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eco 6.75.2

Powerful spigot development library that supercharges your plugins

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6.13.11 Changelog
- async-display stability improvements
- Fixed Paste
6.13.10 Changelog
- Updated Exposed, fixed bug where failing to silence the logger would stop the plugin from loading
- Fixed Multi/Combo crafting bug
- Fixed Litematica conflict
- Fixed Item Picker bug
- Switched from Special-Gradle to Paperweight
- Several other fixes / changes
6.13.9 Changelog
- Added option **mysql.threads** to set the amount of write threads for MySQL data handling
- Updated Annotations to 23.0.0
6.13.8 Changelog
- Fixed using custom items in vanilla shapeless recipes
- Fixed DeluxeCombat integration (Thanks OfTeN!)
- Fixed IridiumSkyblock integration
- Made Config string getters more obvious with formatting options: in future versions, getString / getStringOrNull / getStrings / getStringsOrNull without any options will not format the strings, instead use getFormattedString / getFormattedStringOrNull / getFormattedStrings / getFormattedStringsOrNull
- Various small changes
6.13.7 Changelog
- Overhauled data storage system
- Removed autosaves, saves are now performed on a rolling basis
- Large backend changes to the data system
- Fixed data sync between bungee / velocity servers
6.13.6 Changelog
- Reworked dependencies
- Removed lombok
- Updated Lands integration (Thanks OfTeN!)
- Improved async warning
- Renamed async-display.enabled to async-display.always-enabled (Thanks OfTeN!)
- Fixed JSON configs HTML escaping characters
6.13.5 Changelog
- Fixed major error with extensions in 6.13.4
6.13.4 Changelog
- Added more methods to Extension
6.13.3 Changelog
- Fixed bugs with saved player name, will return their actual username rather than 'Unknown Player' if the display name isn't saved
6.13.2 Changelog
- Async display now gracefully falls back rather than spamming errors
- Improved general stability for async display
- Fixed player data not saving on shutdown
- Added support for DeluxeCombat (Thanks OfTeN!)
- Added support for IridiumSkyblock
- Added direct support for BungeeCord and Velocity for data saving
- Rewrote SQL data handler
- Rewrote large parts of the playerdata system
- Deprecated Prerequisite.HAS_VAULT and added HAS_BUNGEECORD and HAS_VELOCITY prerequisites
- Silenced MySQL (Exposed) backend
- Massively optimised MySQL - write operations (specifically autosaves) will now run asynchronously in a background thread pool
- Added PersistentDataKey#values
Big thank you to uharn for testing bungee!
6.13.1 Changelog
- Fixed anvil crash bug
6.13.0 Changelog
- Added google guava
- Added asynchronous display processing option (config.yml)
- Added emergency async display option
- Added async display in rate limiting option
- Added ServerUtils#getTPS
- Rearranged config.yml
- Increased string max size in storage from 128 to 512
- Added support for BentoBox
- (Hopefully) Fixed CMI Holograms
6.12.2 Changelog
- Fixed ListUtils access modifiers
- Fixed EconomyManager access modifiers
6.12.1 Changelog
- Marked PlayerProfile#read as @NotNull
6.12.0 Changelog
- Added SuperiorSkyblock2 Integration (Thanks OfTeN!)
- Added persistent data storage for players, supports MySQL and data.yml
- Added in API for Holograms via HolographicDisplays, CMI, and GHolo
- Added in saved display name utils to PlayerUtils
- Fixed Paste with Hastebin
- Added in API for AFK players with Essentials and CMI
- Hopefully fixed SkullUtils#getSkullTexture
- Marked Handler as internal, no longer supported as a part of the API
- Added BlockUtils#isPlayerPlaced
- Added PotionUtils
- Removed weird public static variable
- Added in API for economy with Vault
- Added ListUtils#listToFrequencyMap
- Added missing @Nullable annotations
- Fixed several bugs, javadoc, and codestyle issues
6.11.2 Changelog
- Several DisplayFrame changes: users who were experiencing bugs are advised to re-enable frames in config.yml
- DisplayFrames now include the ItemStacks as well as the hashes
- PacketSetCreativeSlot / PacketSetSlot now clear frames
- Added support for Alice anticheat
- Fixed gradient bugs with modifiers (l showing up where it shouldn't instead of bold)
6.11.1 Changelog
- Updated LandsAPI to v5
- Updated Towny / Oraxen dependencies
- Fixed unpredictable config behaviour with subsections leading to NPEs
6.11.0 Changelog
- Added ttl to DisplayFrames to prevent desync
- DisplayFrames reset on any external gui open (eg chest, crafting table)
- Added option to disable DisplayFrames
- Added PluginLike interface for Extensions, allowing extensions to have their own base configs
- Added Multiverse-Inventories support for ArmorChangeEvent (Thanks OfTeN!)
- Fixed several bugs
6.10.1 Changelog
- Display frames will now only work on player inventories (as intended), fixing chest display bug
6.10.0 Changelog
- Recoded PacketWindowItems to have an 'inter-frame compression' type system where only the changed items are redisplayed. This should massively improve general display performance as PacketWindowItems is the packet sent by Player#updateInventory (the most intensive/common reason for display lag)
- Recoded PacketChat display (chat hoverable items) to use Adventure as the backend. It should work more reliably now.
- Updated most dependencies
- Added AntigriefManager#unregister
- Finally recoded ArmorEquipEvent in kotlin
- Removed all java from NMS backend, only kotlin now
- Added ItemProvider, a call-site TestableItem provider - exists to provide a (slower but easier) alternative item registration system rather than loading all items on startup
- Recoded ItemsAdder integration
- Re-added Head Database integration, reference a head with `headdb:`
- Fixed several bugs
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