
EliteBosses 1.5.9
Create your own bosses, auto spawning, fully optimised, highly configurable & built in discord bot
1.3.9
Feb 8, 2022

Change Log:
- Fixed another NPE with the {PLAYER} placeholder... somehow there was another bug with it which didn't occur on my test server
Thank you and have a nice day <3
1.3.8
Feb 7, 2022

Change Log:
- Added TELEPORT effect
Teleport boss to target or first target in radius (Leave radius to teleport to active target)
TELEPORT: (RADIUS) - Made it so POTION effect with radius works on mobs aswell now, not just players
- Forgot to actually hook up the {PLAYER} placeholder for spawn method to call spawn message
Thank you and have a nice day <3
1.3.7
Feb 6, 2022

Change Log:
- Fixed issue with modelData causing error on versions that don't have modelData
Thank you and have a nice day <3
1.3.6
Feb 5, 2022

Change Log:
- Added modelData and name option to boss armor, now you can add custom models to the armor that bosses are wearing (modelData: 0 and name: "name")
- Added {PLAYER} placeholder to boss spawn message
- Added getSpawner() to BossSpawnEvent
- Added isBaby option to boss, now if the boss is ageable and you have isBaby to true it will make it a baby
- Added support for entity type: ANGRY_WOLF
- Fixed issue with change based spawning not working if all percents were the same
- Issue with Towny support has been fixed, thanks to FactionsBridge
Thank you and have a nice day <3
1.3.5
Dec 14, 2021

- Fixed bug causing the whole plugin to not work
- Fixed some issues with Suffocate effect on 1.18
Thank you and have a nice day <3
1.3.4
Dec 9, 2021

- Added 1.18 Support
- Added HEX colour code support
- Fixed issue with SUFFOCATE effect dropping blocks
- Fixed issue with scoreboard breaking if you go through portal
- Fixed issue with bosses dropping unbreakable armor
Thank you and have a nice day <3
1.3.3
Oct 5, 2021

- Added support for Trident and all other Projectile damage
It will now update via damage dealt - Fixed issue with Potion damage not being registered
- Fixed issue with Bow damage not being registered and causing errors if the boss was killed with one
- Fixed issues with bosses not spawning on time and having a delay via autospawn
It's Halloween, you know what that means...
I'm going to be releasing content based on Halloween for you to add to your servers, expect them in the next couple updates
Thank you and have a nice day <3
I'm going to be releasing content based on Halloween for you to add to your servers, expect them in the next couple updates
Thank you and have a nice day <3
1.3.2
Sep 15, 2021

- Added PARTICLE effect
PARTICLE:[TYPE]:[PARTICLE]:[AMOUNT]
Types: normal, circle, spiral, ring
normal: just a normal particle
circle: a sphere of particles
spiral: DNA style spiral of particles
ring: a ring of particles - Fixed issue with Boss Phases not working properly
- Fixed issue with phases not activating properly
- Removed new chunk system since it was causing lag
- Added new boss removal system, if the boss is still there after reboot and a player or entity tries to attack it then it will automatically be removed... it's a start m guess?
1.3.1
Sep 2, 2021

- Added new system to remove any bosses left on reboot
This is currently a beta feature, if you are experiencing lag please do the following:
Execute the command /timings on
Wait 5 minutes
Execute the command /timings report
Send me the link you receive
More information: The new system will check chunks when they are loaded for any bosses that are not in the system.. meaning they are supposed to be removed. If there is a boss that is not being removed and is not listed in the /eb active GUI then please do the following command: /killall named
1.3.0
Aug 31, 2021

- Added COMMAND effect, you can now execute console commands
{PLAYER} placeholder - Added /elitebosses treasureburst create command
It will create a treasureburst entry for you - Changed /elitebosses tresureburst to /elitebosses treasureburst add
to add loot to the entry - Fixed issue with it wiping data from treasureburst system on reboot.
- Added some better optimisations to avoid any issues in the future
1.2.9
Aug 25, 2021

- Updated/Fixed some lores of boss eggs
- Updated Scoreboards of all bosses to be more accurate
- Fixed Brood Mother Health
- Fixed Brood Mother minions names
- Modified armour of each boss to scale damage since people were complaining about the bosses not taking damage
- Fixed Yijki using Undead Assasin death broadcast
- Fixed THROW effect
Massive thanks to Zeddy for most of the features in this update, he is amazing and I really appreciate all the work he does for my plugins!
1.2.8
Aug 7, 2021

- Added mention option to discord bot system
If you add mention: under announcement in the discord bot YAML file
It will tag that role when it sends the message to the discord, this is perfect to make a global boss event - Fixed an issue with DAMAGE effect not working properly at times
- Fixed an issue relating to bosses attacking minions
- Fixed massive lag with boss generating in un-generated worlds
Thanks for reading this and have a lovely day <3
1.2.7 - Hotfix
Jul 14, 2021

- Quick hotfix: Fixed issue with dependencies which added a whole 1MB to the jar file
Thanks for reading this and have a lovely day <3
1.2.7
Jul 14, 2021

- Fixed issue with all slimes not splitting
- Fixed issue with auto spawn messing up from time to time depending on VPS/Dedicated Server time settings
Looking for new suggestions for this plugin
Thanks for reading this and have a lovely day <3
Thanks for reading this and have a lovely day <3
1.2.6
Jul 10, 2021

- Added EXPLODE effect
Creates an explosion that doesn't affect the boss
EXPLODE:[POWER] - Added /eb time command
Lists how long is left till a certain auto spawn starts - Added exclude option to autospawn.yml under the settings section
exclude: false = It will not show up in the /eb time command - Added messages to lang.yml that are executed when /eb time is running, you can change them
- Added support for the new time method to the holographic displays placeholder
Looking for new suggestions for this plugin
Thanks for reading this and have a lovely day <3
Thanks for reading this and have a lovely day <3
1.2.5
Jul 6, 2021

- Added ability to set a specific time for Auto Spawn
Just add the time in the "time" section ie. time: 15:53 or 03:43
NOTE: The timezone is UTC and you can only use this if you set the max-spawn to 1 - Massive code redo and optimisations for spawning etc.
Looking for new suggestions for this plugin
Thanks for reading this and have a lovely day <3
Thanks for reading this and have a lovely day <3
1.2.4
Jun 29, 2021

- Added better boss termination system
It should now work perfectly as it will try to load the chunk before it removes the boss to avoid it not working - More code optimisations
Looking for new suggestions for this plugin
Thanks for reading this and have a lovely day <3
Thanks for reading this and have a lovely day <3
1.2.3
Jun 26, 2021

- Added ability to set helmet to a custom player head
Set material to CUSTOM_SKULL:[ID]
You can find the id @ https://minecraft-heads.com/
Search a head then click on it, then scroll down to "Minecraft-URL" section and paste that value - Fixed some issue with Java 16 compatibility
Thanks for reading this and have a lovely day <3
1.2.2
Jun 21, 2021
Added 1.17 Support
1.2.1
Jun 10, 2021

- Added SUFFOCATE effect
Spawns blocks from the sky and hits players dealing damage
SUFFOCATE:[RADIUS]:[DAMAGE] - Added checks for unloaded chunks and to load chunks when you spawn a boss
- Forgot to register ARROW_RAIN effect
Thanks for reading this and have a lovely day <3