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EcoArmor 8.74.0

The best plugin to create custom armor sets without needing to code.

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7.53.0 Apr 30, 2022
7.53.0 Changelog
- Fixed depends/softdepends in plugin.yml
- Fixed minimum eco version
- Added is_wearing_set condition
7.55.2 Apr 29, 2022
7.55.2 Changelog

- Fixed console spam for some users since last version

7.52.1 Apr 27, 2022
7.52.1 Changelog
- Updated to eco 6.35.1, removed direct EconomyShopGUI/ShopGUIPlus/zShop/etc integrations in favour of new eco system
- Fixed use of now-deprecated methods
7.52.0 Apr 27, 2022
7.52.0 Changelog

- Added is_sprinting condition

7.51.0 Apr 24, 2022
7.51.0 Changelog

- Added inverses to filters; you can prefix any filter with ! in order to negate the output, i.e. !entities: [] means the entity must not be in that list

7.50.1 Apr 20, 2022
7.50.1 Changelog

- Updated kotlin to 1.6.21, fixes potential version mismatch
- Updated various other dependencies

7.50.0 Apr 17, 2022
7.50.0 Changelog

- Added victim_as_player mutator (inverse of player_as_victim)

7.49.3 Apr 12, 2022
7.49.3 Changelog

- Added support for the cancel_event effect to many more triggers

7.49.2 Apr 9, 2022
7.49.2 Changelog

- Improved zShop integration

7.49.0 Apr 4, 2022
7.49.0 Changelog

- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed

7.48.0 Apr 2, 2022
7.48.0 Changelog
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred
 
Inverse syntax looks like this:
- id: on_fire
  args:
    inverse: true
 
Which will mean that the condition is met when the player is not on fire
7.47.0 Mar 31, 2022
7.47.0 Changelog
- Added any_of condition (Thanks OfTeN for the idea and first implementation!)
Works like this:
- id: any_of
  args:
    conditions:
      - <condition 1>
      - <condition 2>
 
Syntactically similar to effect chains, but it allows any of the specified conditions to be met
7.46.0 Mar 30, 2022
7.46.0 Changelog

- Added transmission effect (Think Aspect of the End)

7.45.0 Mar 28, 2022
7.45.0 Changelog

- Added within_radius_of condition

7.44.2 Mar 27, 2022
7.44.2 Changelog

- Added serializeBack to tier arg parser

7.44.1 Mar 26, 2022
7.44.1 Changelog

- Fixed permanent effects being broken on totem of undying (somehow)

7.44.0 Mar 25, 2022
7.44.0 Changelog

- Added tier:<tier> arg parser to Item lookup

7.43.0 Mar 25, 2022
7.43.0 Changelog
- Added has_potion_effect condition
- Added strip_ai effect
7.42.1 Mar 21, 2022
7.42.1 Changelog
- Fixed oversized packet issues with large numbers of items (Thanks Casper!)
- Added disable_antigrief_check option
7.42.0 Mar 20, 2022
7.42.0 Changelog

- mcMMO skill_xp_multiplier and give_skill_xp effects have been renamed to mcmmo_xp_multiplier and give_mcmmo_xp, so you can use EcoSkills and mcMMO effects at the same time (not sure why you'd run both, but some people do)

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