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CMI 9.7.12.3

280+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!

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9.7.2.1 Apr 30, 2024
9.7.2.1
  • Small change relating to rcon command processing which now should more properly send back feedback message to it
  • Added option to send clean feedback messages to Rcon sender. By default we will be sending entire message which includes all color codes, but in case you want to see clean messages you can enable this option.
  • Small change when it comes to teleport detection to more properly detect non full blocks, like carpets, and properly teleport on top of them. 
  • Small change for elevators when teleporting up, which now should place player at the exact location instead of placing him 1 block higher and allowing him to drop
  • Added option to skip specific entity types when performing groundclean command
  • Added option to translate title for merchant UI. Only for 1.17+ servers
  • Fix for jailed players hunger level not being able to increase if you had nohunger option enabled. This should only stop hunger depletion
  • Enabled ability to use gamerule command from console. This will require you to provide world name, rule you want to change and its value. For example cmi gamerule LT_Craft doDaylightCycle false
  • Fix for an issue relating to sudo command while being triggered from customalias which contained color codes 
  • Fix for mirror command when using shovel to create paths and it gets removed instead
  • Fix for issue relating to seen command while checking vanished player who is vanished by 3rd party plugin
  • Added option to automatically lowercase chat message when we detect too many caps in it
  • Added option to cancel chat message event in case we detected too many capitalized letters in it
  • Fix for teleportations to the world which got reloaded 
  • Fix for jailed players not receiving damage when they should by your config options
  • Fix for sleep speedup requiring later time to be started. This changed start time from 13000 tick to 12542
  • Added option to define custom night time start for sleep speedup, in case you need custom one or adjust to your server needs
  • Changed warmup bossbar to be blue and single segmented by default. Additionally added config option to define its color and segmentation.
  • Fix for error message in rare instances when you reload config file while you have worlds TimeSpeed enabled
9.7.2.0 Apr 26, 2024
9.7.2.0
This took more time than planned. 
Update CMILib to 1.4.7.0 before updating to this new version, or CMI will complain.
Added initial support for 1.20.5 server. Keep in mind that due to fundamental changes in how item data is being saved you will experience some issues relating to that (only if you are trying to use old data from old server). Items saved in yaml files with custom NBT data might lose its information, this might or might not be fixed with later server updates. 
1.20.5 server are ONLY for experimentation and testing and not for live servers, not yet at least. 
This update comes with generic things relating to server version updates, new armadillo entity, wolf armor, new items, some changes in effect naming, potion effects, some entity name changes, tho old ones should still work, and many many many small things here and there. 
 
 
  • Small adjustment for jump command to allow jump under your feet to center yourself on that block
  • Fix for issue with 1.8.8 servers and rare error on teleportation
  • Fix for issue with anti afk machine protection in some cases failing and taking player out of afk mode
  • Shifted hologram icon parsing from the old format to new one which now allows you to show things like colorized leather armor. Example ICON:leatherboots;red Same exact item format as used in give command. This will need new CMILib version
  • Shifted toast message icon recognition from old format to new one. So if you had icons based on custom model data you can use simple -icon:carvedpumpkin;cm{1234567} additionally now you can use colors, just like in holograms icon:leatherboots;red
  • Added customizable kit preview title locale line. Now by default we will show 
  • Removed few softdependecies which could have causes circular load issue on paper type servers
  • Fix for attached commands not showing set cooldowns in editor
  • Fix for Z fighting in holograms when you have multiple icons overlapping each other
  • New scale command (1.20.5+ servers only) which can modify entities size you are looking at or players if players name is provided
  • In 1.20.5+ servers you can spawn mobs with specific scale, for example /spawnmob pig;sc-0.1 which will spawn tiny piggy. Scale is internally limited to max 16 and minimal at around 0.07
 
Again, don't forget to update CMILib
9.7.1.1 Apr 20, 2024
9.7.1.1
  • Fix for dsigns not working on Folia servers
  • Added entities id and UUID into entityinfo command. You can hover entities types line for additional information and click it to get entities UUID
  • Fix for issue with double sided holograms only showing up on one side
9.7.1.0 Apr 19, 2024
9.7.1.0
  • Added missing death message when you die from falling stalactite
  • Renamed sub variable when using spawnmob command from chest-[itemName] to chestplate-[itemName] just to be more obvious what it does and avoid confusion with chest variable which is used for mules and donkeys to spawn one with a chest on them
  • Fix for issue relating to private conversations on bungee network where in some situations your reply could have went to the wrong recipient
  • Fix for a bug with night speedup when all players in that world sleep at same time, night gets skipped and sun still moves until next morning
  • Update for skull handling, this only applies for 1.16.3+ servers. Placed skulls on ground should maintain their name, lore and enchantments it had before placing. This will only effect newly placed skulls and old ones will simply return generic information as it did before.
