- Added support for v1.20.5
/acrates milestone <crate> set/take/add <player> <amount>
This command modifies the amount of opens
- Added support for 1.20.4
- Added an option to show a model as a reward while the spawned reward is rumbling (while being in an animation)
- Fixed Key Bank issues
- Added an option to bind click actions to items in menus
- Fixed MEG v3.X.X loading bug
- Added a way to set a yaw of reward model
- Fixed MEG4 models rotation bug
- Fixed MultiCrate breaking
- Added command animation task
All subcrates are gonna use the same model.
It is known that Placedcrate animation won't work with this type of crate!
NEW REWARD CONDITIONS
conditions:
1:
type: permission
permission: "your.permission"
negate: true # Shoud be the condition negated?
- Fixed MEG4 support
- Dropped PlayerEmotes hook
- Added Player Skin bones support (For MEG4)
- Added MEG4 support (not tested)
- Added 1.20.2 support
- Added a way to setup a custom animation per reward (Using that you can make rarity based model animations :P)
Added new placeholder %key_name% for messages
- Possibly fixed the Virtual Keys dupe glitch
- Lower cache usage
- Added bStats
- Added broadcast reward action
- NEW FEATURE! Open prices!
NEW FEATURE - Open Prices
Hey guys! New feature has been added and now you have more possibilities how to use the crates :P
The crate can be now opened by multiple ways. You can choose any conditions that have to be met to be able to open a crate! It does not even require a key. Or you can make one key for multiple crates
price1:
0:
type: KEY
1:
type: KEY
crate: "crate2"
Basically "price1" is an open group and it contains 2 conditions. Both are type of Key. If no crate is specified, it will get a key from the clicked crate. Have in mind that both keys are required! If you want to have more possible keys to be used with the crate, you can basically create another group (price2 for instance) and separate the conditions.
Fixed issues with ModelEngine model animations
- Solved Item spawning issue (In animation)
- Added support for 1.20.1
- Added 1.19.4 version support
- Added new Hex color format
- Admins can now get rewards by clicking on a reward in the preview menu
- Fixed Reward Giving
- Fixed Key Giving
- The Items now drops on the ground if the player has full inventory
- Removed SQL debug