
Boosters 5.77.0
Add server-wide boosters to generate revenue without pay-to-win.
4.77.0
Oct 19, 2022
4.77.0 Changelog
- Fixed remove_item not working properly
- Added item as an option instead of items to in_mainhand, in_offhand, wearing_helmet, wearing_chestplate, wearing_leggings, wearing_boots, and recoded all of those conditions
- Added true-damage option to damage_victim, to bypass reductions (armor, defense, etc)
- Added AOE effect to run effects on a group of entities around the player (or in a cone, ahead of the player, etc) - read more about it here: https://plugins.auxilor.io/effects/all-effects/aoe
- Reworked filters (again) and rewrote them with a much cleaner API
- Massively cleaned up Effect / ConfiguredEffect internals
- Added API for generic effect arguments to add your own (e.g cost, mana_cost, chance, cooldown, etc.)
- Added %hits% placeholder to track the amount of times a player has hit an entity
- Added require as a generic argument, which requires some expression to be true (e.g. require: %hits% < 3) - this functions like a shorthand version of is_expression_true
- Optimisations to chains / add_holder / other effect groups
- Lots of internal cleanups and various other bug fixes
4.76.0
Oct 18, 2022
4.76.0 Changelog
- Added drop_item and drop_item_for_player effects
- Fixed spawn_mobs effect allowing the mobs to attack the player
4.75.1
Oct 16, 2022
4.75.1 Changelog
- Fixed bugs with filters, camelCase config keys, and a couple related bugs
4.74.1
Oct 10, 2022
4.74.1 Changelog
- Fixed config not recognising camelCase separated words (underscore_separated, hyphen-separated and unseparated work too)
4.74.0
Oct 9, 2022
4.74.0 Changelog
- Added drop_item trigger (Thanks MillionthOdin16!)
- Added is_swimming condition (Thanks MillionthOdin16!)
- Added leash_entity trigger (Thanks MillionthOdin16!)
4.73.0
Oct 7, 2022
4.73.0 Changelog
- Added pick_up_item trigger
- Fixed skill_xp_multiplier not working with AureliumSkills
4.72.0
Oct 6, 2022
4.72.0 Changelog
- Added teleport_to_ground effect
- Added in_block condition
- Fixed disable_antigrief_check not working
4.71.0
Oct 3, 2022
4.71.0 Changelog
- Added knock_away effect
- Added pull_to effect
- Added fully_charged filter
4.69.0
Sep 28, 2022
4.69.0 Changelog
- Added take_money effect
- Fixed give_money not working with negative amounts
4.67.0
Sep 23, 2022
4.67.0 Changelog
- Removed send_message_async due to bugs
- Added text_contains filter
4.66.0
Sep 21, 2022
4.66.0 Changelog
- Added add_holder_in_radius effect
- Added add_permanent_holder_in_radius effect
- Added change_armor trigger
- Added hold_item trigger
- Added send_message trigger
- Added send_message_async trigger
- Added text filter
- (API) Added CompileData support to permanent effects
4.65.0
Sep 17, 2022
4.65.0 Changelog
- Added join trigger
- Added leave trigger
- Added level_up_xp trigger
- Added change_world trigger
- Added respawn trigger
4.64.0
Sep 15, 2022
4.64.0 Changelog
- Added scyther_auto_sell trigger (Requires Scyther)
- Added scyther_auto_collect trigger (Requires Scyther)
4.63.0
Sep 14, 2022
4.63.0 Changelog
- Added player_placed filter
- Added breed trigger
- Added join_job and leave_job triggers (Requires EcoJobs)
- Added sell_items effect
- Added LevelledMobs integration and the %victim_level% placeholder
- Added headshot trigger
- Removed block-item-drop-place-check from config.yml
- API: Added @RunLast annotation for triggered effects to specify them to be ran at the end if possible
- API: Added compile methods for groups of configs in the same context for effects and conditions
- API: Added TriggerCreatePlaceholdersEvent and API for trigger placeholders