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RealisticSeasons 11.7.0

Add realistic looking season to your worlds. The perfect addition to any server!

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11.4.0 Oct 27, 2024

- Minecraft versions 1.21.2 and 1.21.3 are now supported

11.3.5 Oct 21, 2024
- Fixed Dynmap pause spam in the console
- Fixed temperature sometimes not resetting correctly after respawn
11.3.4 fix Oct 1, 2024

- Improved performance of packet processor. Differences should be mainly noticeable on large servers.

11.3.4 Sep 29, 2024

- Improved performance of packet processor. Differences should be mainly noticeable on large servers.

11.3.3 Sep 27, 2024

- Fixed Halloween creepers with speed effect, leaving an infinite lingering potion after exploding.

11.3.2 Sep 20, 2024

- Fixed SeasonAPI issue at startup

11.3.1 Sep 19, 2024
- Fixed new year event sometimes triggering while it shouldn't
- Fixed season command displaying empty lines while message was empty in lang.yml
11.3.0 Sep 15, 2024

- Fixed multiple memory leaks, including MythicDungeons problem

11.2.1 Sep 7, 2024

- Fixed errors occurring after disabling events

11.2.0 Sep 6, 2024
- A new debug system has been added. This system will help us sort out bugs more quickly.
- More bug fixes are coming next week
11.1.0 Aug 23, 2024
- Minecraft version 1.21.1 is now supported
- Custom temperature items can now be configured not to work underwater
- Negative temperature modifier for full hunger bar now only applies if 1 and a half hunger is missing
- The water bottle icon in the temperature action bar starts flashing before the cooling wears off
- Temperature boosts no longer apply if player hunger is below 3 hunger points.
- You can now configure a potion effect to apply to the player when they've drunk water.
- Temperature now gradually changes instead of instantly. Players can no longer instantly freeze when jumping in water for example but instead require some time to cool off.
- Frozen breath is now only affected by environmental temperature modifiers.
- You can now modify the players' walking speed instead of applying slowness as a negative temperature effect. 
- You can now configure the height temperature modifier with a per-block value. It is also possible to change this value for specific worlds-only
- Some other bugs have been fixed
11.0.2 Jul 22, 2024

- Fixed newly created worlds always getting set to spring, regardless of the config settings.

11.0.1 Jul 21, 2024

- Fixed error caused by american-date-format setting and the new events.yml. This error started appearing from version 11.0.0

11.0.0 Jul 7, 2024
New content update: events
- Added 4 new events: Christmas, New Year, Easter and Halloween
- Fixed Terralith bug for version 1.21
 
Christmas
 
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- Presents spawn underneath trees in villages.
- Maximum of one tree per village
- Presents contain configurable loot (events.yml)
- Presents get quickly removed after Christmas has ended
 
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- Special particles play at night
- Spruce trees are decorated for Christmas through packets. This means your players can't get the blocks in the trees and the world is not modified.
 
New year
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- Firework cakes spawn in villages at midnight creating beautiful firework shows.
- Each firework cake has one of seven unique shooting patterns, ranging from bursts, fountains and longer rockets. Colors are also randomized.
- A firework cake exists for 45 seconds after which it despawns. A villager nearby will attempt to spawn a new one immediately after. There is also a minimum distance between spawned cakes.
- The fireworks shows will last until daylight.
 
Easter
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- Easter eggs will be hidden throughout the world containing configurable loot.
- Easter eggs will not spawn close to each other.
- Eggs will despawn quickly after the event is over. Locations of eggs and Christmas presents are stored in the data.yml.
- Killer bunnies will spawn at night.
 
Halloween
 
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- Mobs can spawn with special buffs.
- Mobs influenced by a Halloween buff have fire particles around them.
- Vindicators can spawn at night
- Buffs include:
   - Speed
   - Extra armor
   - Flaming arrows (skeletons)
   - More potion types (witches)
   - Duplication on hit (hitting some mobs may play a particle effect causing 4-5 mobs of the same type to spawn)
   - Invisibility on hit (hitting some mobs will cause them to become invisible)
 
New events.yml file
- Events.yml contains the configuration for the newly added events. It contains a similar configuration as the custom_events.yml with extra options added to toggle built-in features. All features added can individually be turned off and tuned to your liking.
 
New placeholders
- Added placeholders %rs_next_event%,  %rs_next_event_<world>%, %rs_days_until_next_event% and %rs_days_until_next_event_<world>%
 
New /season command line
- Added a new line in the /season command displaying the next event and the days left. This line can be configured in the lang.yml
 
Bugs
The chance of bugs occurring is always bigger after a big release and quick hotfixes are common right after a big update. I recommend waiting a few days before using this version on a production server and you should check for new versions on this page. The new version has undergone extensive testing, but I can't test every scenario. Please report bugs to me on my discord server and I also welcome feedback!
 
Enjoy the new update!
 
Future updates
- More events will be added in the future, keeping your world dynamic and exciting. The next version will focus more on random events instead of events with a fixed date.
10.9.0 Jun 18, 2024

- Minecraft version 1.21 is now supported

10.8.1 May 14, 2024

- The potion effects that are applied to the player as a penalty for too low or high temperature are now configurable 

10.8.0 May 8, 2024

- Minecraft version 1.20.5 and 1.20.6 are now supported. This includes PaperMC.

10.7.8 Mar 22, 2024

- Fixed bug with player heads caused by last update

10.7.7 Mar 20, 2024
- Birch trees now change color
- Some other minor bug fixes
10.7.6 Feb 10, 2024

- Fixed cauldrons filling with rain instead of snow in winter.

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