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6.7.0 Nov 30, 2023
6.7.0 Changelog

- Updated libreforge version


6.6.0 Nov 26, 2023
6.6.0 Changelog
- Added complete_advancement trigger
- Added advancements filter
- Added has_completed_advancement condition
- Added TAB integration: has_scoreboard_visible, has_boss_bar_visible

6.5.0 Nov 23, 2023
6.5.0 Changelog

- Big improvements to are and aoe_blocks: they will now run from the supplied location, rather than from the player's location. You may need to update some effects to have a location_to_player mutator
- Fixed all_players, random_player, run_chain, and nested chains for non-player triggers
- Added victim_as_dispatcher mutator
- Fixed Block and Location dispatchers
- Added dispatcher_as_player and dispatcher_as_victim mutators
- Improved all existing triggers for Dispatcher system
- Fixed run_command effect
- Fixed click_block and click_entity triggers firing twice (Thanks PQGuanfang!)
- API: Added TriggerData#dispatcher - there is no corresponding TriggerParameter as trigger data will always contain a dispatcher
- Several other performance and stability improvements


6.4.0 Nov 22, 2023
6.4.0 Changelog

- Added many new triggers, filters, conditions, etc.


6.3.1 Oct 19, 2023
6.3.1 Changelog
- AureliumSkills integration will no longer load if EcoSkills is installed
- Fixed is_behind_victim

6.3.0 Oct 14, 2023
6.3.0 Changelog

- Added is_passive filter


6.2.0 Sep 27, 2023
6.2.0 Changelog
- Fixed victim placeholders (Thanks PQguanfang!)
- Improved give_food effect (Thanks Keegan!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Cleaned up ItemData and ItemPoints
- Added option to not always process blocks with telekinesis, improves compatibility with other plugins

6.1.4 Sep 20, 2023
6.1.4 Changelog

- Fixed console spam caused by Paper ItemStack#isEmpty change for people not on the latest version


6.1.3 Sep 13, 2023
6.1.3 Changelog
- Fixed plugin not starting up on paper 1.17.1
- Fixed standing_on_block not working for non full-height blocks
- click_entity trigger now only fires for living entities

6.1.2 Sep 7, 2023
6.1.2 Changelog
- Fixed spectral and tipped arrows not working with bow_attack

6.1.1 Sep 2, 2023
6.1.1 Changelog
- Fixed empty_bucket trigger
- Fixed trackers not working when value and multiplier are both left blank

6.1.0 Aug 29, 2023
6.1.0 Changelog

- Fixed bugs with slots


6.0.1 Aug 28, 2023
6.0.1 Changelog

- Fixed default trackers


6.0.0 Aug 28, 2023
A complete overhaul!
What's new?
You can now make your own stat trackers in config, just like in other plugins like EcoEnchants, EcoItems, EcoQuests, and everything else!
All of the old stats have been recreated and all items are fully compatible, so don't worry about anything breaking!
StatTrackers has also taken the target system from EcoEnchants so you can have more granular control over your items!
 
How do I upgrade?
Do a clean install! Delete your old StatTrackers configs and then update to the new jar, and all items and trackers will continue to work completely fine.

5.1.2 Mar 22, 2023
5.1.2 Changelog

- Changed load order to POSTWORLD


5.1.0 Oct 2, 2022
5.1.0 Changelog

- Fixed GUI issues / duplication bug

- Added discover-recipes option (Thanks MillionthOdin16!)

- Added fish_caught tracker (Thanks MillionthOdin16!)


5.0.8 Jul 25, 2022
5.0.8 Changelog

- Fixed duplication glitch


5.0.7 Jul 22, 2022
5.0.7 Changelog

- Updated kotlin to 1.7.10


5.0.6 Jun 9, 2022
5.0.6 Changelog

- Fixed trackers disappearing for some users


5.0.5 Apr 20, 2022
5.0.5 Changelog

- Updated kotlin to 1.6.21


5.0.4 Apr 13, 2022
5.0.4 Changelog

- Huge performance improvements to displaying and recording stats


5.0.3 Mar 26, 2022
5.0.3 Changelog

- Added option to show stat trackers at the top of lore rather than the bottom


5.0.2 Mar 24, 2022
5.0.2 Changelog

- Fixed base command permission (Thanks OfTeN!)


5.0.1 Mar 14, 2022
5.0.1 Changelog

- Reduced display priority


5.0.0 Mar 13, 2022
5.0.0 Changelog
- Completely rewrote the entire plugin from the ground up in kotlin
 
What does this update introduce?
- Specify targets for stattrackers to be applicable to (eg restrict trackers to just axes)
- Added support for custom model data, item lookup support, per-tracker names and lore, recipe permissions, per-tracker descriptions, and more customization options
- Added support to have multiple stat trackers on an item at once
- Switched away from drag-and-drop in favour of a GUI holding all the trackers on an item (accessed with /stattrackers)
- Fixed EcoBosses support with bosses_killed
 
Items will automatically migrate to the new system, so if you have a pickaxe proudly displaying 20000 block breaks, then don't worry about it breaking with this update.

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