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EcoArmor 8.74.0

The best plugin to create custom armor sets without needing to code.

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7.76.0 Jun 14, 2022
7.76.0 Changelog

- Added consume trigger (Thanks Sedri!)

- Improved/Fixed alt_click trigger (Thanks Sedri!)

7.75.3 Jun 14, 2022
7.75.3 Changelog

- Fixed equip/unequip sounds (Thanks ltjessem!)

7.75.2 Jun 13, 2022
7.75.2 Changelog

- All effect/condition/mutator config options now work with both - and _ as separators, for example blacklist-blocks and blacklist_blocks would both be valid, particle-args and particle_args would also both be valid

7.75.1 Jun 12, 2022
7.75.1 Changelog

- Fixed softdepends for other eco plugins being missing, leading to warnings on startup

7.75.0 Jun 11, 2022
7.75.0 Changelog

- Added multiply_all_stats effect (Requires EcoSkills)

7.74.0 Jun 8, 2022
7.74.0 Changelog

- Added shoot effect, like shoot_arrow, but you specify the projectile to be anything 

7.73.2 Jun 6, 2022
7.73.2 Changelog

- Fixed permanent potion effects breaking on death

7.73.1 Jun 4, 2022
7.73.1 Changelog

- Fixed set_freeze_ticks effect not working on non-player victims

7.73.0 Jun 3, 2022
7.73.0 Changelog

- Added is_frozen condition

- Added set_freeze_ticks effect to set the victim's freeze ticks (how long they have been in powdered snow for)

7.72.0 May 31, 2022
7.72.0 Changelog

- Added mine_radius_one_deep effect - like mine_radius, but only one block deep (3x3x1, for example)

7.71.0 May 30, 2022
7.71.0 Changelog

- Added has_talisman condition

- Added has_ecoitem condition

- Added has_reforge condition

- Added is_booster_active condition

7.70.0 May 30, 2022
7.70.0 Changelog

- Added boss_drop_chance_multiplier effect (hooks into EcoBosses) that multplies the chance for any boss drop to be dropped - can be configured to be either global (all bosses) or to specify the list of bosses to multiply chances for

7.69.0 May 28, 2022
7.69.0 Changelog

- Added location_to_projectile mutator

7.68.0 May 27, 2022
7.68.0 Changelog

- Added 'random' chain invocation type (as well as cycle/normal) - will run a random effect in the chain each time it's invoked

7.67.0 May 25, 2022
7.67.0 Changelog

- Added remove_item effect (Thanks OfTeN!)

7.66.1 May 23, 2022
7.66.1 Changelog

- Fixed entity_item_drop trigger on base spigot users

7.66.0 May 22, 2022
7.66.0 Changelog

- Added keep_inventory effect (Thanks OfTeN!)

7.65.1 May 22, 2022
7.65.1 Changelog

- Fixed piece-specific not met lines not working

7.65.0 May 22, 2022
7.65.0 Changelog

- Added run-type to chains to cycle through effects rather than run them all together

- Added helix, double_helix, twirl, and circle particle animations

- Tweaked particle animation options for more flexibility

7.64.1 May 21, 2022
7.64.1 Changelog

- Fixed static trigger console spam for users on base spigot

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