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8.31.1 12 hours ago
8.31.1 Changelog

- Added not-met-lines to spawn egg conditions


8.31.0 15 hours ago
8.31.0 Changelog

- Added support for chain arguments

These allow you to pass parameters to your chains, which makes effect chains far, far more useful and more reusable - your logic can get a lot more complex with this!

In any chain effect (run_chain, run_chain_inline), there is now an extra option you can put under args:

chain_args:
  <name>: <value>
  <name 2>: <value 2>

You can add as many arguments as you like. You use these values in chains just like other placeholders, with %<name>%, for example if you had an argument called strength, you would reference it with %strength% in your chain. Chain arguments support placeholders, too - just like anything else.

This is huge, and if you want to make something extremely powerful with effects, this will make it even easier and quicker with less repetition!


8.30.0 2 days ago
8.30.0 Changelog

- Added placeholder_contains condition

- Added set_velocity effect

- Fixed any_of condition showing the wrong parameter name when provided with an invalid config


8.29.2 4 days ago
8.29.2 Changelog

- Fixed riding_entity condition not using entity lookup strings and optimized the isMet function via CompileData


8.29.1 4 days ago
8.29.1 Changelog

- Added not_ as a prefix for filters to invert them, and added the documentation for inverse filters; using ! as a prefix will still work, however this isn't recommended as yaml treats ! as a special character


8.29.0 5 days ago
8.29.0 Changelog

- Switched loading to use eco.yml

- Fixed within_radius_of condition not working with placeholder math

- Fixed potential loading issues with TMMobcoins due to case sensitivity


8.28.1 6 days ago
8.28.1 Changelog

- Fixed chance and every not working with placeholder math

- Optimized trigger activation by moving trigger list check up the priorities


8.28.0 7 days ago
8.28.0 Changelog

- Added mob_coins_multiplier effect (Requires TMMobcoins)


8.27.0 May 11, 2022
8.27.0 Changelog
- Fixed any_of condition not being registered
- Various internal changes related to chains / chain components

8.26.0 May 5, 2022
8.26.0 Changelog

- API: Added id field to Holder to be used in events to distinguish them


8.25.0 May 3, 2022
8.25.0 Changelog

- API: Added EffectPreActivateEvent, moved EffectActivateEvent to be after costs have been applied (eg currency, mana cost). Also added EffectPreInvoke event before any checks are applied, lies between TriggerProcessEvent and EffectPreActivateEvent


8.24.1 May 1, 2022
8.24.1 Changelog

- Fixed paper integration always attempting to load if EcoEnchants was installed (due to classpath errors)


8.24.0 Apr 30, 2022
8.24.0 Changelog
- Fixed depends/softdepends in plugin.yml
- Fixed minimum eco version
- Added is_wearing_set condition for EcoArmor

8.23.2 Apr 29, 2022
8.23.2 Changelog

- Fixed console spam for some users since last version


8.23.1 Apr 27, 2022
8.23.1 Changelog
- Updated to eco 6.35.1, removed direct EconomyShopGUI/ShopGUIPlus/zShop/etc integrations in favour of new eco system
- Fixed use of now-deprecated methods

8.23.0 Apr 27, 2022
8.23.0 Changelog

- Added is_sprinting condition


8.22.0 Apr 24, 2022
8.22.0 Changelog

- Added inverses to filters; you can prefix any filter with ! in order to negate the output, i.e. !entities: [] means the entity must not be in that list


8.21.1 Apr 20, 2022
8.21.1 Changelog
- Updated kotlin to 1.6.21, fixes potential version mismatch
- Updated various other dependencies

8.21.0 Apr 16, 2022
8.21.0 Changelog

- Added victim_as_player mutator (inverse of player_as_victim)


8.20.5 Apr 12, 2022
8.20.5 Changelog

- Added support for the cancel_event effect to many more triggers


8.20.4 Apr 11, 2022
8.20.4 Changelog

- Fixed custom entity AI not working correctly


8.20.3 Apr 9, 2022
8.20.3 Changelog

- Improved zShop integration


8.20.2 Apr 8, 2022
8.20.2 Changelog

- Added option to disable only having one boss autospawn per world


8.20.0 Apr 4, 2022
8.20.0 Changelog

- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed


8.19.0 Apr 2, 2022
8.19.0 Changelog
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred
 
Inverse syntax looks like this:
- id: on_fire
  args:
    inverse: true
 
Which will mean that the condition is met when the player is not on fire

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