Increased possible interaction count for holograms from 5 in a second to 10
Fixed incorrect particle facing when you rotate fixed interactable hologram which used new display method
Fix for issue where hologram was missing first line if that one was set to empty one by using "_"
Fix for tablist not working in 1.20.2 servers
Fix for %cmi_user_glow_name% not returning plain color name
Added option to embed pagination buttons into hologram instead of creating separate holograms. This is mainly for new display method and can be enabled in Hologram editor. Some caveats: If text is not centered then it will not match text hovers as its based on the side of hologram you are looking at and not on exact text position as we can't really get exact location of that without introducing guestimation. Best results with fixed holograms which have centered text.
Quick fix to address issue with hologram not being displayed pointing to the correct direction and without double sided effect
Fix/improvement for last change to he player getting by partial names, we will still prioritize exact player names, then nicknames and only check posible partial matches from online players
Checking for player now should properly include posible online players by their nicknames, this should be most obvious while using tpa command
Optimized hologram update process
Added damage numbers in a form of holograms. This will be enabled by default and you can disable it for pvp and/or pve combat in config file under combat section. Damage numbers are only visible for the player which caused damage. If you are running 1.19.3+ server when new display method will be used which will scale hologram appropriately to accommodate higher distances, for example when you are shooting someone with a bow over a distance.
Added 2 new options in /cmi options to toggle pve and pvp damage numbers so that everyone can configure to their own liking
Change in /cmi condense and /cmi uncondense where now by default we will not be checking for backwards recipes, for example until now we checked if you can condense melons slices into melon and if you can uncondense melon into melon slices. Now you can condense melon slices, but it will not uncondense it unless you create custom recipe for it. You can disable this and go back to previous behavior in config file under recipes section.
Fix for issue relating to flight charges when you enter boat or minecart or simply start riding any vehicle while flying which keeps charging for your movement
Fix for error message when you have interactable commands set on worlds which no longer exist
Fix for issue when moving hologram which pitch is not at 0 and its order set to downwards and it containing icons and its a new display method which got placed at incorrect location
Fix for missing line inside hologram when first line is set to icon
Now cmi rt should properly account for world border limits, no more teleportations outside it
Some internal changes when it comes to recognition of players by their names. This mainly effects older servers where player could have been picked by its partial name.
P.S. Known issue. In case you are using latest Spigot 1.20.2 builds you will experience issues due to server files no longer being obfuscated and recent update to support 1.20.2 servers got broken. Waiting for confirmation that its a feature and not a bug, if its a feature then will do another update to support new non obfuscated version.
Reworked Toast message handling which should generally only effect 1.20.2+ servers as of this moment, older versions might be added later on. General functionally remains the same looking from outside, while internally we will be using more efficient way in displaying these messages to the players.
Fix for itemlore command not taking properly color limitations based on cmi.colors.itemlore.[color] permission node
Fix for rankup and randdown command still using rank config name and not display name for its feedback messages
Fix for -s not working for head command as it should
Fix for limited use items lore not being properly updated in some specific situations
Improved /cmi attachcommand chat editor mode to more properly process special variables like !limiteduse:5!. Still some visual inconveniences present, like not being able to see limited use line. Tho you can add new one which will override existing.
Added option to disable infinite loop detection in case it causes issues for your use case
Fix for error message relating to advancements and event commands on older servers
Fix for issue with newest Mysql database versions
Fix/improved enchant command to avoid enchanting item with conflicting enchantments, for example you are not allowed to have Fortune and SilkTouch at same time
Fix for error when trying to check inventory of offline player who is located in no longer existing world
Fix for issue with discordsrv due to latest softdependency removal. Should be working better now.
Improved custom world detection where now we will no longer receive message informing about missing world for holograms which gets updated on later date.
Fix for holograms using new display method and still having line of sight check enabled which can cause some visual glitches
Fix for error message in older servers while using events commands for done advancements
Fix for issue where cmi.command.mute.bypass was not bypassing private messages limitations while being muted
Small change while detecting infinite loops for custom alias, increased its limit so that now you can perform more same commands in short period of time if it's really needed for your use case.
Added option to enforce valid enchants on items by default while using enchant command
Change in how we determine disk usage for /cmi status command, this might solve some issues where reported disk sizes have been incorrect on some OS
Removed soft dependency for discordsrv, should not effect compatibility with it
Removed soft dependency for multiverse-core as it was causing circular load issues with paper servers. Should not effect plugins compatibility, tho it might create few messages informing about missing worlds until it gets updated.
Fix for condense command taking longer than it should have to condense items
Fix for the issue with custom recipes not working properly when you are using shaped recipes with ingredients which have same base material type but different sub data, like spawners for example. For this to take full effect you will need to update CMILib plugin
Fix for issue with mirror mode and Unbreakable tools
Fix for [item] variable in chat not returning items correct material name when you have modded items. This will need CMILib latest version to work properly.
Fix for invisible armor stand templates being locked in their invisible state
Small fix for error message while giving kit to offline player
Small fix for trying to put on enchanted player heads as helmets which get blocked by NoneHatEnchanted in config file. We should allow enchanted player heads
Fix for error message while trying to same players jail data into database
Small change for tppos command to be more safer. We will check for possible suffocations and for safer location in 3 block range up/down if needed.
Small change for sit command which now will try to bring player closer to the center of block in case he sit down near the wall which could have resulted in player being automatically teleported behind it.
Added advancementDone event command which gets triggered on advancements completion. You can use [value] variable in your commands to insert advancement identificator which is its path. We can't extract actual friendly name so only path can be used.
