate on non-player entities
- Few minor tweaks and improvements
Changes:
- Added Armor Trims support
- Added Lands support for land protection
- EXP effect no longer drops experience for silktouch breaks
- CATCH_FISH no longer triggers when hooked with an item
- Fixed rare error with loot generation
- Performance improvements
- Added DROP_ITEM effect to create a dropped item
- Added Netherrack and Clay to SMELT effect
- Added @Add target
- Minor fixes and improvements
Changes:
- Quick fix for error in console with alchemist
Changes:
- Added world blacklist for abilities.
- All ability settings are now explained also at: https://wiki.advancedplugins.net/abilities/settings
- Added PUMPKIN, MELON support for PLANT_SEEDS effect
- Mining Souls now only apply onto tools
- Fixed alchemist not properly reading player slots
- MORE_DROPS now supports whitelist/blacklist of materials, by default multiplication enchant now has a whitelist of materials. We recommend setting a whitelist or all broken blocks will be multiplied.
- Fixed double slabs only dropping 1 slab
- Fixed error with fishing
Changes:
- Added wiki entry explaining scripting in effects: https://wiki.advancedplugins.net/abilities/scripting
- Reworked FREEZE effect
- Added AbilityPreactivateEvent event
- Added RIGHT_CLICK_ENTITY trigger
- Fixed Thorns activating triggers
- Fixed holy-whitescrolls-world-blacklist
- Fixed blocks broken with effects not dropping exp
- Fixed @Veinmine target issue
- Increased BOOST effect limits
- Improvements to drops handling
- Fixed error with switching off-hand items
- Added `is player` condition
Changes:
- Fixed reflection error with non-entity damage on 1.20 versions
Changes:
- Added getItemStackSlot to EnchantApplyEvent.
- Improved alchemist inventory checks.
New Effects update is around the corner - only few days remain. You can track new effects, triggers and variables added in the wiki!
Changes:
- Fix alchemist don't work properly with books and dusts
- Removed UltimateClans dependency
- Minor improvements to utils
Changes:
- Fixed error with soulgem application
- Minor update to how soul use event is called and cancelling
Changes:
- Added 1.19.4 support
- Fixed type diploid enchantment
- Fixed silktouch exp issue
- Fixed soulbound issue
Changes:
- Fixed "enabled" option for tinkerer confirm item.
- Fixed issue with enchants cooldown
- Fixed issue with tall blocks and smelt
- Fixed issue with EFFECT_STATIC and armorstands
Changes:
- Refactored the code of Tinkerer, now it's more readable and efficient.
- Fixed bugs when customizing the Tinkerer.
- Added some useful comments to tinkerer configuration file.
- Added checks to avoid duplicate items when the player dies and respawns.
Changes:
- Fixed PASSIVE_DEATH activating when holding TOTEM_OF_UNDYING
- Fixed %new% placeholder in orbs returning negative value
- Changed default %applies% placeholder to %applies-to%
- Fixed condition lists not being properly read
Changes:
- Improved and fixed some issues related to armor sets and their conditions and effects.
- Fixed EFFECT_STATIC type don't work properly on lower versions.
- Fixed check not detecting correctly the server type and throwing warnings.
- Fixed some debug messages showing to non-admins players.
- Fixed NoSuchMethodError on enchantments with souls consuming.
- Fixed issues related to adding souls to items.
- Fixed duplicated items on enchantments with REPAIR effect.
- Fixed armor types being detected incorrectly.
Changes:
Fixed RIGHT_CLICK event not being fired when clicking on air.
Fixed NPE when changing the slot of some items in Tinkerer.
Minor spelling corrections.