
EcoMobs 10.21.1
Ultra-powerful and easy-to-use custom mobs made right in config
6.6.1
Sep 20, 2021
6.6.1 Changelog
- Added mythicmobs support (Thanks OfTeN!)
You can specify a mythicmob as the base entity with this:
mythicmobs:_, or leave off the level to default to 1.
You can specify a mythicmob as the base entity with this:
mythicmobs:_, or leave off the level to default to 1.
6.6.0
Sep 19, 2021
6.6.0 Changelog
- Added gear option in config to set armor and weapon (and drop chances for each item)
Not all entities will display their armor but they will still have them
Not all entities will display their armor but they will still have them
6.5.0
Sep 12, 2021
6.5.0 Changelog
- Added requirement system (like in EcoEnchants) so you can now decide which players can and can't spawn bosses based on permissions and placeholders. Check the wiki for more information!
6.4.0
Sep 2, 2021
6.4.0 Changelog
- Removed legacy base64 system in favour of the more powerful eco items system
6.2.0
Aug 13, 2021
6.2.0 Changelog
- Replaced illusioner with dark guardian
- Removed NMS layer - custom_illusioner mob no longer exists
- Removed NMS layer - custom_illusioner mob no longer exists
6.0.3
Aug 9, 2021
6.0.3 Changelog
- Fixed custom illusioner on 1.17
- Fixed slime bosses splitting on death
- Fixed slime bosses splitting on death