This plugin provides the mothership framework for various war-related resources such as Halo-like energy sword/gravity hammers, or Guns, and Grenade from other popular online multiplayer games.
We will be releasing a number of different theme-based sets of war items, which can be plugged into this framework to create different types of war-like games.
When a war-item resource is released, you can simply drop "WOW-WarItem-XXX-1.x.x.jar" file into the "waritems" folder and the WorldOfWar plugin auto-discover the resources and integrate them into the WoW system.
Known WarItem resources:
- Halo: (in development) This war-item resource includes items from Halo such as
- RainbowSix: (scheduled)
- CoD: (scheduled)
ErrorMsg : "&c[WorldOfWar] : Some error occured."
NoSuchCommand: "&c[WorldOfWar] No such command!"
NoPermission: "&c[WorldOfWar] You don't have a permission for this!"
NoPlayer: "&c[WorldOfWar] Player &e%player% &c is not online!"
NoSuchWarItem: "&c[WorldOfWar] No such a war item (&e%type% &c) is available!"
WarItemGiven: "&a[WorldOfWar] %player% received %amount% war item of type %type%!"
ListHeader: "&a[WorldOfWar] Registered War Items - page:%page%/%total%-"
ListList: "%name% (%displayname%), %description%"
ListTypeMore: "&a[WorldOfWar] Type &c/wow list %next% &ato read the next page."
msg: "=== &e[&aWorldOfWar Commands List (%version%)&e] &r==="
msg: "&a/wow help : displays this help menu."
msg: "&a/wow reload : reloads config file."
msg: "&a/wow debug <on|off> : turn on / off the debug mode."
msg: "&a/wow list : lists all registered war items."
# this option is for the target outlet of the messages to go. Previously, they were all sent to chat.