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RealisticSeasons 11.7.0

Add realistic looking season to your worlds. The perfect addition to any server!

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11.7.0 21 days ago
- Minecraft version 1.21.5 is now supported
- This update only offers support, and not integration of new features yet. We are still working on integration the new Minecraft features like leaf litter into the seasons, for now they stay unaffected.
11.6.7 Feb 9, 2025

You can now configure the rate at which the temperature of players can change

11.6.6 Jan 30, 2025

- Added an option to the config.yml that toggles if snowman should be immune to water (and rain). They were immune by default before since snow would kill them in winter.
- Fixed loading in chunk with firework show crashing the client.

11.6.5 Jan 26, 2025

- Added temperature.yml option that allows you to toggle if the temperature bar should overwrite other actionbars.

11.6.4 Jan 25, 2025

- Fixed crash on some servers where worlds were in restore mode.

11.6.3 Jan 14, 2025

- Spawn rate of killer bunnies during easter is now configurable in the events.yml file.

11.6.2 Jan 11, 2025

- Fixed error on setups with temperature system disabled

11.6.1 Jan 10, 2025

- Fixed error introduced in v11.6.0

11.6.0 Jan 9, 2025
- Fixed lag issue on chunk loading
- A new file has been added: crops.yml
   - Allows you to very precisely control season effects on crops
- Crops will need a constant light source to grow in winter
- The plugin now hides the temperature actionbar for a few seconds when an actionbar from another source is shown.
 
Temperature changes:
- Walking in rain or snow lowers your temperature
- Nether portals will give off heat in the overworld and cool you down in the Nether
- Flying fast with an elytra will cool the player down and can be fatal in winter.
- Added mob temperature system 
   - Mob temperature is disabled by default since it is still experimental and could cause performance problems. 
   - A new section has been added to the temperature.yml to configure everything, more info will also be up on the wiki soon.
11.5.6 Dec 29, 2024
- Hex color codes are now supported in all configuration files of the plugin.
- Improved default season switch messages and season names. Existing setups need a reset of the lang.yml file for the improved messages to show up.
11.5.5 Dec 24, 2024
- Fixed incorrect death message when freezing to death
- Plugin is 25% off for Christmas
11.5.4 Dec 21, 2024
- Fixed animals spawning while the setting was disabled in the config
- Season animals no longer spawn when gamerule doMobSpawning is set to false
11.5.3 Dec 16, 2024
- Added the following placeholders for PlaceholderAPI:
   %rs_temperature_int_celcius%
   %rs_temperature_int_fahr%
These placeholders will always return the temperature value in their corresponding unit. Useful for automated tasks
- Improved performance of chunk load manager.
11.5.2 Dec 15, 2024

- Fixed issue where season would sometimes not match the calendar

11.5.1 Dec 10, 2024
Please update if you're running v11.5.0

- Fixed bug that could potentially damage worlds. Please update if you're using version v11.5.0

11.4.5 Dec 2, 2024

- RealisticSeasons is now able to spawn the new wolf types in winter

11.4.4 Nov 27, 2024

- Fixed terralith compatibility for 1.21 and above. You may have to delete your RealisticSeasons biome folder to fix the error.

11.4.3 Nov 24, 2024

- Fixed incorrect config input crashing plugin

11.4.2 Nov 15, 2024

- Added config option "spawn-snow-on-leaves" to ensure compatibility with some world generators.

11.4.1 Nov 10, 2024

- You can now configure in which sub-season snow starts to stick to the ground in the config.yml using the setting "first-snowfall-sub-season"
- Fixed error related to eggs and presents spawning

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