- Fixed plugin performance! The vast majority of all performance was taken up by Config#getDoubleFromExpression and Config#getIntFromExpression, and this has been fixed. Make sure to update to the latest version of eco to get these performance benefits.
- %active_level% placeholder is disabled by default for performance reasons (never used by any default configs), make enable it in config.yml if you use it. (Thanks Kapitowa!)
- Heavily optimised trigger dispatching to prevent unused triggers from ever dispatching (API-wise, TriggerDispatchEvent will now only be called if the trigger would be used by anything)
- Updated config.yml, added effects.use-setblock-break for advanced users
- API: Added EnchantmentTableGenerateChanceEvent
- Improved and optimised change_world trigger (Thanks OfTeN!)
- Fixed bleed effect triggering kill multiple times
- Fixed debug messages being shown in the last version
- Fixed %level% not working in past 2 versions (Thanks OfTeN!)
- Fixed static triggers not working since last version
- Added more options to replenish (Thanks OfTeN!)
- Added send_minimessage effect (Requires Paper)
- Added 1.20 support
- Fixed bugs with give_health effect
- Temporarily removed active_level due to a bug
- Unused triggers will no longer be dispatched, which should improve server performance