
FarmHunt | Like Hypixel Network v1.4.0
Find the hunted and have fun with your friends differentiating who is an NPC and who is real.
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v1.4.0
Dec 25, 2024
- [
] Added animated scoreboard titles with {id} variable support.
- [
] Added new /join menu command with permissions:
- farmhunt.join.random
- farmhunt.join.monster
- farmhunt.join.animal
- farmhunt.join.menu
- farmhunt.join.specific
- [
] Improved player validation when joining games to prevent duplicate sessions.
- [
] Enhanced game finish handling with better player state checks.
- [
] Updated join system with improved validation logic.
⚠ It is recommended to reset the language.yml file ⚠
v1.3.0-R3
Dec 25, 2024
- [
] Added delay before teleporting to lobby on death.
- [
] Fixed bow usage issues.
- [
] Lobby items can only be used in lobby area.
- [
] Leave and game items won't overlap with other plugins' items.
- [
] Fixed Bossbar bug and renamed "LOBBY.SCOREBOARD" to "LOBBY.SCOREBOARD_AND_BOSSBAR".
- [
] Fixed "LOBBY.LOCATION" in config.yml.
v1.3.0-R2
Dec 25, 2024
- [
] Optimized event when a mob targets a player.
- [
] onEntityDamageByEntity recoded, now will only block rocket damage if the shooter is in a game.
- [
] Corrected teleportation behavior across game states (WAITING, STARTING, STARTED, FINISHED).
- [
] Modified config.yml commands to use "farmhunt:" prefix (e.g., "farmhunt:join/rejoin").
v1.3.0-R1
Dec 25, 2024
- [
] Add a new FarmHuntAPI, for more information (https://mysticdev.gitbook.io/wiki/farmhunt/api)
v1.2.9
Dec 25, 2024
- [
] Added better patching of versions 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6.
- [
] Fixed double scoreboard by "SPAWN.SCOREBOARD".
- [
] Changed the method of obtaining random entity.
v1.2.8
Dec 25, 2024
- [
] Added "LOBBY.SCOREBOARD" to toggle the Lobby scoreboard.
- [
] Added "LOBBY.SPAWN_ON_JOIN" in config.yml to toggle joining in lobby mode.
- [
] Added "LOBBY.DEFAULT_COINS" in config.yml to determine the initial coins on first join.
- [
] Added the command /farmhunt lobby <player>
- [
] Added onBlockBreak event for players who are in the spawn
- [
] Added the placeholder %farmhunt_current_all% to show all connected players
- [
] Changed the placeholder %farmhunt_current_<map>% -> %farmhunt_current_map_<map>%
- [
] Fixed the issue of player visibility when leaving a game
- [
] ProtocolLib dependency removed
v1.2.2
Nov 2, 2024
Snapshot
- [
] Added support for version 1.21 and 1.21.1
- [
] Fixed MySQL connection closures
v1.2.0-B3
Sep 8, 2024
- [
] Added "MOTD.TOGGLE" option to enable or disable
- [
] Added option GAME.REFRESH_ENTITIES_ON_DEATH
- [
] Added more map information to /maps list
- [
] Changed the entities refresh system
- [
] Fixed Hunter Kit Selection Menu opening when selecting a Hunted kit
- [
] Fixed double click on items and entities
- [
] Fixed Lobby players staying hidden when leaving the game
- [
] Fixed no lobby items when re-sending to new game
v1.2.0-B2
Sep 7, 2024
- [
] Added a disguise_particle and disguise_sound option for Hunted kits
- [
] Added HUNTER_DAMAGE_BY_PLAYER in config.yml to enable/disable disguised players hitting a player (Except with bow)
- [
] Fixed Lobby scoreboard appearing at the end of the game
- [
] Fixed some entities following you in the next game
- [
] Fixed cooldown items appearing in the wrong place
v1.2.0-B1
Sep 7, 2024
- [
] Added editable lobby scoreboard in language.yml
- [
] Added coin system, /farmhunt coins <add/remove/set>
- [
] Added kits system (kits.yml), in beta phase
-
[
] Fixed %rol% placeholder when not in a game
⚠ It is recommended to reset the config.yml and language.yml files ⚠
v1.1.10
Sep 5, 2024
- [
] Fixed "NONE" appearing instead of Hunted at the end of the game.
- [
] Re-organized the arenas and games code.
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