
FateUHC - #1 UHC PLUGIN 3.3.7
70+ Scenarios, Discord Bot, Leaderboards, Holos, API [350+ BUYERS]
We have fixed issues which made the game starting webhook not send and the DiscordGUI not correctly send webhooks.
Changes:
All dependencies updated.
Updated to support latest PlaceholderAPI version.
Fixed issue where the world deleting would send a stack trace without an error log.
Fixed issue where pre-whitelisted players would not send a log.
Fixed an issue where the command system would return without providing a log of registered commands.
Fixed update checker sending notification without an update.
#Below are all the cores that FateHub supports. You may also always just use PlaceholderAPI.
#If you enable a hook and the plugin is not on the server an error will occur.
Vault: false
LuckPerms: false
Core: false
Atom: false
AquaCore: false
#The MizuAPI will be automatically installed on first after enabling, if it does not please download from https://bghddevelopment.com/depends
Mizu: false
Root: false
Neutron: false
mCore: false
nCore: false
Chronium: false
HestiaCore: false
StarkCore: false
qUtilities: false
tModsuite: false
Galaxy: false
Zoom: false
Kriku: false
lCore: false
Ocean: false
Stark_5: false
Scandium: false
Hydra: false
Zoot: false
Kore: false
PhoenixCore: false
Changed a bunch of messages to be more clear for users. Added some extra checks for NickAPI and other addons.
Small fixes.
- Recoded the whole command system
- Commands will now have help descriptions and be listed within the autofill
- Recoded how we handle events to make things easier and faster
- Fixed an issue where you could teleport to worlds before they were generated
- Fixed a rare issue with Essentials that would cause a kick on the player's death via /kill when not in-game or practice.
- Fixed an issue with wool not dropping from sheep
- Fixed an issue where an error for UHCHolograms would not display if the plugin HologramAPI was not present
- Removed old code and registration systems that were no longer used
- Recoded the way we shade resources into the plugin to reduce the file size
- Fixed spectator usage message having multiple slashes
- Fixed an issue with leaderboards menu erroring when the world was still generating
Required libs will now auto-download on first run. They are no longer shaded into the project.
#To set up this MongoDB we have provided a useful video to assist you.
#https://www.youtube.com/watch?v=TXlaakGWdE0
MONGODB:
# If you wish to use mongo client URI instead, enable this option
USE_MONGO_CLIENT_URI:
ENABLED: false
URI: ""
# If your host supports TLS/SSL enable this option
SSL-ENABLED: false
ADDRESS: "127.0.0.1"
PORT: 27017
DATABASE: "uhc"
AUTHENTICATION:
ENABLED: false
DATABASE: "admin"
USERNAME: ""
PASSWORD: ""
- Recoded the update checker. It now uses only Cloudflare and does not need to check our backend systems. Everything is automatic!
- Fixed an issue where some join errors would appear.
- Recoded some backend systems.
- Removed in-game update check until a future update
- Fixed some lag caused on join
- More optimization
- Cleaned up debug commands
- Cleaned up many old code lines
- Started work on recoding the command system
Fixed issue with ArmorStand entities in 1.7
Also pushed another fix for armor stands in lobbies.
Changelog + Needed Config Changes: https://fateuhc.bghddevelopment.com/update-changelogs/3.112-changelog
Fixed some issues regarding compilation and past update patches not applying.
Changes:
Pumpkins no longer become Jack O Lanterns
Horses no longer become Skeleton Horses.
Zombies, Skeletons, Villagers no longer wear pumpkin heads.
The file size is significantly reduced.
Halloween startup notice removed.
Update notification has been updated.