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FateUHC - #1 UHC PLUGIN 3.3.0

70+ Scenarios, Discord Bot, Leaderboards, Holos, API [350+ BUYERS]

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3.2.1 Jun 1, 2023
Tab Recode, Teleportation Improvements, Other Fixes
Changes:
Fixed an issue where players could fly when they first teleport to the game world
Recoded the way players are frozen
Recoded the way tab is handled, colors will no longer repeat (in rare cases they still will), but formatting can now be seen. For example: 
public 
Recoded the teleporting system, players will now spawn in the middle of blocks only to prevent glitching
Fixed an issue where players would teleport into water or lava if it was deeper then then 1 block
Fixed an issue that would not re-scatter players
3.2.0 May 23, 2023
MAJOR UPDATE: MySQL Support + 1.7-1.12.x is now supported!

FateUHC now has native MySQL support! This has been one of the most highly requested features for a while. I finally have re-coded our whole data system to support it. Don't worry if you use MongoDB; it's not discontinued and can still be used in FateUHC. 

 

We have included an easy migration system if you wish to switch from MongoDB to MySQL. You can find more information on our updated wiki page here: https://fateuhc.bghddevelopment.com/database-setup

 

There are required changes to the data.yml, here is the new format:

MONGODB:
  ENABLED: false
  # If you wish to use mongo client URI instead, enable this option
  USE_MONGO_CLIENT_URI:
    ENABLED: false
    URI: ""
  # If your host supports TLS/SSL enable this option
  SSL-ENABLED: false
  ADDRESS: "127.0.0.1"
  PORT: 27017
  DATABASE: "uhc"
  AUTHENTICATION:
    ENABLED: false
    DATABASE: "admin"
    USERNAME: ""
    PASSWORD: ""
MYSQL:
  ENABLED: false
  HOSTNAME: "localhost"
  PORT: 3306
  DATABASE: "uhc"
  USERNAME: "root"
  PASSWORD: ""

1.9-1.12.2 

Our second major announcement is that 1.9-1.12.2 have been added to our supported versions! 

FateUHC can now run on any version between 1.7-1.12.2!  Please Note: 1.9-1.12.2 support is in BETA, please report any issues.

 

Dependency Loading

FateUHC uses a lot of internal libraries to run all our features. This update uses a new class loading system to reduce our jar size. This system should work on all versions and has been tested, but if you run into issues please let us know.

 

TwitterAPI

With the changes and move to the paid model of the TwitterAPI we have removed support for it from FateUHC. Most of the endpoints used no longer exist in v1 of the API.

 

Version Update

After 133 updates since the 3.0 release, I have finally decided to move to our next version grouping. v3.2.0. Switching to this format will allow us to define updates from smaller changes to larger ones, following what we did for FateHub last year.

 

I would like to thank all the testers and those sending me suggestions for the plugin over the years! Let's head into the new chapter of FateUHC!

3.133 May 20, 2023
Small Fixes

Changes:

Fixed an issue with fireworks being used in lobby when right clicking blocks

Fixed a few small bugs

Wiki also has been updated: https://fateuhc.bghddevelopment.com/

3.132 Apr 29, 2023
Small Fixes
Fixed an issue with /scenarios
Fixed an issue with some messages
Fixed an issue with update check returning wrong version
3.131 Mar 21, 2023
3.131 Mar 21, 2023
Fixes
  • Fixed a console spam error
  • Fixed a placeholder debug spam
  • Fixed an issue where hosts could not open specific menus
  • Fixed a version error returning 0 not 00
  • Fixed a help message
3.130 Feb 25, 2023
3.130 Feb 24, 2023
Small Fixes

This update fixes some issues that were left from the last release.

3.129 Feb 20, 2023
Major Placeholder Updates

Changes:

We have recoded how we handle placeholders. You can view all placeholders here: https://fateuhc.bghddevelopment.com/placeholders
But in short these have been changed/added:
%FateUHC_scenario_SCENARIO% - Returns enabled/disabled
%FateUHC_config_CONFIG% - Returns enabled/disabled
%FateUHC_leaderboard_amount_pos_POS_LEADERBOARD% - Returns the number value.
%FateUHC_leaderboard_name_pos_POS_LEADERBOARD% - Returns the player name.
View this for more: https://fateuhc.bghddevelopment.com/placeholders#leaderboard-placeholders
Removed AquaCore punishment checking to prevent an error.
Recoded our backend handling to use our new systems.

Needed Config Changes:
Add this to uhcconfiguration.yml

TABHEALTH:
  ENABLED: true
3.128 Feb 15, 2023
Small Requests
Updated PXCore
/sethost can now be run by console
Added /selfremovehost (uhc.selfremovehost) - Can only be run by current host
Fixed a few small things.
 
 
Config Changes:
cores.yml (add/change existing PhenioxCore to):
PxCore: false
3.127 Feb 4, 2023
Requests

Commands Added: (permissions are same as they are in the /settings GUI)

/xpsounds

/scoreboardtoggle

 

Changes:

Requested commands

Lobby chunks will no longer unload.

Small fixes

Code clean

3.126 Jan 24, 2023
Small Fixes, New Placeholders, Requests
Changes:
Fixed issue where /points could not be run by the console
Fixed issue with practice kills not syncing
Added /arena as an alias for /practice
Added the following placeholders:
%FateUHC_p_self_practice_kills%
%FateUHC_player_settings_sound%
%FateUHC_player_settings_scoreboard%
%FateUHC_p_party_id%
%FateUHC_p_party_color%
Added the option to view Enabled/Disabled for all scenarios via placeholders. 
Small other fixes.
 
