
RealisticSeasons 11.7.0
Add realistic looking season to your worlds. The perfect addition to any server!
You can now configure the rate at which the temperature of players can change
- Added an option to the config.yml that toggles if snowman should be immune to water (and rain). They were immune by default before since snow would kill them in winter.
- Fixed loading in chunk with firework show crashing the client.
- Added temperature.yml option that allows you to toggle if the temperature bar should overwrite other actionbars.
- Fixed crash on some servers where worlds were in restore mode.
- Spawn rate of killer bunnies during easter is now configurable in the events.yml file.
- Fixed error on setups with temperature system disabled
- Fixed error introduced in v11.6.0
- Fixed issue where season would sometimes not match the calendar
- Fixed bug that could potentially damage worlds. Please update if you're using version v11.5.0
- RealisticSeasons is now able to spawn the new wolf types in winter
- Fixed terralith compatibility for 1.21 and above. You may have to delete your RealisticSeasons biome folder to fix the error.
- Fixed incorrect config input crashing plugin
- Added config option "spawn-snow-on-leaves" to ensure compatibility with some world generators.
- You can now configure in which sub-season snow starts to stick to the ground in the config.yml using the setting "first-snowfall-sub-season"
- Fixed error related to eggs and presents spawning