  • Fix for issue when you shift+click on mob head and its not showing owners name if skull texture belongs to entity and not player
  • Fix for issue where armor effect is being applied for short period of time when you click interactable block while holding item with armor effect and have free armor slot
  • Fix for error message on some rare instances when player logs in and we are checking for flight chargers
  • Fix for issue with duplicated holograms in some instances when you perform /cmi reload
  • Fix for error message on armor spawn event. 
  • Fix for error while trying to modify game rule. Folia servers.
  • Fix for error message when placing block away from mirror center. Folia servers.
  • Fix for mirror mode not removing correct items from inventory if you have ones with additional data
9.7.0.6 Apr 12, 2024
9.7.0.6
  • Fix for error on login. (Folia) servers.
  • Fix for error message when placing signs. (Folia) servers.
  • Fix for info command causing error. (Folia) servers.
  • Fix for respawn order not working. (Folia) servers.
  • Fix for issue with specialized commands. (Folia) servers.
  • Fix for error message when entering afk mode. (Folia) servers.
  • Fix for error while giving items to the player and overflow needs to be dropped on the ground. (Folia) servers.
  • Fix for issue when trying to change time on different world. (Folia) servers.
  • Fix for vanish command not accepting more than 2 variables
  • Fix for ptarget! specialized command not working properly when performed from console
  • Added support of -s for tablistupdate command
  • Added tabcomplete for vanishedit which will indicate that you can directly change vanish options
  • Fix for issue on older servers while using /unbreakable command and item does not change
  • Fix for some placeholders not being translated in specialized commands when performed from console
  • Fix for toast messages not working on 1.16 servers (Update CMILib to 1.4.6.2+ version)
  • Fix for nbt commands not showing value for NBT which path contains . (Update CMILib to 1.4.6.2+ version)
9.7.0.5 Apr 11, 2024
9.7.0.5
  • Fix for rt command not allowing to perform command if you provide more than 2 variables while we should be able to do it with max 3
  • Fix for issue with armoreffect ingame editor not processing properly effects which have _ in their names
  • Added offhand variable for repair command, so now you can repair items in offhand
  • Added option to ignore biomes per world. Previously we only had option to ignore biomes for all worlds, now this option will be used as default one in case ignore biome isn't set
  • Added option to set preferred biome when performing random teleportations, this will try to find valid location in specific biome, keep in mind that due to random teleportations looking, well, randomly, it might take few tries to find valid location if you have strict biomes
  • Added option to define maxTries per world which can help out in case you have more strict random teleport conditions which might need more tries before kicking in cooldown. By default we will be using existing maxTries as default value
  • Fix for issue where using near variable for homes command would have returned some homes slightly outside the desidered range
  • Removed few soft dependencies which could have caused circular load error message
  • Fix for error when trying to perform teleport action to non existing world
  • Fix for error message on login, relating to team creation. This only applies to Folia servers and will need additional future update
  • Fix for error when interacting with bed and having bed interaction enabled. For Folia servers.
  • Fix for error message when having night speedup enabled. For Folia servers.
  • Fix for error message while performing baltop for the first time. For folia servers.
  • Fix for error when trying to teleport while sitting on an entity. For Folia servers.
  • Some improvements for paper (not Folia) server branch when teleporting with entity and you want for that entity to come with you
  • Fix/improvement when it relates to home location saved at the bed
  • Fix for error message when checking for valid location over void
9.7.0.4 Apr 4, 2024
9.7.0.4
  • Fix for holograms removing _ while displaying text in new display method
  • Rearangement for random teleportation config file to be more categorizied and more consistent. This will auto convert old format into new one.
