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EcoEnchants 12.22.0

A custom enchantments plugin that doesn't suck.

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9.15.8 Jan 23, 2023
9.15.8 Changelog

- Fixed replenish, finally (Thanks OfTeN!)

9.15.7 Jan 22, 2023
9.15.7 Changelog

- Fixed performance bug from last version

9.15.6 Jan 21, 2023
9.15.6 Changelog

- Fixed bug from last version

9.15.5 Jan 20, 2023
9.15.5 Changelog

- Fixed display format bug

9.15.4 Jan 17, 2023
9.15.4 Changelog

- Recoded remove_item effect to use the Price system under the hood

9.15.3 Jan 13, 2023
9.15.3 Changelog

- Fixed bug with autosmelt and block_item_drop

9.15.2 Jan 10, 2023
9.15.2 Changelog

- Fixed enchanted book trading bug

9.15.1 Jan 7, 2023
9.15.1 Changelog

- Fixed bug with entity_item_drop

9.15.0 Jan 2, 2023
9.15.0 Changelog

- Added villager_trade trigger

9.14.4 Dec 26, 2022
9.14.4 Changelog

- Fixed leave_job trigger
- Fixed has_active_job condition

9.14.3 Dec 20, 2022
9.14.3 Changelog

- Fixed block_item_drop and entity_item_drop being called on empty block drops (e.g. breaking glass)

9.14.2 Dec 12, 2022
9.14.2 Changelog

- Updated prices internally for grouping in messages
- Fixed potential bug with static trigger / triggers where the player is the victim not working with certain antigrief integrations

9.14.1 Dec 11, 2022
9.14.1 Changelog

- Added 1.19.3 support

9.14.0 Dec 9, 2022
9.14.0 Changelog

- Added enter_bed and leave_bed triggers

9.13.0 Dec 5, 2022
9.13.0 Changelog

- Added entity_target trigger

9.12.1 Nov 30, 2022
9.12.1 Changelog

- Updated to new eco price API (fixes support with EcoShop)

9.12.0 Nov 28, 2022
9.12.0 Changelog

- Added player_name and victim_name filters

9.11.0 Nov 26, 2022
9.11.0 Changelog

- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met

9.10.0 Nov 24, 2022
9.10.0 Changelog

- Added near_entity condition

9.9.0 Nov 23, 2022
9.9.0 Changelog
- Added is_npc filter (Thanks OfTeN!)
- Fixed bugs with chunk loading/unloading and the glow_nearby_blocks effect (Thanks OfTeN!)
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