⛏️X - Private Mines ⛏️ icon

⛏️X - Private Mines ⛏️ 1.9.7

Private Mines plugin by author of X-Prison (#1 PRISON CORE)

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1.9.7 4 days ago
Update 1.9.7

Update 1.9.7
29th July 2025
Updated to support latest X PRISON CORE

1.9.7 4 days ago
️ X-PrivateMines 1.9.7 – Release Notes
️ X-PrivateMines 1.9.7 – Release Notes
Release Date: 29th July 2025
 
✨ New Features:
  • PlayerPoints Integration
    X-PrivateMines now supports PlayerPoints currency!
    You can configure your private mines to use CoinsEngine-based currencies for purchases, upgrades, and other economy-related features.
1.9.6 6 days ago
Update 1.9.6
Update 1.9.6
27th July 2025
  • Updated to support latest X PRISON CORE
1.9.6 6 days ago
Update 1.9.6
Update 1.9.6
27th July 2025
  • Added support to latest version of X-Prison
1.9.5 9 days ago
X-PrivateMines v1.9.5
X-PrivateMines v1.9.5
Release Date: 23rd July 2025
 
✨ New Features:
  • Dynamic Currency Support
    PrivateMines now supports a flexible currency system!
    You can seamlessly integrate either:
    • Vault (default economy plugin)
    • X-Prison currencies (e.g., tokens, gems, etc.)
    Configuration allows you to choose your economy source and preferred currency:
[code=YAML]economy:
  type: XPrison
  currency: tokens[/code]
 
This makes upgrading mines and handling payments far more adaptable for custom prison server setups.
1.9.5 10 days ago
X-PrivateMines v1.9.5
🔄 X-PrivateMines v1.9.5
Release Date: 23rd July 2025
 
✨ New Features:
  • 💰 Dynamic Currency Support
    PrivateMines now supports a flexible currency system!
    You can seamlessly integrate either:
    • Vault (default economy plugin)
    • X-Prison currencies (e.g., tokens, gems, etc.)
      Configuration allows you to choose your economy source and preferred currency:
     
[code=YAML]economy:
  type: XPrison
  currency: tokens[/code]
 
This makes upgrading mines and handling payments far more adaptable for custom prison server setups.
1.9.4 11 days ago
X-PrivateMines 1.9.4 – Release Notes
X-PrivateMines 1.9.4 – Release Notes
Fixes & Improvements:
 
  • Added: Players are now automatically teleported to Private Mines once they are created
1.9.4 11 days ago
X-PrivateMines 1.9.4 – Release Notes
X-PrivateMines 1.9.4 – Release Notes
Fixes & Improvements:
 
  • Fixed: Issues with creating mine regions and expanding mines when using custom schematics.
  • Added: Ability to set pitch and yaw for spawn and reset teleport locations, allowing more precise player orientation.
  • Fixed: Configuration settings now save properly without requiring manual intervention.
1.9.3 12 days ago
Update 1.9.3
Update 1.9.3
21st July 2025
  • Added support for X-Prison Bombs
1.9.2 12 days ago
X-PrivateMines v1.9.2 - Release Notes
🔧 X-PrivateMines v1.9.2 - Release Notes
Release Date: July 21, 2025
 
✨ New Features:
  • GUI Item Toggle Support:
    You can now enable or disable specific GUI items via the configuration or in-game commands. This provides more flexibility for customizing the player's mine interface
1.9.0 13 days ago
X-PrivateMines v1.9.0 - Release Notes
️ X-PrivateMines v1.9.0 - Release Notes
✨ New Features
  • New Default Schematic
  • New Commands:
    • /pmine pregen [amount] – Pre-generate a specified number of private mines in advance.
    • /pmine pregenstop – Immediately stops any ongoing pre-generation process.
    • /pmine status – View statistics on total private mines (owned and unowned). Helpful when managing pre-generated mines.
  • Config Enhancements:
    • auto-save-interval-seconds added to config.yml (default: 90). Controls how often private mines are auto-saved.
    • Support for specifying a new default schematic via config.
    • Auto-saving now only saves changed private mines to reduce overhead.
    • Mines are now saved into /mines folder instead of /users folder
  • World Generator Update:
    • Void world generator now disables mob spawning by default.
Improvements & Refactors
  • Major codebase refactor as preparation for a future public API.
  • Private mines system restructured:
    • Private mines can now be unowned, allowing for flexible pre-generation.
    • When creating a new mine, the system will first re-use an existing empty mine before pasting a new schematic.
  • Improved performance when pasting schematics.
Bug Fixes
  • Fixed various minor issues for improved stability and performance.
1.8 14 days ago
Update 1.8
🛠️ X-PrivateMines v1.8 – Release Notes
 
 
✨ New Features
  • ➕ New Admin Commands:
    • /pmine forcecreate [player]
    • /pmine forcedelete [player]
    • /pmine forceupgrade [player] {tier}
    • /pmine forceexpand [player] {expand_level}
      These commands allow admins to bypass player restrictions and execute key actions instantly.
       