View the complete list here: https://fateuhc.bghddevelopment.com/placeholders
3.125 Jan 2, 2023
Webhook Update

We have fixed issues which made the game starting webhook not send and the DiscordGUI not correctly send webhooks.

3.124 Dec 21, 2022
Dependency Update + Small Fixes

Changes:
All dependencies updated.
Updated to support latest PlaceholderAPI version.
Fixed issue where the world deleting would send a stack trace without an error log.
Fixed issue where pre-whitelisted players would not send a log.
Fixed an issue where the command system would return without providing a log of registered commands.
Fixed update checker sending notification without an update.

3.123 Nov 4, 2022
Core Update + Fixes
Changes:
 
Updated core list and integrations.
Added checks for border shrink and lava.
 
Config Changes:
Change your cores.yml to this:
#Below are all the cores that FateHub supports. You may also always just use PlaceholderAPI.
#If you enable a hook and the plugin is not on the server an error will occur.
Vault: false
LuckPerms: false
Core: false
Atom: false
AquaCore: false
#The MizuAPI will be automatically installed on first after enabling, if it does not please download from https://bghddevelopment.com/depends
Mizu: false
Root: false
Neutron: false
mCore: false
nCore: false
Chronium: false
HestiaCore: false
StarkCore: false
qUtilities: false
tModsuite: false
Galaxy: false
Zoom: false
Kriku: false
lCore: false
Ocean: false
Stark_5: false
Scandium: false
Hydra: false
Zoot: false
Kore: false
PhoenixCore: false
3.122 Oct 31, 2022
Small Fixes

Fixes

3.121 Oct 19, 2022
Small Changes

Changed a bunch of messages to be more clear for users. Added some extra checks for NickAPI and other addons.

Small fixes.

3.120 Sep 13, 2022
Discord Webhooks / Bot Removed / QOL Fixes
Due to DiscordAPI changes and the overwhelming hassle with the Discord Bot system, we are removing it. This update brings back the webhooks.
 
Please delete your existing discord.yml and let it regenerate.
 
Full Changes:
- Removed DiscordBot
- Added Webhooks
- Removed game id, server id
- Added check for blank commands in win and kill command options
- Added check for usernames that contain * in heads to prevent crashes
- Fixed bedrock *within death messages
- Fixed Timber not affecting EAST/WEST directions
- Removed jedis shading
- Fully removed the old UBL
- Removed gson shading (spigots should include this)
- In the scenario description, the effect should be listed as “Nausea”, not “Confusion.”
- Option to use “/fb” or “/fullbright” to perform the same function as “/nv” or “/night-vision”
- Option to use “/coords”, “/pmcoords”, “/pmc”, “/tl”, “teamlocation” to perform the same function as /sendcords
- Sendcords should be spelled as “sendcoords”; not “cords” rather “coords” (with two o’s)
- Use “Absorption-less” or “Absorptionless”, not “Absorption Less”
- Use “Superheroes”, not “Superheros”
- Use “Apple Rates”, not “Apple Rate”
- Use “Webcage”, not “WebCage”
- Use “Book-ception” or “Bookception”, not “Book Ception”
- Use “Red vs Blue”, not “Red VS Blue”
- Use “CutClean”, not “Cut Clean”
- Use “Timebomb”, not “Time Bomb”
- Use “No Fall” or “NoFall”, not “NoFallDamage”
- Use “Lucky Leaves”, not “LuckyLeaves”
- Use “Limited Enchants”, not “LimitedEnchants”
- Use “Blood Enchants”, not “BloodEnchants”
- Use “Infinite Enchanter”, not “InfiniteEnchant”
- Use “Skyhigh”, not “Sky High”
- Use “Coronavirus”, not “Corona Virus”
- Use “Nine Slots”, not “Nine Slot”
- Use “Barebones”, not “Bare Bones”
- Use “Hastey Babies”, not “Hastey Boys Lite”
Incorrectly labeled scenarios:
- Backpacks (which is currently labeled as “Extra Inventory”) is the proper name for the scenario in which each player has an extra inventory that drops upon death.
- Team Inventory (which is currently labeled as “BackPacks”)  is the proper name for the scenario in which each party/team has an additional inventory that all members share, which drops upon the death of the last member alive.
3.119 Aug 22, 2022
Major Command System Recode + Many Fixes
  • Recoded the whole command system
  • Commands will now have help descriptions and be listed within the autofill
  • Recoded how we handle events to make things easier and faster
  • Fixed an issue where you could teleport to worlds before they were generated
  • Fixed a rare issue with Essentials that would cause a kick on the player's death via /kill when not in-game or practice. 
  • Fixed an issue with wool not dropping from sheep
  • Fixed an issue where an error for UHCHolograms would not display if the plugin HologramAPI was not present
  • Removed old code and registration systems that were no longer used
  • Recoded the way we shade resources into the plugin to reduce the file size
  • Fixed spectator usage message having multiple slashes
  • Fixed an issue with leaderboards menu erroring when the world was still generating
3.118 Jul 16, 2022
Auto Downloaded Libs

Required libs will now auto-download on first run. They are no longer shaded into the project.

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