
eco 6.75.2
Powerful spigot development library that supercharges your plugins
6.6.1
Aug 31, 2021
6.6.1 Changelog
- Fixed villager display bug on modules with the player argument
- Added option to LangYml#getMessage
- Added option to LangYml#getMessage
6.6.0
Aug 29, 2021
6.6.0 Changelog
- Improved StringUtils formatting to have an option to format placeholders or not
- Added extra formatting options to configs
- Cleaned up kotlin code from auto-translation
- Added ShopGuiPlus integration: use eco: to add an eco item to a shop
- Added ItemFlags to FastItemStack
- Added extra formatting options to configs
- Cleaned up kotlin code from auto-translation
- Added ShopGuiPlus integration: use eco: to add an eco item to a shop
- Added ItemFlags to FastItemStack
6.5.2
Aug 23, 2021
6.5.2 Changelog
- Fixed null placeholder bug
- Improved config loading to use kotlin methods
- Improved config loading to use kotlin methods
6.5.0
Aug 21, 2021
6.5.0 Changelog
- Added menu metadata support (important to bridge the gap until proper pagination is introduced)
- Undeprecated ArmorEquipEvent so that console shuts up
- Fixed enchanted book meta in Items#lookup modifiers
- Undeprecated ArmorEquipEvent so that console shuts up
- Fixed enchanted book meta in Items#lookup modifiers
6.4.0
Aug 12, 2021
6.4.0 Changelog
- Complete GUI rework
- Added support for 'captive' slots: slots that take an item
- Improved menu builder
- Improved slot builder
- Improved filler mask
- Added ? syntax to recipes
? syntax works like this:
?
If the primary item doesn't exist on the server, the recipe will use the secondary instead.
For example:
ecoitems:armor_core ? nether_star
Will use an armor core, but if ecoitems isn't installed or no armor core is configured, then it will use a nether star.
- Added support for 'captive' slots: slots that take an item
- Improved menu builder
- Improved slot builder
- Improved filler mask
- Added ? syntax to recipes
? syntax works like this:
?
If the primary item doesn't exist on the server, the recipe will use the secondary instead.
For example:
ecoitems:armor_core ? nether_star
Will use an armor core, but if ecoitems isn't installed or no armor core is configured, then it will use a nether star.
6.3.0
Aug 7, 2021
6.3.0 Changelog
- Fixed CombatLogX Codestyle
- Introduced FastItemStack
- Switched v1_17_R1 to mojang mappings
- Added support for formatting (as well as )
- Made regex case insensitive
- Added null safety to CustomItem
- Added PlaceholderEntry#register
- Removed Javadoc for private methods
- Deprecated ArmorEquipEvent and replaced it with ArmorChangeEvent
- Added Prerequisite#HAS_VAULT
- Fixed code smells
- Reverted BlockUtils changes
- Fixed annotations
- Rewrote the entire backend in kotlin
- Updated bStats integration
- Removed saveAllConfigs() call on disable
- Introduced FastItemStack
- Switched v1_17_R1 to mojang mappings
- Added support for formatting (as well as )
- Made regex case insensitive
- Added null safety to CustomItem
- Added PlaceholderEntry#register
- Removed Javadoc for private methods
- Deprecated ArmorEquipEvent and replaced it with ArmorChangeEvent
- Added Prerequisite#HAS_VAULT
- Fixed code smells
- Reverted BlockUtils changes
- Fixed annotations
- Rewrote the entire backend in kotlin
- Updated bStats integration
- Removed saveAllConfigs() call on disable
6.2.0
Jul 27, 2021
6.2.0 Changelog
- Added dynamic world height check
- JSON config changes for parity
- Added player option to display
- Added ArmorChangeEvent (should use over ArmorEquipEvent)
- JSON config changes for parity
- Added player option to display
- Added ArmorChangeEvent (should use over ArmorEquipEvent)
6.1.0
Jul 26, 2021
6.1.0 Changelog
- Added enchant support to crafting recipes
- Added EcoPlugin#reloadWithTime
- Removed custom items on plugin unload
- Added out of world block check
- Added EcoPlugin#reloadWithTime
- Removed custom items on plugin unload
- Added out of world block check