1.1.1 Sep 17, 2021
1.1.1
Changelog 1.1.1

-Fixed possible Memory leak (Maps now use UUID instead of Player)
-Fixed Notification in Config has strange format because of Unicodes
-Improved Code on PacketHandling
-Improved RedstoneDetection and made it use less resources

1.1.0 Sep 15, 2021
1.1.0
Code Cleanup + Obfuscation reduction

1.0.9 Sep 15, 2021
1.0.9 - HotFix
Fixed accidentally obfuscating the config.

1.0.9 Sep 15, 2021
1.0.9 IS HERE!
Changelog 1.0.9
-Made Developer-Events Cancellable
-Added DiamondPacketSendEvent that gets called when the Server sends a Packet to the Clients
-Added Teleport Command (/dac teleport/tp [Player])
-Made RedstoneDetection Message Clickable (Teleport to Player)
-You now see the World in what we have detected a Redstone Machine
-New way of destroying the LagMachine
-Fixed a Console Error on LagMachine Iteration
-Changed the Way we detect Packets (From now on we Support 1.8-1.17+) out of the Box
-Removed LicenseSystem + Removed Trial Version
-New default Notification Theme (Thanks to our Community for sending this to us)
-Removed AAC5 Crashfix because of Issues on 1.8
-Recoded big Parts of the Code and made them follow Google Checkstyle

We hope you like it! :)

1.0.8 Sep 7, 2021
1.0.8 - Big Improvements
-Made AntiLeak Messages use ConsoleLogger to print Messages instead of System.out

-Fixed a new AAC5 InstantCrash Exploit (-Y Speed + PositionCrash)

-Improved Redstone LagMachine Algorithm

-Implemented option to make Redstone LagMachine only notify not destroy

-DiamondAntiCrash will now try to find the Builder of the RedstoneLagMachine (Experimental)

1.0.7 Sep 7, 2021