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FateUHC - #1 UHC PLUGIN 3.3.0

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3.3.0 3 days ago
MAJOR UPDATE! - SMOOTH SHRINKING BORDER, COMMAND TOGGLES, AND MORE
🔔 FateUHC v3.3.0 — Public Changelog (April 18, 2025)
Over 50 hours of development effort
 
Added
Smooth Border Shrink Mode via MC_WORLD_BORDER_MOVEMENT_SHRINK in /config admin: intermediate shrinks glide over the configured interval; the final shrink to the “shrink‑until” value animates over 30 seconds; vanilla WorldBorder damage of ½ heart / sec now applies automatically outside the border.
 
Enhanced
The /border command now uses two‑step confirmation—running /border <size> issues a warning, and /border <size> confirm immediately snaps the world border to the new diameter, randomly teleports any players still outside the boundary, and preserves the manual‑shrink schedule for subsequent moves.
 
Improvements
In‑Game Config GUI restricts the Smooth Shrink toggle to when Minecraft World Border is active and automatically disables Glass & Bedrock Rim borders when Smooth Shrink is enabled, complete with clear in‑game notifications. Startup initialization is now up to 90 percent faster (excluding world generation). All plugin commands can be globally enabled or disabled via commands.yml.
 
Fixed
The final border shrink always animates over 30 seconds. Startup NullPointerExceptions have been eliminated by deferring border‑manager setup until after core managers load. Damage buffering has been corrected so that players take 1 HP/sec when standing outside the world border.
3.2.33 19 days ago
Added 1.21.5 support

Added 1.21.5 support

3.2.32 30 days ago
User Fix Requests
Changes:
Fixed point messages showing when points were set to 0 as being disabled
Fixed issue with golden head effects not working while in practice
Fixed an issue where some join methods would not be delayed correctly when using 1.8
Added additional checks for when players interact with NPCs in lobby
Updated to latest DecentHolograms version
Fixed some item flags on 1.20.6+
Added GameType scoreboard elements to scoreboard-layout.yml
 
Needed Config Changes:
Modify the variables list in the scoreboard-layout to this:
https://pastebin.com/xqH5g3u5
3.2.31 Feb 16, 2025
Small Changes
Changes:
Updated to latest DecentHolograms version
Added native support for 1.21.4
Small API updates
3.2.30 Dec 28, 2024
FateUHC 3.2.30 - Changes & Fixes
Changes:

- Added support for Minecraft 1.21.4.
- Fixed an issue in the World Backup System caused by leaderboard glitches.
- Golden Heads Fix: Resolved a bug where disabling enchanted golden apples affected golden head functionality.
- Improved Hologram Version Check: Added a debug message for 1.20.3 or 1.20.4 users to use a BETA version of DecentHolograms.
- Updated MongoDB and MySQL drivers to the latest stable releases.
- Updated XSeries and NickAPI libraries for better compatibility.
 
API Update
Java Docs - https://javadocs.bghddevelopment.com/fateuhc/
Changes:
Added various data classes.
Added a method for creating a scenario using ScenarioData class.
Added various new events (HostModeDisabledEvent, HostModeEnabledEvent, PlayerJoinTeamEvent, PlayerLeaveTeamEvent, SpectatorToggledEvent, TeamCreateEvent and TeamDisbandEvent).
API Download: https://github.com/BGHDDevelopment/FateUHCAPIAlpha/releases/tag/0.4
 
