Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop
+ Added: knockback option for stacked entities in stacking.yml
- Fixed: [#2355] Spawner stopping to spawn and need to be paused and resumed to spawn again
- Fixed: item stack not increasing in size making it look like spawner is paused after region reload
+ Improved: no ai set aware re applying at area load
+ Added: Option to disable entity push in stacking.yml
+ Improved: API additions
+ Added: API -> documentation
https://github.com/Angeschossen/UpgradeableSpawnersAPI
+ Updated: To latest Lands API
- Fixed: Startup error at disabling entity change item depending on config
+ Changed: spawner spawn event priority to better work with 3rd party plugins
+ Changed: Remove spider jockey etc.
- Fixed: Hologram not appearing after server reload in some cases
+ Changed: Only convert spawner on interaction if silktouch is disabled
- Fixed [#2371]: Drops for stacked entities
- Fixed: Error at /uspawner list
- Fixed: [#2337] Spawner continuing to spawn despite being paused manually
- Fixed: Experience not dropping on every kill with stacks
+ Improved: Filter drops for stacked mobs
- Fixed: [#2313] Spawn location invalid if spawner surrounded by blocks