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Boosters 5.73.0

Add server-wide boosters to generate revenue without pay-to-win.

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4.59.0 Sep 10, 2022
4.59.0 Changelog
- Added place_block trigger
- Added level_up_job trigger (Requires EcoJobs)
- Added gain_job_xp trigger (Requires EcoJobs)
- Added has_active_job condition (Requires EcoJobs)
- Added has_job_level condition (Requires EcoJobs)
- Added job filter (Requires EcoJobs)
- Added give_job_xp effect (Requires EcoJobs)
- Added job_xp_multiplier (Requires EcoJobs)
4.58.0 Sep 10, 2022
4.58.0 Changelog

- (API) Added Counter / Counters, a structured way to get values from triggers with multipliers / filters / conditions.

4.57.0 Sep 6, 2022
4.57.0 Changelog
- Added %victim_health% and %victim_max_health% placeholders to use in all effects
- Added above_health_percent filter - Reworked all filters to be like other config elements, allowing them to be hyphen-separated, underscore_separated, camelCase, and notseparated
- Fixed placeholders not working in filters
- Added is_expression_true condition
- Added support for victim placeholders; if the victim is a player, you can use %victim_<placeholder>% to parse a placeholder relative to them; for example %victim_player_y% to get the victim's Y coordinate
- Updated to eco 6.39.1; adding support for the min(a,b), max(a,b) and == operators in expressions
4.56.3 Sep 6, 2022
4.56.3 Changelog

- Fixed elytra_boost_save_chance using 0-1 as the chance region rather than 0-100 (consistency)

4.56.2 Sep 5, 2022
4.56.2 Changelog
- Added prevent_trigger option to break_block; mine_radius; mine_radius_one_deep - will improve performance, but at the expense of compatibility
- Fixed EcoEnchants integration
4.56.1 Sep 4, 2022
4.56.1 Changelog

- Added a placeholder that represents the value passed by the trigger (e.g. the amount of damage dealt; see here). It can be referenced with %trigger_value%%triggervalue%%trigger%%value%%tv%%v%, and %t%, depending on what level of shorthand you prefer.

4.56.0 Sep 4, 2022
4.56.0 Changelog

- Added chains.yml, a dedicated area to specify effect chains to be referenced with the run_chain effect

- Added onMaxHealth filter

4.55.1 Sep 3, 2022
4.55.1 Changelog

- Fixed is_night condition not working

- API: Added Iterable<ConfiguredCondition>#isMet(Player) as shorthand for using .all { it.isMet(Player) }

4.55.0 Sep 1, 2022
4.55.0 Changelog

- API: Added TriggerGroups (e.g. static_<interval>, custom_<id>) so you can programatically generate triggers with a common prefix

4.54.0 Aug 31, 2022
4.54.0 Changelog

- Added has_item condition; like wearing_<armor piece>, except it just requires any item to be in the players inventory

 

4.53.0 Aug 30, 2022
4.53.0 Changelog

- Updated EcoEnchants API to 9.x.x (Users using 8.x.x will not have the integration loaded)

4.52.0 Aug 29, 2022
4.52.0 Changelog

- (API) Added HolderProvideEvent, with the ability to modify the list of holders that will be provided to the player

4.51.0 Aug 28, 2022
4.51.0 Changelog

- Added shuffle_hotbar effect

4.50.3 Aug 27, 2022
4.50.3 Changelog

- Fixed two errors with traceback and brew (Thanks OfTeN!)

4.50.2 Aug 24, 2022
4.50.2 Changelog

- Another urgent hotfix

4.50.2 Aug 24, 2022
4.50.2 Changelog

- Another urgent hotfix

4.50.1 Aug 24, 2022
4.50.1 Changelog

- Hotfix for traceback error / plugin not loading

- Fixed mob_coins_multiplier effect

4.50.0 Aug 23, 2022
4.50.0 Changelog

- Added elytra_boost_save_chance; chance to not consume a firework when boosting with an elytra

4.49.1 Aug 22, 2022
4.49.1 Changelog

- Fixed damage_nearby_entities effect for base spigot users

4.49.0 Aug 20, 2022
4.49.0 Changelog

- Added brew trigger

- Added smelt trigger

- API: Added ConfiguredCondition#runNotMetEffects

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