Enjoy the latest features and fixes! Thank you for using FateUHC!
3.2.29 Nov 3, 2024
Small Updates
Changes:
Updated upstream APIs
Updated MongoDB driver to 5.2.0
Updated MariaDB driver to 3.5.0
Fixed issues on 1.21.1, 1.21.2, and 1.21.3
Added /config admin option for DISABLEENCHANTS to disable all enchanting during a game
Made placeholder errors clearer to understand
Fixed an issue where disabling Golden Apple/Heads would not prevent usage on some versions of Spigot
Fixed some old grammar on items
3.2.28 Sep 22, 2024
Requests
Added option to toggle late scatter to /config admin
Removed the color from the p team id placeholder at the request of users
New seed management has been added. The seed set via /mapmanagement now saves to the worldmanagement.yml and used on each generation. Set to "none" to use a random seed. This will be expanded in future updates planned to allow for multiple seeds.
Added a disable natural regeneration scenario which will set the gamerule in the game world.
Added a config admin option to disable/enable golden apples separate from enchanted golden apples
Fixed an issue with people not being able to join with the chunk-loading permission
Updated MongoDB sync to 5.1.4
Updated bStats
Updated skulls to 1.21 (newer builds)
3.2.27 Sep 2, 2024
Small Fixes
Fixed a startup error on 1.17.1 paper
Fixed an issue where the /uhc reboot now command would break
Added {time} as a placeholder in the reboot messages
Fixed FlowerPower dropping more than 1 item that cannot be stacked at once. For example, armor will now drop a single piece rather than 32.
Updated upstream APIs
MLG command has had a number of fixes made. It will now spawn a platform to prevent issues.
Fixed a rare issue when starting the plugin and things cannot connect.
Fixed the stats menu having no color in the title
Scatter messages are now in the language file
Data command fixed for online players
Update checker has been set to run async to fix a lag issue
HasteyBoy enchants causing errors have been fixed.
Fixed an error when using /assign due to lack of args.
3.2.26 Jul 9, 2024
Scoreboard Recode + MiniMessage Support
This update replaces our old ScoreboardAPI with a brand new one! This should improve quality and now support HEX colors in newer versions.
 
If you get errors with the scoreboard, please reset the scoreboard.yml and reconfigure :)
 
We have also added support for MiniMessage (Adventure) for all messages in the langauge.yml file!
Learn more about how to use that here: https://docs.advntr.dev/minimessage/format.html
 
This update also fixes an issue on some mid-version servers in relation to border shrink and updates a number of upstream APIs.
3.2.25 Jun 28, 2024
3.2.25 Jun 27, 2024
Bug Fix Update
Changes:
Fixed the %FateUHC_CONFIG_....% placeholder not returning int values correctly.
Updated upstream APIs to fix issues with skulls on pre-1.21 versions.
Added checks for Citizen NPC's to not be modified by our events
Fixed combat loggers taking damage from spectators
Fixed combat loggers taking damage during grace period
Fixed /despawnlogger not working
Fixed the first shrink message from not sending
Fixed the default Minecraft border being the wrong size on game start even when the invisible border was set correctly
Fixed double or nothing not giving XP when mining
Fixed blood diamonds from not working on default materials when using 1.17+
Fixed scatter complete scoreboard not showing
Fixed the /autostart minimum time requirement
Updated NickAPI integration to the latest builds.
Fixed anonymous scenario TAB not working on 1.12+
Fixed /settings returning an error and failing to open
Fixed /config without the admin permission opening the wrong menu
Fixed SkyHigh scenario not working correctly
Added lots more /uhcdebug messages
3.2.24 Jun 23, 2024
3.2.24 Jun 22, 2024
3.2.24 Jun 22, 2024
3.2.24 Jun 22, 2024
3.2.24 Jun 22, 2024
Fixes
Added native support for 1.21
Mining alerts now support deepslate materials
Fixed being able to break blocks in practice
Removed /build as we work through issues with it
Fixed enchanted golden apple block not working when enabled in newer versions
Fixed actionbars freezing the game
Added checks and multi-version potion support for superhero scenario
Fixed late scatter when teams are enabled
3.2.23 Jun 11, 2024
MAJOR UPDATE #2
Changes:
NEW: The scenario backend has been fully recoded. The API now has methods for creating custom scenarios!
NEW: The configuration backend has been fully recoded. The API now has methods for creating custom configs.
NEW: /team GUI has been recoded! It now has many interactive elements and allows for team management and easier team invites.
In addition, all team aspects have been updated to remove any mention of "parties" since these two terms were causing confusion. Please check the config changes section of the changelog for the required changes.
Teams will also now check for unique colors and show the colors in the tab during the lobby phase.
Teams will also release old IDs not being used and automatically remove empty parties once a minute during the lobby phase.
Fixed an issue where teams would lag when being created.
NEW: Remade the /regeneratemap | /mapmanagement GUI. You can now more easily manage world and seed management.
Auto start will now require a time 2m or above.
UHC Holograms will now check for a null error to prevent double loading.
Stable versions have been updated to include 1.20.5 and 1.20.6.
Fixed an issue where practice would sometimes have scenarios or configs active.
Fixed and recoded how we handle ExpBottles. They now also work correctly in offhands.
NEW: /gamemode has been added. It supports toggling by just typing /gm. Command args and more can be found with /gm help. 
NEW: /speed has been added. It supports changing your fly and walk speeds.
NEW: /give has been recoded. It now supports auto-fill, advanced enchantments, and multi-items. For example you can now do /give all DIAMOND_SWORD,DIAMOND_HELM 1 PROTECTION:5 and it will return both a diamond sword and diamond helmet.
NEW: /cleanitem has been added. Use this to clear enchantments on an item. If the meetup scenario is enabled, the command will not work after the meetup time.
NEW: /teleport has been recoded. It now supports faster teleportation with a more modern command setup.
REMOVED: /freeze has been removed.
NEW: /respawn has been updated to show the reasons for each respawn. Additionally, the reason argument is now not required.
The respawn menu will also now change colors based on which respawn data has been used or not.
Fixed an issue where spectators would not spawn at 0,0 causing them to teleport more then needed and lag the server.
Removed old mongo methods not used anymore.
When running a transfer to MySQL, the server will not automatically disable MongoDB after its completed.
NEW: Timber will now drop all blocks on the ground and not place them into your inventory.
Fixed timber blocks having different NBT values causing them to not stack correctly.
Voting menu lore has been fixed to prevent duplication.
REMOVED: All menus have been removed from guiitems.yml except for the LEADERBOARD translations. This was done to prepare for a new menu system coming soon.
Made more fixes to how /data handles things.
Added hundreds of new debug messages in for debug mode.
Remade a number of permissions to match the existing formats.
uhc.chat.bypassmute has been added to the rules and grace period chat mutes.
Recoded the way we handle actionbars.
Made the CHEST scenario use the same chest handling as TimeBomb to fix some issues.
 
