Better Farming - Auto Farms icon

Better Farming - Auto Farms 5.10.3

Automated farms, Auto plant crops & trees, Auto harvest crops & trees, Upgrades, GUI menu, Customize

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5.1.0 Jan 6, 2023
Hoppers

+ Added: Items are now also pushed to the hopper when the farm is paused or doesn't harvest
Vanilla hoppers are currently not supported, because the performance wouldn't be great,
if pushing consistently, because of block state / validation.

+ Improved: Force hologram update add fuel time add

5.0.9 Dec 28, 2022

+ Updated: Latest Lands API

5.0.8 Dec 24, 2022
5.0.8 Dec 24, 2022
Levels

- Fixed: CachedRequirement modification for levels

5.0.7 Dec 22, 2022
Lands
+ Updated: To the latest Lands API
 
5.0.6 Dec 13, 2022
Holograms

- Fixed: [#2213] [#2211] Farm holograms not created at chunk load, if they didn't exist before

5.0.5 Nov 28, 2022
Hopper

+ Added: [Suggestion] Make fireworks spawn immediately at upgrade not menu exit
- Fixed: [#2203] Able to use hopper below farm, despite being disabled

5.0.4 Nov 26, 2022

- Fixed: Eco init on startup

5.0.3 Nov 25, 2022
Flags Fix

- Fixed: Not harvesting if server is missing removeFlags API method

5.0.2 Nov 21, 2022
Bypass Perm, Enchants

+ Added: [Suggestion] Permission: betterfarming.bypass.claims
    Allow players to create farms on claims they're not trusted in and in wilderness, even if only-land is enabled in config.

+ Added: Option to add enchantments to items
    Works both for farms.yml and the GUI file.
    https://github.com/Angeschossen/BetterFarming/wiki/Farm-Types#model-data-enchantments

5.0.1 Nov 19, 2022
Currency Item

+ Added: [Suggestion] Strict comparison for currency item
items:
# If enabled, only items that have the same name, lore etc. will belong to the currency.
# Not just items of the same type or items with the same model-data.
strict: false

5.0.0 Nov 18, 2022
Model Data Harvest - Beta
This is a beta version. Use with caution. This update will also reset the storage items of each farm.
 
+ Added: [Suggestion] Being able to apply custom model data to player heads
    Note: Adding model data to items in farms.yml doesn't change their texture when placed.
    You can, however, use player_head's with textures and then let these generate items with model data when being harvested.
    Find more info here: https://github.com/Angeschossen/BetterFarming/wiki/Farm-Types

- Fixed: [#2187] Not applying custom display name to fuel item in fuel items menu
4.9.9 Nov 11, 2022
Title Options

+ Added: [Suggestion] Being able to set fade in, stay and fade out times for titles:
https://github.com/Angeschossen/General/wiki/Messages#as-a-title

4.9.8 Nov 10, 2022
Visitor Hotfix

- Fixed: [#2179] Being able to open farm menu at armor stand as visitor

4.9.7 Oct 31, 2022
Farm Removal, Model Data

- Fixed: [#2168] Farm not getting removed at unclaim
- Fixed: [#2168] custom model data not applied to fuel items

4.9.6 Oct 29, 2022
Manual Pause

- Fixed: [#2154] Farm paused manually getting overridden at unload

4.9.5 Oct 18, 2022
Max Fuel Time

- Fixed: [#2155] [#2150] Issue with fuel time if max is a very large number

4.9.4 Oct 17, 2022
Fix

- Fixed: [#2145] Issue with fuel time modification

4.9.3 Oct 15, 2022
Fuel

+ Changed: New approach to handling fuel charge with allowing item insertion
    from client.
- Fixed: [#2145] Max. fuel time being ignored at charge

4.9.2 Oct 13, 2022
Fuel Menu
- Fixed: [#2140] Item removal in fuel menu
Shift + item click had to be disabled.
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