UpgradeableSpawners - Levels icon

UpgradeableSpawners - Levels 4.15.19

Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop

Page 1 2 3 4 5 6 ... 12
4.11.0 Nov 9, 2023
READ - New Head Skins - READ

The old custom head textures are no longer supported by the server.
Therefore, you need to change any custom heads in your GUI and entities.yml files to the new
skin URLs.


  1. Here, you can find more information on how to do that: https://github.com/Angeschossen/PluginFrameworkAPI/wiki/New-Head-Textures
  2. If you want to use the new default custom player heads:
    1. The default GUI custom heads can be found here: https://github.com/Angeschossen/UpgradeableSpawners/blob/master/definitions_gui.yml
    2. The default role custom heads can be found here: https://github.com/Angeschossen/UpgradeableSpawners/blob/master/entities.yml



If you don't do this, you'll receive lots of spam from the server in your console log.

4.10.4 Oct 31, 2023
Hologram

- Fixed: Initial spawner status after placement
- Fixed: Max period amount hologram

4.10.3 Oct 30, 2023
Stacked Nearby Entities

+ Added: [Suggestion] Option to count stacked entities towards nearby entities limit

    # Should the stack size be counted towards the nearby entities limit from levels.yml?
    count-stack-amount: false
4.10.2 Oct 27, 2023

- Fixed: Some stacking related issues

4.10.1 Oct 26, 2023
Max per Chunk

+ Added: [Suggestion] take limit.max-per-chunk into account at spawner conversion

4.0.12 Sep 26, 2023
API
- Fixed: API event call
4.0.11 Sep 25, 2023

- Fixed: Mined vanilla spawners with silktouch change entity type upon placement

4.10.0 Sep 6, 2023
Spawner Spawn Fix, Knockback

+ Added: knockback option for stacked entities in stacking.yml
- Fixed: [#2355] Spawner stopping to spawn and need to be paused and resumed to spawn again

4.0.9 Sep 1, 2023

- Fixed: item stack not increasing in size making it look like spawner is paused after region reload
+ Improved: no ai set aware re applying at area load
+ Added: Option to disable entity push in stacking.yml

4.0.8 Aug 31, 2023
API

+ Improved: API additions
+ Added: API -> documentation
https://github.com/Angeschossen/UpgradeableSpawnersAPI

4.0.7 Aug 22, 2023
Chunk Load Event

- Fixed: [#2367] Issue with ChunkLoadEvent

4.0.6 Aug 21, 2023

+ Updated: To latest Lands API

4.0.5 Aug 14, 2023

- Fixed: Startup error at disabling entity change item depending on config

4.0.4 Aug 5, 2023
Event Priority

+ Changed: spawner spawn event priority to better work with 3rd party plugins

4.0.3 Jul 28, 2023

+ Changed: Remove spider jockey etc.
- Fixed: Hologram not appearing after server reload in some cases

4.0.2 Jul 26, 2023
Stack Drop

+ Changed: Only convert spawner on interaction if silktouch is disabled
- Fixed [#2371]: Drops for stacked entities

4.0.1 Jul 21, 2023

- Fixed: Error at /uspawner list

4.0.0 Jul 18, 2023
Bedrock Edition Menus
+ Added: Bedrock forms GUI menus for Bedrock players if floodgate is installed
Showcase:
[url]https://www.youtube.com/watch?v=BIXW-uJrUi8[/url]
 
This does NOT affect Java Edition players.
3.13.1 Jul 8, 2023
Entity Stack

- Fixed: [#2344] Stacked entity stuck at amount 2

3.13.0 Jul 5, 2023
Redstone
+ Added: [Suggestion] Spawners can now be paused by receiving a redstone signal

[code]# NOTE: These settings require server reload / restart.
optimization:
  redstone:
    # Should spawners stop spawning if they're powered by redstone?
    pause-on-signal: true[/code]
Page 1 2 3 4 5 6 ... 12
You might also like...