1.2 Apr 29, 2024
HuskClaims 1.2 - Admin flag control, 1.20.5 support

HuskClaims 1.2 adds a new admin command, support for Minecraft 1.20.5, and fixes bugs.

  • Added a new admin command: /huskclaims flags (permission node: huskclaims.command.huskclaims.flags (#94)
    • Lets you modify individual flags within a claim, and edit the flag rules outside of claims (in the Wilderness)
  • Added support for Minecraft 1.20.5, includng protecting against decorated pots being broken by projectiles
  • Fixed a few issues with the PlaceholderAPI expansion
    • Fixed the PAPI hook failing to persist when PlaceholderAPI was reloaded.
    • Fixed the PAPI hook not calculating operation permissions silently
  • Fixed a NullPointerException that could occur clearing caches over the plugin message broker (#92)
  • Fixed an off-by-one display issue with claim markers in BlueMap (#95)
  • Fixed /huskclaims reload not reloading the locales file, courtesy of @ProdPreva1l (#96)
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#83, #101)

To update, just drag+drop. You may wish to regenerate your locales file.


1.1.2 Apr 4, 2024
HuskClaims 1.1.2 - UX improvements

HuskClaims 1.1.2 makes a few user experience improvements.

  • /trustlist now displays more information about a claim
    • You can now hover over the claim owner's name to view its area, dimensions, number of child claims, and number of trustees
    • Whether the claim is a child will now be indicated. If it's a child, whether the claim has restricted trust inheritance will also be indicated.
    • /claiminfo has been added as an alias for /trustlist, and customized in your locales file.
  • Added an option to send entry/exit messages (when a user enters/exits a claim) (#77)
    • Can be enabled in config.yml for both entry/exit
  • /usergroup will now tell the player how to create a group if they have not made one to make things a bit more user-friendly
  • When creating a child claim, if creation failed because first selected point was already a child claim, the child claim in question will now be highlighted.
  • Drop locking on death is now off by default and considered experimental (due to a few issues with the current approach)
  • Fixed an issue where players who changed their Minecraft username would not be updated properly in the database on login
  • Fixed a few commands having missing descriptions
  • Fixed issues with users who had usernames with two consecutive underscores being underlined/escaped improperly in clickable menus
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#72)
  • Added Romanian (ro-ro) locales, courtesy of @iRazvan2745 and @Edward205 (#76)
  • API: Added BukkitExitClaimEvent, a cancellable event which fires when a user walks out of a claim.

To update, just drag+drop. You should regenerate your messages-xx-xx.yml file for this release as it contains a few locale changes.


1.1.1 Mar 7, 2024
HuskClaims 1.1.1 - Hotfix with hooks

HuskClaims 1.1.1 is a hotfix addressing an issue preventing plugin hooks from loading properly.

  • Fixed hooks not loading properly due to missing references in plugin.yml schema configs

To update from 1.1, just drag+drop.


1.1 Mar 3, 2024
HuskClaims 1.1 - Sign/death drops moderation, claim pruning

HuskClaims 1.1 adds sign/death drops moderation and claim pruning to the plugin, adds a HuskTowns hook, and fixes bugs.

  • Added inactivity pruning for claims (#66)
    • You can now configure a number of days before players are marked inactive
    • If enabled, claims created by inactive users will be automatically removed on startup
    • Options have been added to exclude certain users/worlds
  • Added sign spying and filter moderation features (#63)
    • Useful for moderating against inappropriate text being written on signs
    • Added /signspy to allow staff to receive chat notifications when users write text on signs
    • Added sign filtering to allow automated censoring of sign text against a list of bad words
  • Added death item drops protection moderation features (#63)
    • Item drops can now be locked when users die, preventing others from picking these items up
    • Death drops can also be restricted to prevent destruction
  • Added a hook for HuskTowns. If enabled, this hook prevents the creation of overlapping town and player claims. (#47)
  • Updated the Simplified Chinese locales (zh-cn), courtesy of @jhqwqmc (#53#57)
  • Fixed a compatibility issue with economy plugins that don't implement transaction failing on API calls that would result in a negative balance.
  • Fixed a wrong argument index check with the /buyclaimblocks command syntax

To update, just drag+drop and regenerate your locale files (messages-xx-xx.yml).


1.0.3 Feb 19, 2024
HuskClaims 1.0.3 - Pet protection

HuskClaims 1.0.3 adds pet protection support and fixes bugs.

  • Added pet protection (#52)
    • Tamed animals (aka pets) will now be protected from harm if the pets system is enabled (default: true)
    • You can transfer ownership of pets with the new /transferpet <username> command while looking at them
  • Fixed an issue that could prevent user database registration, courtesy of @EmptyIrony (#43)
  • Fixed various issues related to passive mob spawning
  • Added Russian (ru-ru) locales, courtesy of Artem4ikBaik
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#41)

To update, just drag+drop. You may want to regenerate your locale (messages-xx-xx.yml) files.


1.0.2 Jan 30, 2024
HuskClaims 1.0.2 - Bug fixes

HuskClaims 1.0.2 fixes bugs and adds international locale translations.

  • Added Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#31)
  • Fixed /unclaim and /extendclaim not being usable by the claim owner in certain cases
  • Fixed plugin hooks throwing exceptions when reloading the plugin with /huskclaims reload
  • Fixed the locales file automatically overwriting custom changes, courtesy of @EmptyIrony (#36)

To update from v1.0.x, just drag+drop.


1.0.1 Jan 16, 2024