 
**UPDATED COMMANDS AND PERMISSIONS**
As always, all commands and permissions have been listed here:
https://fateuhc.bghddevelopment.com/commands-and-permissions
 
 
**CONFIG CHANGES**
We tried to keep the config changes to a minimum for this update. The following updates are needed. As always while deleting configs are NOT REQUIRED, the changes ARE REQUIRED to be made manually if you don't.

 
1. uhcconfiguration.yml
We renamed any aspects from PARTY to TEAM.
Under "CHAT-FORMAT:" the PARTY: line has been changed to TEAM:
Under "CHAT-PREFIXES" the PARTY: line has been changed to TEAM:
 
2. items.yml
All items with the name PARTY have been changed to TEAM.
Example:
PARTY-CREATE:
is now
TEAM-CREATE:
 
You must do this for every item with PARTY in its name. You could also just reset the file. Additionally, the freeze item has been removed.
 
You can always look at these files and the changes on the wiki: https://fateuhc.bghddevelopment.com/default-config-files/
3.2.22 May 22, 2024
QOL Changes
Hey all. I am still working on the next major update, for now small changes.
 
Changes:
Fixed nametag colors in 1.9+
Fixed an issue where creating a team would lag the server as it tried to fetch a spawn location. This was moved to the scatter process
/regeneratemap now supports starting and stopping the generation process. This was requested by users who like to cycle worlds quickly.
3.2.21 May 17, 2024
1.20.6 Support + QOL Changes
Changes:
Updated to support 1.20.6
Fixed potions on 1.20.5 and 1.20.6
Added new debug messages
Made WEB_LIMIT remove webs when picking them up if you are over the limit as well as the inventory click event checks.
Added an automatic force regeneration which will only enable if an error occurs. 99% of users will never run into this issue.
Updated upstream APIs
3.2.20 Apr 28, 2024
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