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4.14.0 Dec 27, 2021
4.14.0 Changelog
- Added food_multiplier effect
- Fixed hunger_multiplier affecting eating

4.13.1 Dec 27, 2021
4.13.1 Changelog
- Added optional 'every' setting to all triggerable effects: see how to use it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect#the-sections

4.13.0 Dec 26, 2021
4.13.0 Changelog
- Added gain_skill_xp trigger (Requires EcoSkills)

4.12.1 Dec 23, 2021
4.12.1 Changelog
- Optimized location-based conditions (in_water, in_air, in_biome, in_world, above_y, below_y)

4.12.0 Dec 21, 2021
4.12.0 Changelog
- Added skill_xp_multiplier effect (Requires EcoSkills)
- Fixed potion_effect not working with mine_block trigger

4.11.4 Dec 20, 2021
4.11.4 Changelog
- Fixed Aurelium Skills integration

4.11.3 Dec 18, 2021
4.11.3 Changelog
- Fixed cooldowns not working

4.11.2 Dec 14, 2021
4.11.2 Changelog
- Updated to eco 6.17.0

4.11.1 Dec 13, 2021
4.11.1 Changelog
- Added entity category (eg illager, undead) to entity type filter

4.11.0 Dec 9, 2021
4.11.0 Changelog
- Added onlyNonBosses filter

4.10.3 Dec 8, 2021
4.10.3 Changelog
- Fixed conditions being ignored on triggered effects

4.10.2 Dec 6, 2021
4.10.2 Changelog
- Fixed arrow_ring not working

4.10.1 Dec 5, 2021
4.10.1 Changelog
- Fixed has_permission condition not working

4.10.0 Dec 5, 2021
4.10.0 Changelog
- Added placeholder_equals, placeholder_less_than, placeholder_greater_than, and has_skill_level conditions

4.9.0 Dec 4, 2021
4.9.0 Changelog
- Switched from json -> yml
Use https://www.json2yaml.com/ to convert your .json config to .yml!

4.8.0 Dec 3, 2021
4.8.0 Changelog
- API: Effects/Conditions/Triggers now use Config over JSONConfig - Update all uses of JSONConfig to Config
- API: You can now register your own filters (FilterComponent) to add extra functionality

4.7.0 Dec 3, 2021
4.7.0 Changelog
- Added effect multiply_stat (Requires EcoSkills 1.15.0+)

4.6.1 Dec 3, 2021
4.6.1 Changelog
- Fixed hands reforges not updating instantly

4.6.0 Dec 2, 2021
4.6.0 Changelog
- Added bleed effect

4.5.1 Nov 30, 2021
4.5.1 Changelog
- Updated to Java 17

4.5.0 Nov 30, 2021
4.5.0 Changelog
- Added bleed effect

4.4.1 Nov 29, 2021
4.4.1 Changelog
- Fixed potion_effect applying permanent effects

4.4.0 Nov 27, 2021
4.4.0 Changelog
- Added is_storm condition

4.3.1 Nov 26, 2021
4.3.1 Changelog
- Fixed 1-tick delays allowing add_skill to apply twice

4.3.0 Nov 26, 2021
4.3.0 Changelog
- Added armor, armor_toughness, give_xp, and xp_multiplier effects
- Added gain_xp trigger
- Added damageCause filter
- regen_multiplier and hunger_multiplier will now not accept triggers and act as permanent effects

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