Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop
+ Added: You can now add enchantments etc to entity drops
You need to adapt your entities.yml file, if you use custom drops currently: https://wiki.incredibleplugins.com/upgradeablespawners/configuration/entities
- Fixed: Entity heads for snowman and mushroom cow
- Fixed: Showing newly set entity type in main menu wrong head
+ Added: Percentage chance for item drops etc.
You need to adapt your entities.yml file, if you use custom drops currently: https://wiki.incredibleplugins.com/upgradeablespawners/configuration/entities
- Fixed: Butcher item and exp drops
You can now define item and exp drops for each entity in entities.yml
Example:
item-drops:
- STONE:1:2 # drops min one and max two stone
exp-drop: "1:2" drops min one and max two exp+ Improved: Spawner spawn event for 3rd party stacking plugins
- Fixed: Order of entities from entities.yml
- Fixed: Hide item attributes
- Fixed: Display of spawned entity with no-conditions enabled
- Fixed: Issue with stack knockback and other plugins
- Fixed: Entity type of vanilla spawner upon placement silktouch
- Fixed: Make monsters stacked despawn
+ Added: Option to kill whole stack
# Kill the whole stack, if one entity dies?
kill-stack: false- Fixed: Error on folia with entity merge and area limit
+ Changed: Provide spawn reason for entity spawning
- Fixed: Folia support
+ Improved: Reduce amount of block state calls
+ Added: Option to only stack entities from spawners
# Only stack entities that were spawned by an upgradeable spawner?
only-spawner: true
- Fixed: Dont merge stacks in non spawner worlds