attachment.pngattachment.png

Get Support at:
https://discord.gg/f8wvqeBy

Mortis Heads
Mortis Heads allows you to create custom heads with custom texture
which gives you potion effects upon wearing.

Commands
/mortisheads give <player_name> <head-id>

Permissions
"mortisheads.commands"
allows the player to use the commands.

Config
heads:
  NOTCH : #Head-ID
    name : "    §aNotch" #The display name of the Head. #Use "§" for color codes.
    texture : eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjU2MDc2MzI4N2E3Zjk4NzE1MmMxYTM3NDA4Y2JmMzRlYmNlMDg0YzM3MTM2NmFmMmE3M2Y3ZjY5Mzc3ZDk3OSJ9fX0=
    lore : #The lore of the Head.
      - "§7Notch Head"
    enchants : #https://helpch.at/docs/1.18.2/org/bukkit/enchantments/Enchantment.html
      - PROTECTION_ENVIRONMENTAL:4
    flags : #https://helpch.at/docs/1.12.2/index.html?org/bukkit/inventory/ItemFlag.html
      - HIDE_ENCHANTS
    effects:
      NIGHT_VISION : #https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
        duration : 10 #This option is to avoid the screen flickering when potion effect like night vision is running out although every potion effect is for infinite time until the head is unworn.
        amplifier : 0 #The amplifier of this effect.
        ambient : true #Wheather to make potion effect produce more, translucent, particles.
        particles : true #Wheather to show particles.
        icon : true #Wheather to show icon of the potion effect on client.
      FIRE_RESISTANCE:
        duration : 3
        amplifier : 0
        ambient : true
        particles : true
        icon : true
    stays-on-after-death : true #Wheather the wearer of this head keeps this head after dying.
  JAWA:
    name : "§cJawa"
    texture : eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGQ5MTdiNTFlNDYyMzA1Yzc3NjczNTM3MGQ4MmQ3MmNmOTU5Njg1MmRmMWM0YmI5ODNmMmViMDIwYTRlNjg1NyJ9fX0=
    effects:
      NIGHT_VISION:
        duration : 10
        amplifier : 0
        ambient : true
        particles : true
        icon : true
      FIRE_RESISTANCE:
        duration : 3
        amplifier : 0
        ambient : true
        particles : true
        icon : true
    stays-on-after-death : true