ClueScrolls is compatible with
Arclight (a bukkit implementation for mod loaders such as Forge, NeoForge, and Fabric) servers.
We're working on
Pixelmon specific clues for the next update. Ex: a pixelmon_capture clue
With Arclight servers, custom items can be used in all clues by using their mod prefix in the material. A pixelmon:fire_stone item can be detected as pixelmon_fire_stone.
evolutionclueexample:
lore: '&a★ &fCraft %amount% evolution stones: %completed%'
clueType: craft
amount: 4-8
objective: Craft %amount% evolutionstones
clueName: Evolution Stone Crafter
data:
material:
- pixelmon_fire_stone
- pixelmon_leaf_stone
- pixelmon_thunder_stone
- pixelmon_moon_stone
For more details enable
/cluescrolls debug monitor [player] to read the available data from executed clues.
Cluescrolls is also fully capable of storing mod items in its reward system
it doesn't let me pay for this plugin ?
Hello !
I have a bug with this plugin...
For scrolls that have a quest to mine "x blocks", you just have to break rest to do that, and that's quite problematic...
Is there a solution to this?
(+ Would it be possible to add me the rank on your Discord please)
These reviews are concerning for a £20 plugin, can anyone confirm if the plugin is working on 1.20.4? Is it completely broken or are these reviews just frustrated people?
Please can I be verified to get access to the Discord?? _.cassi._
works well for me on 1.21 paper
For pixelmon clue support, add this to your plugin folder: https://polymart.org/resource/cluescrolls-pixelmon-addon.6559