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ValhallaMMO Premium [1.19+] 1.6

From Realms SMP! Addictive and engaging RPG-skills. The leveled up version of ValhallaMMO

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1.6 2 days ago
Release 1.6
FIXED PaperMC-specific issues
FIXED Errors caused by JustLootIt's API changes (update JustLootIt if you use it and haven't already)
FIXED Perk permission requirements not being read properly, causing them to not actually work
FIXED Copper equipment not actually having been assigned a weight class. Copper armor is considered heavy. 
FIXED The leaderboard SQL query throwing errors if your system is set to a region that uses commas for decimals instead of periods
 
POTENTIAL FIX To profiles on occasion not actually saving and causing players to experience partial rollbacks
1.5 13 days ago
Bugfixes 1.5
The following files have been updated again and must be reset for the changes to apply. These resets are optional, but you won't get the new copper gear recipes if you don't.
- recipes/grid_recipes.json (copper tools and armor)
- recipes/disabled_recipes.yml (to prevent interference with vanilla recipes)

If you are not aware. Resetting a file means to DELETE the file while the server is OFFLINE, then starting the server (counts for most plugins, this restores the default file).
 
Basically, because copper equipment and tools and weapons and such don't exist on 1.19 (the oldest version the plugin supports) the game can't properly read items made of copper EVEN on versions where they exist. It mistakes them as older materials. As a result, it tries to parse copper items with an older item reader, which creates an invalid item which causes errors. As a result, these fixes implement a workaround where I never actually use these copper items within recipes themselves (so the items saved aren't actually MADE of copper) and instead replace them with the copper material dynamically (this doesn't reference items made of copper, avoiding the legacy item reader, but basically just the material name which isn't read a special way)
 
ADDED New ingredient option which allows avoiding this issue within ingredients
FIXED The copper item recipes were reworked with new ingredients and results and modifiers to allow them to use and become actual copper items during crafting (lol)
 
FIXED Flash effect (crit) throwing a console error
FIXED Copper equipment often times not loading as a result of legacy material support being initialized improperly
FIXED Recipes often not copying properly due to their ingredient filters being linked
FIXED Typo in language file, submerged digging speed was called mounted damage
FIXED Infinite stat accumulation with compatible external inventories (like ValhallaTrinkets)
 
UNDO Discarded the spear recipe which was broken on older versions (1.21.8 and lower)
 
1.5 18 days ago
Release 1.5
Made some tweaks for 1.21.9's release!
The plugin was already compatible with 1.21.9 thankfully, but it was lacking the copper stuff! So here that is. 
 
The following files have been updated and must be reset for the changes to apply. These resets are optional, but you won't get the new copper gear recipes if you don't.
- recipes/grid_recipes.json (copper tools and armor)
- skills/smithing_progression.yml (separate progression for added COPPER material type)
- skills/fishing_progression.yml (copper salvaging recipes unlock)

If you are not aware. Resetting a file means to DELETE the file while the server is OFFLINE, then starting the server (counts for most plugins, this restores the default file).
 
The resource pack has also been updated to add the custom models for custom copper weapons!
 
NEW Copper material class. You can now officially classify something as "made of copper" to the plugin. Added smithing profile properties to allow you to boost specifically copper things. 
NEW In addition to the copper material class, I added 10 "generic" undefined material classes for you to do with as you see fit. You won't have to rely on using existing materials or scaling to make your custom material tools and armor scale with their own skill level. These are formatted as "custom1", "custom2", ..., "custom10". For example, if you wanna make a new set of tools and armor out of adamantine, you can arbitrarily decide "custom1" should be for adamantine, and now you can tell the plugin that certain items should be considered "made of custom1" or adamantine. These materials would then scale separately with their own "custom1" crafting quality. 
NEW Copper tools, armor, and weapons set loaded only if you're playing on 1.21.9 and above. This will likely clash with the classic content package, but that's not a big deal and you can probably play with it regardless. 
 
TWEAK ValhallaMMO "Spears" are now called "Javelins" since Minecraft will soon get spears added by default. No, you cannot throw these (yet)
Note: By the time the vanilla spears are added, I will probably rework the javelin stats a bit so that they have separate properties from vanilla spears, since vanilla spears seem to behave very similarly to my javelins. 
 
FIX Added iron spear salvaging recipe which was previously absent
premium_1.4 Sep 1, 2025
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