DamageModifier | PvP Balancer icon

DamageModifier | PvP Balancer 1.4.0

Config‑driven PvP with one YAML: weapons, shields, enchants, arrows, trident & crystal.

Page 1
1.4.0 3 hours ago
v1.4.0 — Enchantments & Projectiles Update (Modern + Legacy)

Added

- Enchantments module (Protection ≥5, Unbreaking ≥5) with per‑feature toggles for both modern and legacy.
- Projectile tuning (modern): arrows — configurable damage multiplier/addition, velocity scaling, optional inaccuracy removal, and per‑type targeting (normal/spectral/tipped).
- Trident impact damage tuning (modern) via multiplier/addition.
- Ender Crystal explosion damage multiplier (modern).
- Feature status logging and clearer configuration comments across modules.

Changed

- Unified build to produce modern and legacy jars in one package.
- Metrics default set to disabled in config.
- Improved shield mechanics (modern): durability multiplier and axe‑based shield disable duration refined.
- Critical hit visual effects fallback for broader API compatibility.
Removed

Fixed

- Safer API checks across versions and defensive imports.
- Config parsing robustness and rounding consistency.

1.2.4 May 19, 2025
fix download
1.2.4 Dec 17, 2024
DamageModifier-1.2.4

Fix version compatibility.
Add an exclusive version for 1.8.8 and another for modern versions.
Fixed damage from netherite items that were not working before.
Add a debug system to detect possible errors.
Update the config.yml.
Fix and anticipate future errors.
Please look at the readme.txt

If you need help with anything, don't hesitate to contact me!

1.2.3 Dec 13, 2024
Update 1.2.3

Fixed damage calculation.
Added min damage percent.
Fixed Protection enchantment.
Added system armor durability modification.
Added system critical hits.

1.2.2 Dec 6, 2024
Page 1

combat

pvp

damage

balancer

configurable

swords

axes

shield

enchantments

arrows

trident

lightweight

spigot