Page: 1 ... 3 4 5 6 7 ... 16

9.2.2 Apr 3, 2023
9.2.2 Changelog

- Added launch-at-location option to shoot and shoot_arrow


9.2.1 Apr 2, 2023
9.2.1 Changelog

- Fixed loading error with mismatched libreforge versions (Thanks in part to OfTeN!)
- Improved violation messages (Thanks OfTeN!)


9.2.0 Mar 30, 2023
9.2.0 Changelog
- Fixed points placeholder
- Fixed spawn_mobs effect being considered permanent (Thanks OfTeN!)
- Fixed AOE effects compiling wrong (Thanks OfTeN!)
- Added holder placeholders
- And added %text%, %string%, and %message% to access the TEXT parameter in placeholders

9.1.0 Mar 29, 2023
9.1.0 Changelog

- Fixed top-level conditions not working
- Fixed not met effects not working
- Conditions can now access ProvidedHolder
- Deprecated config methods without ProvidedHolder, will be removed in a future release


9.0.0 Mar 29, 2023
The libreforge 4 update!
We've updated from libreforge v3 to v4!
libreforge is the system that powers all of the effects in my plugins, and the v4 update is a total rewrite from the ground up to make your effects faster, more flexible, and more powerful!
 
So what's new?
- libreforge 4 installs itself as a standalone plugin, making libreforge 4 up to 11 times faster
- One unified API for all libreforge plugins; it's easier than ever to create extensions and make your own custom Effects/Conditions/Triggers, etc
- Streamlined project setup for developers with the new libreforge gradle plugin, and no more boilerplate config / lang / chains / etc. This also comes with a move to repo.auxilor.io rather than jitpack!
- Native support for CompileData, Chains, etc.
- Ability to actually access and modify the item / entity that provides effects; in the future it will be possible to change the actual item damage etc.
- Streamlined configuration found at /plugins/libreforge instead of having 11 different lrcdb.yml's, etc. config.yml and lang.yml are simpler now too!
- Massively improved performance and stability
- Tons of bugfixes
 
Will my configs break?
No! All your configs will still work exactly as they did before, it's just a new engine under the hood to bring them to life.
 
As you can see - I'm absolutely thrilled about this update and the possibilities it's going to bring in the future. It's been over 2 months in the making and I've never been happier to publish a release!

8.115.6 Mar 22, 2023
8.115.6 Changelog

- Changed load order to POSTWORLD


8.115.5 Mar 13, 2023
8.115.5 Changelog

- Fixed elytra_boost_save_chance (Thanks WobbyChip!)
- Fixed damage_item trigger (Thanks WobbyChip!)


8.115.4 Mar 2, 2023
8.115.4 Changelog

- Made damage_item cancellable (Thanks Casper!)


8.115.3 Feb 22, 2023
8.115.3 Changelog

- Improved alt_click location detection (Thanks OfTeN!)
- Improved change_world trigger (Thanks OfTeN!)


8.115.2 Feb 15, 2023
8.115.2 Changelog

- Updated EcoJobs integration to work with 2.0.0


8.115.1 Feb 12, 2023
8.115.1 Changelog

- Fixed edge cases with craft trigger (Thanks Jeck!)
- Fixed bug with shuffle_hotbar (Thanks OfTeN!)
- Fixed flight effect (Thanks OfTeN!)


8.115.0 Feb 9, 2023
8.115.0 Changelog

- Added fill_bucket, empty_bucket, and shear_entity triggers (Thanks Exanthian!)


8.115.2 Feb 7, 2023
8.115.2 Changelog

- Fixed keep_inventory effect not clearing drops, breaking support with some plugins (Thanks PQguanfang!)


8.115.1 Feb 4, 2023
8.115.1 Changelog

- Updated points placeholders to not require initialization


8.115.0 Jan 24, 2023
8.115.0 Changelog

- Fixed projectile effects not working on bow_attack (Thanks OfTeN!)
- Fixed has_job_level condition (Thanks OfTeN!)
- Added flight effect (Thanks OfTeN!)
- Added block parameter to alt_click (Thanks OfTeN!)
- Added block_to_location mutator (Thanks OfTeN!)


8.114.3 Jan 17, 2023
8.114.3 Changelog

- Recoded remove_item effect to use the Price system under the hood


8.114.2 Jan 13, 2023
8.114.2 Changelog

- Fixed bug with autosmelt and block_item_drop


8.113.1 Jan 7, 2023
8.113.1 Changelog

- Fixed bug with entity_item_drop


8.113.0 Jan 2, 2023
8.113.0 Changelog

- Added villager_trade trigger


8.112.3 Dec 26, 2022
8.112.3 Changelog

- Fixed leave_job trigger
- Fixed has_active_job condition


8.112.2 Dec 20, 2022
8.112.2 Changelog

- Fixed block_item_drop and entity_item_drop being called on empty block drops (e.g. breaking glass)


8.112.1 Dec 12, 2022
8.112.1 Changelog

- Updated prices internally for grouping in messages
- Fixed potential bug with static trigger / triggers where the player is the victim not working with certain antigrief integrations


8.112.0 Dec 9, 2022
8.112.0 Changelog

- Added enter_bed and leave_bed triggers


8.111.0 Dec 5, 2022
8.111.0 Changelog

- Added entity_target trigger


8.110.1 Nov 30, 2022
8.110.1 Changelog

- Updated to new eco price API (fixes support with EcoShop)


Page: 1 ... 3 4 5 6 7 ... 16