Fix for bug when portals are not saved after using some of the direct portal modification commands
Hard black listed /l /login and /register commands for command spy to avoid exposing those with bypass permission node
Added new option to disable players riding you. You can access this new option from /cmi options GUI.
Small fix/adjustment for inventoryhat handling when it comes to none helmet items being put into slot when those are without enchantment. This was changed to prevent any none helmet item being placed in helmet slot if you have BlockArmorItems enabled
Added option to define white listed materials for inventoryhat feature.
Added separate option to block items if they are none hat type and have custom lore in them.
Some general rearrangement for options in config file relating to hat equipment
Fix/improvement for sign editing on 1.20+ servers (update yours to the latest build) which now can properly utilize newly added event and properly process players actions on it.
Fix for dsign editor not opening while clicking on Dynamic sign
Fix for jailing players while they are offline could have resulted in them never being jailed if specific conditions have been met
Added jailers name when you jail someone. This will indicate who put player into jail while checking
Added new placeholder as %cmi_cmi_user_jailedby% which will return jailers name
Fix for jailed players not appearing in jailist until they log in
Fix for mobs targeting player which is in tgod state
Fix for error message in some cases while trying to process attached command on an item
Rework in how CMI handles soft dependencies to be more cleaner and unified approach
Fix for issue with Citizens and IC feature causing some issues
Fix for issue when you perform modifications to hologram and perform /cmi reload to quickly which prevents from new changes to be saved into file
Added new variable for sound command to play sound at specific player location. Example: /cmi sound block_anvil_place -l:Zrips this will play sound at Zrips location to anyone who can actually hear it with appropriate sound volume which is dependent on your distance from that location
Fix for holograms flickering underscore in some situations when you hover over specific lines
Fix for issue when using /cmi clear command with provided item custom model data not filtering out items by provided information. Format example can be like /cmi clear stone{CustomModelData:2}-5 to remove 5 stone items with custom model data as 2. This will need 1.4.0.3+ CMILib version to take full effect.
Fix for clear command not removing items when providing material and clear type at same time.
Fix for error when processing new holograms without properly set background color
Fix for incorrect locale recognition for IC command
Lowered respawn location check priority to allow for other plugins more room to change it if needed after CMI modified it.
Fix for Invulnerability option applying immortality to the player after teleportation not always preventing environmental damage
New placeholder as %cmi_user_prewards_count% which will output number of playtime rewards you can claim. This number updates once every 5 seconds for performance sake.
Fix for issue with holograms V3 not loading properly holograms height scale
Fix for issue with holograms V3 not saving sky and block levels
Some rework relating to player experience handling which now should more properly support higher levels on visual and technical side. Keep in mind that there might still be some small exp amount mismatches when you are trying to modify extreme amounts of it, and I mean extreme amounts, around exp level 15 000 000
Small adjustment for chat format handling to battle ongoing issue with % inside format value
Fix for helpop command indicating when staff received message even if they are in vanish mode. Now in case every person who receives message isn't visible for the sender then appropriate message will be sent to the sender. This is mainly to keep vanished players vanished.
One more fix when it comes to hologram width recalculation creating error message
Fix for player heads being blocked from being able to be put on players head
Fix for chat bubbles showing up while sender is in spectator mode and receiver isint
Fix for issue with chat format not parsing %cmi_user_chatcolor% placeholder
Fix for issue with armor effects stacking their effect timers
Some adjustments when it comes to ForceSaveOnLogOut and ForceLoadOnLogIn options
Fix for issue relating to AureliumSkills if it was loading after CMI did
Added special exception for /cmi me command to ignore ? at the end of sentence if its a separate one which could have been taken as a variable to show help page
Fix for elevator still teleporting you even if interaction event with sign was canceled
Fix for sign interaction event issue on 1.20 servers
Changed player head drop handling to be more in line with other skin handling mechanics
Hologram editor GUI received some rework and some button shifting. 2 new sub menus have been added, one to modify holograms location and update ranges and second one to modify hologram interactions. Main window remains for general actions and quite few new ones for 1.20+ servers.
Updated hologram handling for 1.20+ servers to utilize new display entity we got. Your current holograms will keep using old mechanic, you can always switch to new one. New holograms created in 1.20 servers will default to new display mechanic. This does introduce quite few new options for you to play around and few of those are shown below. Main things would be ability to make hologram at fixed rotation and all lines are shown in a single block which background can be changed to any color and any transparency level. Some limitations might apply in some particular setups. SICON and ICON variables result into same outcome while using new display method.
This is first pass over new display handling and some adjustment might happen in the future, more options should be added and functionality will be expanded, for time being, test it and have fun with it!
Blockcycling command will no longer cycle between double slab and single one to avoid potential block duplication
Fix for issue with chat bubble remaining active when you disabled its module but you still have hover over messages enabled
Fix for private messages not being ignored from ignored players if those went over bungee network
Fix for public messages not taking into consideration users you might be ignoring
Fix for issue relating to mob heads not being able to be put on the head without cmi.inventoryhat permission node
Added option to require cmi.inventoryhat while putting on mob heads. By default this will be allowed to keep original behavior.
Fix for sit command and action to attempt override vanilla action bar message. Not a bullet proof solution but you should be able to modify it right now
Fix for issue with own home editing not appearing in a GUI if you don't have cmi.comamnd.sethome.others permission node
Removed spawner name locale line, we will be using one from CMILib entirely
Fix for rare error message while modifying holograms while having rapid update interval
Fix for issue with plotsquared and asFakeOp! variable not working as it should.
Fix for armor stand templates not being saved properly when using trim armor. This will need CMILib latest version.