
EcoEnchants 12.22.0
A custom enchantments plugin that doesn't suck.
8.60.0
Apr 30, 2022
8.60.0 Changelog
- Fixed depends/softdepends in plugin.yml
- Fixed minimum eco version
- Added is_wearing_set condition for EcoArmor
8.59.3
Apr 29, 2022
8.59.3 Changelog
- Removed any use of ItemMeta in the display system, should majorly improve performance
8.59.1
Apr 27, 2022
8.59.1 Changelog
- Updated to eco 6.35.1, removed direct EconomyShopGUI/ShopGUIPlus/zShop/etc integrations in favour of new eco system
- Fixed use of now-deprecated methods
8.58.0
Apr 24, 2022
8.58.0 Changelog
- Added inverses to filters; you can prefix any filter with ! in order to negate the output, i.e. !entities: [] means the entity must not be in that list
8.57.4
Apr 22, 2022
8.57.4 Changelog
- Fixed disabled worlds and requirements not working on user-defined custom enchants
8.56.4
Apr 12, 2022
8.56.4 Changelog
- Added support for the cancel_event effect to many more triggers
8.56.0
Apr 4, 2022
8.56.0 Changelog
- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed
8.55.0
Apr 2, 2022
8.55.0 Changelog
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred
Inverse syntax looks like this:
- id: on_fire
args:
inverse: true
Which will mean that the condition is met when the player is not on fire