  • Added option to prevent random teleportations from different worlds when you provide specific world name
  • Added option to limit random teleportations in worlds based on specific world permission node cmi.randomteleport.[worldname]
  • Fix for random teleportations no longer taking into consideration cooldown timers
  • Updated random teleport logic where now if you have Ignore.Leaves and SurfaceOnly enabled we will count areas under the leaves(trees) as valid positions, so player can be teleported more often into jungle areas without placing him on top of the tree (if Ignore.Leaves disabled) or skipping entire biome due to dense leaf coverage
  • Fix for issue with ChestShop plugin passing over invalid OfflinePlayer object
  • Fix for error message while placing armor stands on Folia servers
  • Fix for mirror command error when placing blocks on Folia servers
  • Fix for sit actions on causing error message on Folia servers
  • Fix for usermeta issue while dealing with fractional values
  • Fix where in some cases safe teleport location was set to +1 on Y axis
  • Fix for issue when you being teleported while sitting
  • Fix for issue when testing safe location at the top of the world
  • Fix for tabcomplete not being disabled for kit related commands when its module got disabled
  • Disabled protection for Interactive commands not being able to be attached to players. Now you can. This will allow you to mark players and trigger commands when other players interact with them. Can be used for tag game events or whatever you can come up with.
9.7.0.3 Apr 1, 2024
9.7.0.3
  • Small adjustment for sitting on blocks likes stairs, slabs still placing player higher than it should be in 1.20 servers
  • Adjustment for teleportations to allow single block empty spaces for 1.14+ servers as we can crawl if needed
  • Fix for player placement on stair block was slightly off
  • Fix for issue when you teleport while sitting on stairs
  • Bringing back ray traced safe location detection which should provide allot more appropriately detection when area is safe for teleportation based on blocks actual shape. For example you can now have safe teleport location surrounded by fences
  • Fix for issue with homes/warps or other saved teleport locations being above nether roof which no longer teleported to desired location
  • Fix for /spawn not reporting about invalid location or failed teleport action if it does fail
  • Fix for home teleportation sound going to wrong user
  • Fix for holograms in some instances duplicating visually when performing /cmi reload
  • Added missing tab complete for checkperm command to include player names
  • Improved tab completes for itemlore and itemname to provide more user friendly results, especially if text contains hex color codes
9.7.0.2 Mar 27, 2024
9.7.0.2
  • Fix for using commands like /back to location which was in mid air would have resulted you being placed on the ground and not flying in the air
  • Fix for issue with teleportations to someone else homes which are at dangerous location and requires you to perform bypass command which wasn't properly processed
  • Fix for itemname command not tab completing existing items name
  • Fix for  itemlore command not processing tab complete properly
  • Now iteminfo will have clickable item name and lore lines, in case you want to grab those quickly
  • Added support for AuraSkills plugin. While this plugin is continuation of Aurelium plugin and can have same config setup, it does need to be placed under its own section for it to be recognized. We are treating this as a different plugin entirely. Use AuraSkillsRequirement inside Ranks.yml file, requirements itself are defined in same way, for example farming:10 or power:20
  • Fix for issue with Arclight servers having issues with /top command
9.7.0.1 Mar 26, 2024
9.7.0.1
  • Fix for rare issue when looking for valid teleportation location which is at lowest posible Y height and its failing by one block. Now its properly allowing you to teleport down to Y:1 
  • Fix for issue where clicking on homes GUI icon would have teleported homes owner and not the one who clicked it
  • Fix for issue with elevator usage registering back location
  • Fix for error while using new teleportation method in older paper branch servers. Update CMILib for this to take full effect.
  • Removed custom CMIPlayerTeleportEvent as of now we should ONLY use CMIAsyncPlayerTeleportEvent as a reference point before player teleports. Reference updated API
  • Fix for custom CMIAsyncPlayerTeleportEvent not yet firing when player teleports
9.7.0.0 Mar 25, 2024
9.7.0.0
Update CMILib before updating to this version
  • Fix for killall command (Folia)
  • Fix for hologram command (Folia). CMILib update is needed.
