Energy Sword (diamond sword) : allows you to lunge and kill
Prophet's Bane (diamond sword) : allows you to be invisible while you're holding this. However, when you move around, dust particles will show and others can see where you're.
Hammer:
Gravity Hammer (diamond axe) : allows you to shockwave and kill enemies
Tartarus Gavel (diamond axe) : allows you to remotely damage your enemies. (double-jump like effect is yet to be implemented
Grenade:
Frag Grenade (ender_pearl) : a general grenade, which explodes after the specified ticks.
Sticky Grenade (ender_pearl) : a grenade which sticks to a side of a block.
Splinter Grenade (ender_peal) : Z-400 Pursuit Disruption Grid Generator, The initial explosion will spawn 9 more splinters, each of which will explode upon the ticks or when a player goes nearby.
Flashbang Grenade : Flashbang grenade , It will cause flash and high-pitch sounds when it explode.
Pulse Grenade : Z-040 Attenuation Field Generator/Localized , The initial explosion will create the area with Harm and Slowness lingering potion effect and the final bang!.
We will continue to add more items from Halo (such as guns/grenade, etc.) to this resource...
https://www.youtube.com/watch?v=WpfCbAIUk7Y
Installation and configuration:
You can just drop WOW-WarItem-Halo-1.0.0.jar into WorldOfWar/waritems folder and restart the server. You will find individual configuration files like "EnergySword_config.yml", "TartarusGavel_config.yml" in the waritems folder and you can individually configure how they behavie.
Resource Pack and configuration:
Each item's configuration allow you to specify "material:" and "dataModel:". If you have a resource pack which contains models/textures for certain material and model number, you can specify those materials and model number in each war item's configuration: