
UpgradeableSpawners - Levels 4.15.9
Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop
- Fixed: remove knockback issue with shop plugins etc.
- Fixed: last mob in stack received knockback again
- Fixed: baby zombie converting into grown zombie
- Fixed: Spawner drop on explosion
- Fixed: Startup or due to missing potion type on older server versions
- Fixed: Close menu of other players if spawner deleted
- Fixed: Item and exp drops with kill-stack enabled
- Fixed: Drops when killing entire stack
- Fixed: Butcher mode adding NBT values to items
- Fixed: Mark stacked entities as spawned by spawner for /spawner admin killall
+ Added: You can now add enchantments etc to entity drops
You need to adapt your entities.yml file, if you use custom drops currently: https://wiki.incredibleplugins.com/upgradeablespawners/configuration/entities
- Fixed: Entity heads for snowman and mushroom cow
- Fixed: Showing newly set entity type in main menu wrong head
+ Added: Percentage chance for item drops etc.
You need to adapt your entities.yml file, if you use custom drops currently: https://wiki.incredibleplugins.com/upgradeablespawners/configuration/entities
- Fixed: Butcher item and exp drops
You can now define item and exp drops for each entity in entities.yml
Example:
item-drops:
- STONE:1:2 # drops min one and max two stone
exp-drop: "1:2" drops min one and max two exp
+ Improved: Spawner spawn event for 3rd party stacking plugins
- Fixed: Order of entities from entities.yml
- Fixed: Hide item attributes
- Fixed: Display of spawned entity with no-conditions enabled
- Fixed: Issue with stack knockback and other plugins
- Fixed: Entity type of vanilla spawner upon placement silktouch
- Fixed: Make monsters stacked despawn
+ Added: Option to kill whole stack
# Kill the whole stack, if one entity dies?
kill-stack: false