  • Fix for armorstand editor (Folia)
  • Fix for teleportation issue (Folia)
  • Fix for homes near:[amount] failing in some instances 
  • Fix for shadowmuted players messages still reaching Discord
  • Fix for 1.20.4 server skin application causing flicker
  • Fix for player sitting slightly higher then they should be in 1.20 servers
  • Fix for options command feedback messages going to target player and not to command sender
  • Fix for issue with ingame list editor in cases it needed to show shortened messages and contained colors which resulted into inconsistently looking lines
  • Adjustment for tps command to more commonly show 20tps instead of sticking to 19.99
  • Adjustment for 1.20 servers while detecting target blocks where now we will try to ignore block you are directly inside
  • Added option to ignore leaves in random teleportation
  • Added option to ignore specific materials in random teleportation
  • Added action bar message for /rt command to indicate about valid location search being active.
  • Teleport bad location changed from lava to badfloor which includes lava, cactus, magma blocks


Last one, which took some time to work out, is rework in how teleportations are being handled. This effects all teleportations inside plugin and all of them gets shifted to Async if possible. To actually fully utilize this you will need Paper branch servers. Folia servers are supported but might have few small issues relating to it until it's addressed. 

 
You might see messages in your console like "Zrips moved too quickly!" due to Paper servers not fully accounting for players asynchronous teleportations. This is not an issue with Folia servers tho. If anyone knows possible solution to avoid these messages inside console from code side I would be happy to implement patch for it, but it doesn't effect server and at worse it's just annoying server message due to how fast player teleports.
What does this change implies? Well, now you should be able to teleport to any place without causing load on server, now you can perform random teleportations to chunks which are not pregenerated and still keep steady 20 tps on the server side. As of Floris team testing reports, general teleportation just feels faaaaast and doesn't cause any noticeable load on server independent how much you travel.
Entire logic relating to safe teleportation and location detection was rewritten from ground up, basically old code was nuked. So some slight changes can be observed here and there, but in general it should remain as it was, accounting for dangerous blocks or lack of free space which can be bypassed with same old /tpbypass command. If everything went well then players should not see any difference in behavior except of increased server performance. 
9.6.11.2 Mar 16, 2024
9.6.11.2
  • Fix for issue with players Exp count being shown at 0 after skin being applied
  • Fix for setworth direct value setting was checking buy/sell limitations backwards. 
  • Inverted setworth guy value setting where now left click will increase and right will decrease value to be in line with other UI's
  • Fix for issue with specialized commands and != check with latest update not taking into account that you might have more than one check with | variable separator
  • Small change for itemcount placeholder where now you can use %cmi_user_itemcount_% to get item count from entire inventory independent of their material type
9.6.11.1 Mar 15, 2024
9.6.11.1
  • Fix for issue with night speedup creating error message in some instances
  • Fix/improvement for "asConsole! ptarget:$1! " not working properly when alias with these variables got triggered by player. This was only working when command was performed from console dirrectly for security reasons which limited its usage
  • Fix for custom alias not processing properly placeholders when command is performed from console
  • Fix for 1.8.8 servers while using armor editor and trying to make armorstand invisible
  • Updated setworth command to allow setting items value from console directly as long you will provide materials name and its value
  • New variable for setworth to set items buy price, for example cmi setworth stone -s:1 -b:0.5 keep in mind that buy price can't be higher than sell price
  • Fix for error message on clients side when having 3rd party plugins controlling teams which caused error message mentioning about player not being part of a team he is being removed from. 
  • Fix for scheduler not updating properly with new entries when you have Randomize enabled and simply doing /cmi reload
9.6.11.0 Mar 12, 2024
9.6.11.0
  • Somewhat a initial TINY support for Folia servers. We are not supporting Folia yet, officially. What this mean? Well, it means that CMI will run on Folia servers, but it will have some issues due to how picky Folia is regarding some areas and share amount of things CMI needs to update to be fully compatible. Expect quite few errors initially, but its base features should work. You can test it out and report issues which should be addressed in time. It's not made for live servers, but it will allow you to have testing platform and for me to keep working on it and flush out issues. 
  • Patch for kill/suicide commands when it comes to early 1.20.4 server versions which causes some errors to popup
  • Small adjustment for specialized commands check: variable when it comes to checking if values are not equal, aka != condition
  • New placeholder as %cmi_user_uuid_[playerName]% to get players UUID
  • Fix for /near command showing same name for all entries
  • Fix for issue with command warmups and player teleporting away which should have canceled original warmup timer
9.6.10.9 Mar 8, 2024
9.6.10.9
  • Improvements when it comes to player movements while riding non steerable entities which would not fire PlayerMoveEvent which is mainly used by area protection plugins and allow player to enter areas he should not be able too. This is generally a work around for existing minecraft issue and only applies when player rides non steerable entities.