🧹 Codebase Improvements
  • 🔄 Major Code Refactor:
    Internal structure has been cleaned up in preparation for a public API. This lays the foundation for future integrations and developer support.
🐛 Bug Fixes
  • 💰 Fixed an issue where unclaimed tax money was not being saved correctly for private mines.
1.7 14 days ago
Update 1.7

🛠️ Update 1.7 

➕ New Features:

  • 🔖 Titles Added to config.yml
    Customize in-game titles easily through the config file for a more immersive user experience.

  • 🧩 New Placeholder:
    Added %xprivatemines_expand_cost_formatted% – display formatted expand cost in messages, GUIs, or placeholders.

⚙️ Improvements:

  • 📈 Updated Default mine-tiers Config
    Tweaked and improved default settings for better out-of-the-box performance and balance.

1.6 15 days ago
Added 1.21.8 Support
Update 1.6
18th July 2025
 
  • Added 1.21.8 Support
1.6 16 days ago
XPrivateMines - Release Notes 1.6

1f4dd.png XPrivateMines - Release Notes

 

1f680.png Version: 1.6

 

Release Date: 2025-07-17

Type: Performance Enhancement & Stability Update

 

2699.png Performance Improvements

 

  • 1f680.png All mine region operations (e.g., paste, reset, clear) now run asynchronously using FAWE, offloading work from the main server thread.
1.5 16 days ago
X-PrivateMines v1.5 – Major Rankup & Reset Overhaul

📦 X-PrivateMines v1.5 – Major Rankup & Reset Overhaul

 

✨ New Features

  • Mine Tier System:

    • Implemented MineTiers – a rank-up system defined by block composition, upgrade cost, and name.

    • Mines now reset using the block distribution of their current tier.

    • New /pmine upgrade command upgrades a mine's tier.

  • Mine Expansion System:

    • Added /pmine expand command.

    • Each schematic now supports:

      • mine-size

      • max-expand

      • expand-cost

      • reset-teleport (teleport location during reset)

  • GUI Enhancements:

    • All GUIs now support configurable row counts.

    • Polished layout and interaction across settings, block picker, and management GUIs.

  • Reset Percentage Controls:

    • Players can now define a custom reset percentage per mine.

    • Configurable settings:

      • default-reset-percentage

      • min-reset-percentage

      • max-reset-percentage

      • reset-check-interval-seconds

  • Sounds & Feedback:

    • Added configurable sounds for:

      • Successful mine tier upgrade

      • Successful mine expansion

  • New Config Entries:

    • space-between-mines: Distance between generated private mines

    • Additional messages added to config.yml for better customization

  • Data Improvements:

    • More mine attributes are now persisted to YAML (e.g., tier, reset %, etc.)

🧩 PlaceholderAPI Support

  • Tons of new placeholders added:

    • %xprivatemines_owner%

    • %xprivatemines_tier%

    • %xprivatemines_is_max_tier%

    • %xprivatemines_is_max_expand%

    • %xprivatemines_is_open%

    • %xprivatemines_rankup_cost%

    • %xprivatemines_rankup_cost_formatted%

    • %xprivatemines_rankup_progress%

    • %xprivatemines_rankup_progress_percentage%

    • %xprivatemines_reset_percentage%

    • %xprivatemines_size%

    • %xprivatemines_tax%

    • %xprivatemines_expand_level%

    • %xprivatemines_expand_cost%

    • %xprivatemines_open%

 

🐛 Bug Fixes

  • Fixed several mine resetting issues for more consistent and stable resets.


 

✅ Recommended:

  • Review your config.yml, mine-tiers.yml, and GUI files to ensure compatibility.

  • Test your schematic settings for reset-teleport and expansion.

1.4 18 days ago
X- Private Mines Plugin – Update 1.4

🛠️ X- Private Mines Plugin – Update Release Notes

✨ New Features

  • WorldGuard Region Flags Support
    Added support for specifying WorldGuard region flags for both the mine region and the overall private mine region, giving server owners greater control over region behavior.

  • Automatic World Creation
    The plugin now automatically generates a default void private_mines world if it does not already exist, streamlining setup and reducing manual configuration steps.

1.3 18 days ago
X- Private Mines Plugin – Update v1.3

X- Private Mines Plugin – Update v1.3
Release Notes

New Feature:

  • /pmine kick [player] Command

    • You can now remove unwanted players from your private mine with the new /pmine kick [player] command.

    • This command immediately removes the specified player from your mine by teleporting them to /spawn

    • Useful for better control over who can access your private space.

Example Usage:

/pmine kick Notch

Other Notes:

  • Make sure you have the appropriate permission (xprivatemines.command.kick) to use this command.

1.1 20 days ago
X-PrivateMines 1.1 - Release Notes

🔖 X - Private Mines - Release Notes

Version 1.1Release Date: 07/13/2025

🚀 New Features

  • Java 17 Support
    The plugin is now fully compatible with Java 17 for improved performance and future-proofing.

  • Private Mine Upgrades
    Players can now upgrade their private mines to expand their size and capabilities.

  • New Command: /pmine upgrade
    Introduced a new command to trigger the mine upgrade process with ease.

🐞 Bug Fixes & Improvements

  • Resolved numerous bugs and issues across the plugin for a more stable and reliable experience.

  • General code optimizations and backend enhancements.

  • Downloaded file now contains README.txt and sample schematic
1.0-SNAPSHOT 22 days ago
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