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EcoArmor 8.74.0

The best plugin to create custom armor sets without needing to code.

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7.14.3 Jan 11, 2022
7.14.3 Changelog

- Massively improved performance of mathematical expressions (placeholder math) in effect/condition configs: testing benchmarks show between a 30x and 200x increase in performance from last version, depending on the complexity of the operation

7.14.2 Jan 10, 2022
7.14.2 Changelog
- Any numeric value (integer, decimal) in config can now be a mathematical -expression involving placeholders! For example, you can specify the chance to be dependent on your y level: as in chance: 100 -%player_y% - permanent effects will evaluate the expression on activation, and triggered effects will evaluate it on each trigger. Make sure you only use placeholders with numeric values, as you will get an error otherwise. PlaceholderAPI is required to use placeholders, and the compiling has been provided by Crunch - read more about it here: https://github.com/Redempt/Crunch : This allows for far more complex effects that previously weren't possible, so go wild using the newfound power of this system!
- For developers, update your effects/conditions to check config.has() rather than config.get<double/int>OrNull() in the config validation, as on the backend config.getDouble(path, player) etc in libreforge call getString and then compile the expression - calling getDoubleOrNull to check for presence will return null if a string is found - and so this can cause validation failures unless you update your checks 
7.14.1 Jan 10, 2022
7.14.1 Changelog

- Fixed swing trigger causing errors for base spigot users and for paper users on 1.16.5

7.14.0 Jan 10, 2022
7.14.0 Changelog
- Added give_skill_xp to mcMMO
- Added cancel_event effect
- Added send_message effect
- Added give_food effect
- Added give_health effect
- Added break_block effect
- Added remove_potion_effect effect
- Added play_sound effect
- Added level_up_skill trigger
- Added potion_effect trigger
- Added lose_potion_effect trigger
- Added death trigger
- Fixed Jobs Reborn integration name on startup showing as mcMMO
7.13.0 Jan 9, 2022
7.13.0 Changelog

- Added jobs_xp_multiplier and jobs_money_multiplier effects for Jobs Reborn

7.12.0 Jan 9, 2022
7.12.0 Changelog

- Added skill_xp_multiplier for mcMMO

7.11.0 Jan 8, 2022
7.11.0 Changelog

- Added give_skill_xp effect

7.10.3 Jan 8, 2022
7.10.3 Changelog

- Added ability to specify valid skills in skill_xp_modifier effect

7.10.2 Jan 7, 2022
7.10.2 Changelog

- Updated config getters

- Added entity lookup support to effects

7.10.1 Jan 6, 2022
7.10.1 Changelog

- Updated config string getters before new eco release (that way people don't get visual bugs)

7.10.0 Jan 6, 2022
7.10.0 Changelog

- Added riding_entity condition

7.9.0 Jan 6, 2022
7.9.0 Changelog

- Added gain_hunger, move, swap_hands, swing, toggle_flight, toggle_sneak, and toggle_sprint triggers

7.8.0 Jan 4, 2022
7.8.0 Changelog
- Added is_gliding, on_fire, and standing_on_block conditions
7.7.0 Jan 4, 2022
7.7.0 Changelog
- Added teleport effect
7.6.0 Jan 3, 2022
7.6.0 Changelog
- Added extra cost option to all triggerable effects, will take money from the player in order to use it (and not allow using the effect if they don't have enough money)
7.5.2 Jan 3, 2022
7.5.2 Changelog
- Added support for having pets function as an extension of the player in combat
7.5.1 Jan 2, 2022
7.5.1 Changelog
- Fixed import from EcoSkills in entity_item_drop trigger
7.5.0 Jan 1, 2022
7.5.0 Changelog
- Added entity_item_drop and block_item_drop triggers
- Added autosmelt effect
7.4.1 Dec 29, 2021
7.4.1 Changelog
- Added arrow_damage and fire_ticks to arrow_ring effect (Thanks OfTeN!)
7.4.0 Dec 28, 2021
7.4.0 Changelog
- Added above_balance and below_balance conditions for economy plugins
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