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10.3.1 Apr 17, 2024
10.3.1 Changelog

- Fixed console spam


10.3.0 Apr 15, 2024
10.3.0 Changelog
- Added in_slot condition, see here for more info: https://plugins.auxilor.io/effects/all-conditions/in_slot
- API: Added SlotType.isOrContains(SlotType) for compatibility with CombinedSlotType
- API: Added SlotItemProvidedHolder<T> which should be used instead of ItemProvidedHolder when fetching holders when possible

10.2.1 Apr 11, 2024
10.2.1

- Temporarily disabled holder refresh cooldown due to bugs


10.2.0 Mar 29, 2024
10.2.0 Changelog
- Fixed memory leaks with add_holder, add_holder_in_radius, and add_holder_to_victim (Thanks Casper!)
- Massively improved general plugin performance with new holder refresh cooldown, set to 250ms by default but can be changed or disabled entirely (Thanks Casper!)
- API: Added Dispatcher<*>.forceRefreshHolders() if the cache must be bypassed. This should only be used in exceptional circumstances.
- Triggers that are disabled (i.e. not in use) will no longer have their listeners registered at all, improving performance and massively reducing memory use
- Trigger and TriggerData hashcodes are now lazy-evaluated instead of being evaluated on each call, improving performance (Thanks Casper!)
- Various improvements and fixes to several triggers, including fixing potential memory leaks (Thanks Casper!)

10.1.5 Mar 11, 2024
10.1.5 Changelog

- Removed debug message


10.1.4 Mar 10, 2024
10.1.4 Changelog

- Fixed dupe bug for some items with multiply_drops


10.1.3 Mar 2, 2024
10.1.3 Changelog
- Fixed alt_click
- More optimisations to move and change_chunk

10.1.2 Feb 22, 2024
10.1.2 Changelog

- More performance improvements


10.1.1 Feb 15, 2024
10.1.1 Changelog
- Fixed item_points_above, item_points_below, item_points_equal (Thanks OfTeN!)
- Fixed disabled triggers still running
- Fixed add_holder_in_radius
- Fixed memory leak with add_holder_to_victim
- Improved hashCode() performance under load for holders (Thanks Kapitowa!)
- Added optional check for meta (defaults to true) for switching to an item updating the holders (Thanks Kapitowa!)
- AFK Players will no longer have their holders updated by default (Thanks Kapitowa!)
- Fixed regen_multiplier (Thanks Kapitowa!)
- Various small optimisations to effect triggering (Thanks Kapitowa!)
- spawn_particle now runs async (Thanks Kapitowa!)

10.1.0 Feb 8, 2024
10.1.0 Changelog

- Significantly improved performance of ItemHolderFinder, this has been the main source of performance issues for users
- Fixed cancel_event not always working as expected
- Fixed condition-not-met lore not respecting some placeholders
- give_item effect now supports multiple items (Thanks OfTeN!)
- Improved send_message and shear_entity triggers (Thanks OfTeN!)
- Fixed severe bugs with static trigger
- Fixed severe bugs with /libreforge trigger
- Fixed many bugs with various effects, triggers, conditions, etc caused by reload
- Fixed many more other bugs


10.0.0 Jan 30, 2024
10.0.0 Changelog

10.0.0-b10 Jan 18, 2024
10.0.0-b10 Changelog

- Fixed the plugin not loading for certain users since last version


10.0.0-b9 Jan 16, 2024
10.0.0-b9 Changelog
- Fixed compatibility with Veinminer (Thanks Choco!)
- Optimised move and change_chunk triggers (Thanks Casper!)

10.0.0-b8 Jan 13, 2024
10.0.0-b8 Changelog
- Added animation effect to play animations, more will be added in the near future
- API: Added Animation API

10.0.0-b7 Jan 7, 2024
10.0.0-b7 Changelog
- Fixed give_permission causing errors with NPCs
- Added Model Engine integration: play_animation effect
- API: Added EntityProvidedHolder
- Added this_item filter

10.0.0-b6 Jan 6, 2024
10.0.0-b6 Changelog

- Added support for TerraformGenerator custom biomes (Thanks OfTeN!)


10.0.0-b5 Jan 4, 2024
10.0.0-b5 Changelog
- Added /libreforge debug command
- Fixed broadcast effect
- API: Added TypedHolderProvider<T>, TypedProvidedHolder<T>, and further improved ItemHolderFinder
- API: Added Dispatcher#getHoldersOfType<T: Holder>(): Collection<T>
- Fixed potential memory leak with entities

10.0.0-b4 Jan 3, 2024
10.0.0-b4 Changelog

- Improved top damager placeholders


10.0.0-b3 Jan 1, 2024
10.0.0-b3 Changelog
- Fixed bug where some placeholders wouldn't work in some places in some effects
- API: TriggerData is no longer a data class
- Fixed death event not always firing when it should
- Fixed top damager placeholders

10.0.0-b2 Dec 30, 2023
10.0.0-b2 Changelog

- Fixed Model Engine integration


10.0.0-b1 Dec 28, 2023
10.0.0-b1 Changelog
EcoBosses is now EcoMobs!

Whoa, what's this?
For anyone who hasn't seen - EcoMobs is the replacement for EcoBosses that's being given out as a free update!
It's a full custom mobs engine that lets you make infinitely many custom mobs, with custom mob AI and even custom models through integrations with Model Engine and Lib's Disguises!
 
What does this mean for my configs?
As announced in the past, unfortunately EcoBosses configs are **not** compatible with EcoMobs.
You will be able to rewrite them as EcoMobs configs fairly easily, as EcoMobs contains 100% of the features that EcoBosses does, but you will have to rewrite them.
 
 
Thanks to everyone who's bought EcoBosses in the past and I'm really excited to give you all EcoMobs!

9.50.1 Dec 27, 2023
9.50.1 Changelog
- Fixed custom biomes integration (Thanks OfTeN!)
- Fixed location_to_drop mutator (Thanks OfTeN!)

9.50.0 Dec 24, 2023
9.50.0 Changelog

- Added keep_levels effect as xp counterpart to keep_inventory - use both if you want to have vanilla-style keep inventory


9.49.0 Dec 20, 2023
9.49.0 Changelog
- Added /libreforge trigger <dispatcher> <id> [value] for dispatching custom triggers from external plugins, read here for more: https://plugins.auxilor.io/effects/all-effects/trigger_custom
- Tweaked drop_pickup_item

9.48.1 Dec 14, 2023
9.48.1 Changelog
- Fixed transmission effect
- Fixed add_holder, add_holder_in_radius, add_holder_to_victim, and add_permanent_holder_in_radius not inheriting base holder placeholders
- Fixed several bugs with placeholders in effects / conditions / etc
- Fixed nested chains not working properly
- Fixed holder placeholders not working with permanent effects
- Several other bugfixes and stability improvements

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