  • Fix for tablist not translating player display name properly and only using players original clean name
9.6.10.8 Mar 7, 2024
9.6.10.8
  • Optimized alias command performance
  • Fix for issue with riptide enchants on tridents and exploit protection misbehaving in some instances and resulting in removed item
  • Defragmented maxhp command code with few changes which should now properly take into considerate max hp limit set in config file
  • Fix for /ride command not always preventing players teleportation into areas he should not be allowed to enter
  • Fix for issue relating to char filtering which was failing to translate variables when filtering words from private message command
  • Increased hologram update max range to 128 blocks, keep in mind that this is only for new display method as its allot more efficient than old one. Old is still capped at 64.
  • Added new variable for /cmi kit command as -c which will enforce condition check before giving out kit to the player. Why it's a thing? In case you have some set kit conditions, like its cost, or general cooldown on its use and you want to give this kit to another player without bypassing those limitations, this will allow you to do it. Keep in mind that in case player is offline we will skip checking for target players bypass permissions and will only check for requirements as it is. 
  • Small improvements on tps command to more properly represent server lag spikes
  • Fix for scheduler not translating properly placeholders when it should do it
  • Fix for %cmi_afk_count% not showing correct numbers
  • Some optimizations for afk player handling to be more efficient
9.6.10.7 Feb 26, 2024
9.6.10.7
  • Fix for error in some rare instances when parsing placeholders
  • Fix for attachcommand chat editor not removing fully attached command records. This wasn't causing any issues, just left useless information inside item stack
  • Fix for error message when trying to use asFakeOp! on 1.14 and older servers
  • Fix for issue where visual ban record would have remained inside database even after ban is ended. This was only visual glitch and had no effect on actual player ban state.
  • Added custom death message when player is blown up by Tnt which was triggered by another player
  • Fix for issue with circular plugin loading when you had Jobs and EcoEnchants plugins
9.6.10.6 Feb 22, 2024
9.6.10.6
  • Added extra protection relating to invsee command when it involves rapid inventory modifications from both ends which could have caused some issues
  • Added action bar message informing about money charge when opening shulker boxes from inventory when charge price is set
  • Optimization for alias command and its tab complete recognitions
  • Fix for mirror mode not processing slab placement correctly
  • Added option to avoid translating placeholders for schedulers which can allow to have more flexibility with commands like bossbarmsg which can show dynamic values based on placeholders
  • New specialized command variable as ph! which will skip placeholder translation before passing it over for further processing. This allows to pass over clean command with placeholders in it instead of translating before hand. For example "ph! cmi bossbarmsg all -sec:3 %cmi_server_time_mm:ss%" will create dynamic bossbar message while "cmi bossbarmsg all -sec:3 %cmi_server_time_mm:ss%" creates one with static text. Depending on your need to translate placeholders before hand or after this will give you more freedom on what you can achieve
  • Fix for issue with /seen command while using 3rd party vanish plugin which could have returned "weird" values
  • Added option to allow %checkitem_...% placeholders, by default we are blocking those due to potential exploitation. Similar option might need to be turned off at CMILib plugin side with future updates too. 
  • Some improvements for /cmi hat command to be more in line with its limitations to what basic inventory usage can allow you
9.6.10.5 Feb 16, 2024
9.6.10.5
  • Fix for error message on older 1.20.1 spigot servers relating to event commands
  • Fix for an error message when trying to access baltop placeholder
  • Fix for issue with schedulers having placeholder values set for delay! specialized command
  • Fix for error message on latests Paper servers while using /cmi kill command
  • Fix for error message on latests Paper servers while using /cmi suicide command
  • Fix/improvement for give command to accept numeric placeholders for amount
  • Fix for player combat not starting when attacking another player
9.6.10.4 Feb 9, 2024
9.6.10.4
  • Now cplaytime should stop counting if you have enabled option to not count playtime while player is in afk mode
  • New placeholder as %cmi_user_sneaking% to identify if player is sneaking
  • 2 new event commands swapHandItems and as sneakingSwapHandItems which will get triggered when player presses F. This will only work while not having open inventory
  • Fix for issue with tpa/tpahere cancel message not being shown correctly if it's set to be !title! type
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