SurfEvents 2.0.1.b

Add Speedbuilders, Skywars, Blockparty, HorseRace, Bomberman, and more to your survival server!

Page 1 2 3 4 5 6
1.9.3.d Mar 5, 2025
1.9.3.d - free-for-all option for sumo

Added new option for sumo event:
"free-for-all: false"
If true, the game will be a free for all based game, instead of a round based game. Also, in that case, the location used to teleport the players when the game starts is the "entrance" location, and not "entrance1" and "entrance2". 

1.9.3.c Mar 4, 2025
1.9.3.c - New Placeholders

Added two new placeholders:
- %surfevents_day_event_<index>%
Returns the indexed event name of the day (returns "---" if no event is found). Index starts with zero.

- %surfevents_day_event_time_<index>%
Returns the indexed event time of the day (returns "---" if no event is found). Index starts with zero. 

1.9.3.b Mar 4, 2025
1.9.3.b - Spectators maximum distance option

Added an value to change the maximum distance for spectators for each event:
spectators-maximum-distance: 100

Change this value in the gamefile or through the in-game editor to modify the maximum distance a spectator can go far away from the spectators location. 

1.9.3.a Mar 3, 2025
1.9.3.a - Internal changes
Changed the way events are initialized to improve performance.
1.9.3 Mar 2, 2025
1.9.3 - Skywars map restoration

Now skywars will require a map saving setup before starting. You will have to do this process once, and then, after every skywars event, the map will be restored based on that map saving.
You will also be able to restore the map manually.

The map saving process will require two new values on the gamefile:
- corner1: first corner location for saving the map
- corner2: second corner location for saving the map

From now on, the arena checking will all be done using the corner1 and corner2 locations, the radius will still be used to check chest locations.

Depending on how large is your map, the saving process can take some time (the default schematic provided on discord takes something around 30 seconds to complete the saving process, while the restoration takes up to 5 seconds maximum, limiting the numbers of restored blocks per tick to avoid server overload).

Also, some improvements were made regarding blocks being removed incorrectly after the end of the skywars event (you will notice that some blocks will be removed even if they are a default part of the map, but they'll be restored by the end of the removing process). 

1.9.2.b Mar 1, 2025
1.9.2.b - Message fix for speedbuilders

- Fixed an issue where a message wasn't being correctly parsed on speedbuilders.
- Added a new value on speedbuilders:
maximum-distance: 10
It allows you to change the maximum distance a player can stay from its center building location. 

1.9.2.a Feb 28, 2025
1.9.2.a - Importane bug fix
Those who have downloaded the 1.9.1 or 1.9.2 version, please download this version to fix a bug related to the arena restoration.
1.9.2 Feb 28, 2025
1.9.2 - Spleeg tnt
Now when you shoot eggs on tnt on the spleeg event, it will destroy a 3x3x3 area.
1.9.1 Feb 27, 2025
1.9.1 - Block Data improvements

For those who already have speed-builders builds already made:
The old files for the speed-builders mini-game will stop working starting from this version. Now the new files will store the blockdata, and not only the material.

Also, in the runner, skywars, spleef and spleeg events, the arena will restore the block data of destroyed blocks. 

1.9.k Feb 23, 2025
1.9.k - Pvp being cancelled outside events
- Fixed an issue where for some events the pvp was being cancelled.
1.9.j Feb 23, 2025
1.9.j - Custom health

Added two new options in config.yml:
- use-custom-health: false
If true, will enable custom health for players in the events (you might have to disable any custom health plugins in the world where the events occur)
- health-value: 20.0
The custom value for health (if use-custom-health is set as true) 

1.9.i Feb 22, 2025
1.9.i - Player info restore bug fix
Fixed a bug where player info wasn't being restored when "spectator-mode" was set to false.
1.9.h Feb 22, 2025
1.9.h - Delay for command-prizes

Added new values in the config.yml:
- command-prizes-delay: 5
Set the delay (in ticks) to execute the command-prizes commandas after the event ends.
- debug-messages: true
Display some debug messages on console (by now there are only messages regarding health management)

Fixed a wrong message being sent when a player uses /event while in game on starting phase. 

1.9.g Feb 20, 2025
Event priorities and custom health improvements

- Changed the priority system of some events to avoid pvp being cancelled if group plugins are present.
- Made some changes on how the player health is handled if there's some custom health plugin present.
- Changed the way respawn is handled in horserace.
- Set PlaceholderAPI as a dependency. 

1.9.f Feb 20, 2025
enable/disable exp reset

- added a new option on config.yml:
remove-exp: false

if true, player exp will be removed and saved on a file when joining an event. If false, nothing will change regarding exp 

1.9.e Feb 20, 2025
Updated some mechanics and bug fixes

- Fixed a bug where if the player left the event on sheepwars leting zero players on their team the game didnt ended.
- Fixed a bug regardin players leaving events at "starting" phase.
- Fixed some bugs regarding bossbar.
- Added color to team selection items.
- Now itemswap will also be cancelled on events that cancels moving inventory items.
- new values for some games (paintball, quake, topkiller and sheepwars):
tie-break-message: message displayed on the bossbar when there is a tie break on the event (for sheepwars it will be displayed on chat).

- Added a missing tie break for quake.
- Now tie breaks will have a delay, if the players dont score by the end of the tie break, the event will finish without winner. 

1.9.d Feb 19, 2025
Changed some stuff

Added new message on config.yml:
- no-permission-message-join: "You don't have permission to join the event."

Fixed issue regarding minimessage usage on team events.

Fixed issue on hotpotato minigame and on topkiller.

Changed the way the player info is saved. Added some log messages in case there is an exception.

Added new value for bossbar in some events, it works for paintball and topkiller:
- tie-break-message: "Next to score will be the winner"

1.9.c Feb 18, 2025
Changed some values organization and bug fixes

- Fixed some wrong typos
- Fixed an issue on topkiller when the death cause wasnt by a player
- added missing entrance value to topkiller
- Changed the configuration for the sidebar to another section on the ingame editor (Scoreboard)
- Now team names for minigames like capture, paintball and sheepwars should not have color codes before the tag.
- Added some missing information about color codes usage on the in-game editor. 

1.9.b Feb 18, 2025
HotFix on event list
fixed bug on event list system with more than two pages
1.9 Feb 16, 2025
New Mini-Game Hot-Potato

- In hot-potato, a random player will be selected to hold an potato, they must pass the potato to another player to avoid keep it when the timer reaches zero. The last player remaining will be the winner.

Also some bug fixes on fight and parkour.

Page 1 2 3 4 5 6

minigames

survival

addon

events