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1.0.8-BETA Dec 13, 2023
Reverter of conditions and effects on unmet conditions
  • Fixed a bug related to the "create_hologram" effect that did not generate holograms correctly.
  • Fixed minor bugs.
  • Added new effect "remove_money"
  • A new system of reversing conditions is added, for more information read the wiki.
  • Added a new system of applying effects when a condition is not met, read the wiki for more information.

 

Report any errors to the support discord.


1.0.7-BETA Dec 12, 2023
Optimization and bug fixes.
  • How effects are saved is greatly optimized, now each trigger stores multiple effects without having to create the same type of trigger for each effect.
  • The "apply_potion" effect was split into two, now there is "apply_potion_entity" for entities and "apply_potion_player" for players.

 

Report any errors to the support discord.


1.0.6-BETA Dec 12, 2023
Bug fixes and aureliumskills support.
  • Fixed a bug related to dependencies not loading correctly.
  • A large part of the code was optimized with the way it loaded dependencies.
  • Fixed a bug that sometimes caused armor stands not to be displayed.
  • Fixed a bug when restarting holograms after an effect finished in the database.
  • Support for aurelimskills.
  • New condition "
    has_skill_level".
  • New Condition "
    has_stat_level".

 

Report any errors to the support discord.


1.0.5-BETA Dec 11, 2023
Bug fixes with citizens and support for ecoitems.
  • Fixed a bug that did not allow hiding the name of citizens with new versions of citizens.
  • Fixed a typo with the command that added the winning mayor "addwiner" to "addwinner".
  • Added support for ecoitems. (Requires having it installed including "eco" and "libreforge".
  • New condition "has_ecoitem", currently in testing phase.
  • Removed automatic saving of npcs every time Feathered Election creates one.
  • Fixed a bug with the "execute_command" effect not executing commands correctly and added support for the PlaceholderAPI. Example: "eco take%player_name% 500".

 

Report any errors to the support discord.


1.0.4-BETA Dec 10, 2023
New effects and triggers
  •  New trigger "player_respawn".
  • New trigger "
    player_death
    ".
  • New effect "remove_potion"

Report any errors to the support discord.


1.0.3-BETA Dec 9, 2023
Bug Fixes
  • Fixed a bug with the "apply attribute" effect that when a player logged out and re-entered the server, it would duplicate the attributes granted by this effect.
  • Fixed a bug with the "apply_potion" effect not applying the duration of the effects correctly.
  • Fixed a bad formatting of the "has_money" condition that caused it to not load.
  • Added a new filter "catch_fish".
  • Added "/fhd reload" command. (It was already implemented but it was not loading correctly)
  • Optimized the way filters were applied.

  Report any errors to the support discord.


1.0.2-BETA Dec 8, 2023
New triggers, filters, conditions and support from MythicMobs
  • Added new filter "mythic_entities".
  • Added new trigger "
    mythic_entity_spawn".
  • Added new trigger "
    mythic_entity_death
    ".
  • Added new condition "
    has_item".
  • Added new condition "
    has_money".
  • Fixed an error caused when using the "has_permission" condition.
  • Added some new messages in the "messages" section
  • The code was optimized and cleaned up a bit.
  • Fixed a bug when loading dependencies.
  • Fixed a bug when adding an npc with /fhd addnpc.

 

  Report any errors to the support discord.


1.0.1-BETA Dec 8, 2023
New Commands and messages
  • Added a new command "removewinernpc" that removes the winning npc.
  • Added two new messages when you eliminate a winning npc and when you remove them.
  • Small bugs were also optimized and fixed.

 

Report any errors to the support discord.


1.0.0-BETA Dec 6, 2023
Feathered Election

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