⭐LiteFish⭐ [1.16 - 1.21] icon

⭐LiteFish⭐ [1.16 - 1.21] 4.15.9

New Fishing System | Custom Drop | Custom Baits | Tournaments | Free DEMO

Page 1 ... 13 14 15 16 17 ... 19
2.6.0 Oct 25, 2023
Init LiteCore
  • Added new LiteCore package
  • LiteCore will be added to every Lite product and include core features
  • Moved ColorModule to LiteCore
2.5.9 Oct 24, 2023
HotFIX
  • Fixed text display in the new Hex display system
2.5.8 Oct 24, 2023
Improvements
  • Improved color processing module. Now HEX colors support any number of inserts into a message of the {#FFFFFF} format. 
  • Example: "{#FFFFFF}Hello {#555555}world!"
2.5.7 Oct 24, 2023
Improvements
  • Fixed a bug when generating groupLoot in conjunction with the new optimized probability system. (Thanks to machettis and Alekseyka)
2.5.6 Oct 23, 2023
Improvements
  • Fixed the ID generation system when creating baits through the GUI (Thanks for report ErykIII)
2.5.5 Oct 22, 2023
Improvements
  • You can now restrict fish catching using permissions.
2.5.4 Oct 20, 2023
Improvements
  • Added "customDisplayName" setting. If you enable it, then when you restart the config, the customDisplayName that you specified will be applied to all items. Using this, you can rename all items or translate them into your language through the config, while maintaining all the important tags and textures of the resource pack.
2.5.3 Oct 19, 2023
Improvements
  • GUI update
  • updated GUI information /lfish drop
  • Fixed text and color errors in /lfish drop and also in ?lfish menu
2.5.2-HOTFIX Oct 16, 2023
HotFix
  • Solved the problem of generating IDs for baits through the GUI control, which appeared in the latest update (Thanks for the report WyvernXVI)
2.5.2 Oct 16, 2023
Improvements
  • LiteCore is integrated into which EconomyProvider is imported.
2.5.1 Oct 15, 2023
Improvements
  • Fixed problem with probabilities.
  • Added new probability handler with corrected optimization
  • You can now leave empty rarity levels and fill higher ones. Those. if the first group is empty, then an empty drop will be generated in order to complete it and move to the next rarity level
2.4.6 Oct 13, 2023
Fixes
  • Fixed an issue due to which, after changing the maximum number of possible baits on a fishing rod, 2 baits were consumed (Thanks for reporting the problem sky_cat_king)
2.4.5 Oct 12, 2023
Improvements
Added API for integrations into third-party plugins.
package com.azlagor.LiteFish.API;
2.4.4 Oct 11, 2023
Fixes
  • Fixed a bug with BlockPlaceEvent, which does not allow you to place caught heads so as not to lose their data
2.4.3 Oct 9, 2023
Improvements
  • Added support for different types of enchantments used on some server cores
2.4.2 Oct 9, 2023
Improvements
  • fixed fonts in admin gui
  • removed colors from language packs
2.4.1 Oct 5, 2023
Improvements
  • The ability to call a command on behalf of the player has been added to the script?temp_hash=513fb7a9d8c6184dcd2abb1e33a6fe06
  • In the settings you can disable the mini-game for Default Category. That is, if the biome or region is not initialized, then it will have normal vanilla Minecraft fishing. So you can do a mini-game only in some biomes or regions at spawn
  • Add KO_kr language (Thanks Rapi_Kay)
2.4.0 Oct 4, 2023
Improvements
  • Fixed a bug for materials for versions 1.16-1.16.5 (There were no errors on other versions)
  • Added `command` field to scripts
  • Notifications about receiving new items can be disabled in the settings
  • If an item does not have a custom name, then in the notification about a new item its TYPE is taken
2.3.9 Oct 2, 2023
Improvements
  • Fixed a bug with the Java file system when initializing languages
  • Added command array support
  • Now caught heads cannot be placed so as not to lose their name and description
2.3.8 Sep 30, 2023
Improvements

Helpful message to users containing a link to plugin support if any questions or problems arise

Page 1 ... 13 14 15 16 17 ... 19

minecraft

fishing

fish

You might also like...