
RealisticSeasons 11.7.0
Add realistic looking season to your worlds. The perfect addition to any server!
- Fixed YAML parsing error caused by different system languages.
- Optimized particle system
- Snow removal is now a separate setting. Snow-placement used to configure for both placement and removal.
- Maximum layers: 8. This is a full block- Can be configured in different ways:
1.19.3: /gamerule snowAccumulationHeight
1.19.2 or lower: "max-snow-layers" in the config.yml. Defaults to 1
- Animals spawned by RealisticSeasons will no longer spawn in a 20-block radius of another RealisticSeasons animal.
- Fixed rare crashes on server shutdown
- Dynmap will now stay paused until mid-spring. This will make sure no snow is left over.
- Placement of snow on large trees generated by Terra world generator would cause the leaves to decay. RealisticSeasons will no longer place snow on leaves if Terra is detected to prevent this. Can be turned off in the config.
- Fixed frogs still spawning in fall even if entity spawning was disabled
- Fixed mushroom patches still spawning in fall even if spawning was disabled.
- Fixed issue with snow and ice not getting removed
- Fixed clients crashing on some servers on 1.19.3
- Fixed clients sometimes crashing on 1.19.3 servers in the summer due to obfuscation changes.
- Important bug fix: v10.2.0 on 1.19.3 can potentially do significant damage to your world. Please install this update.
- Fixed thunder no longer appearing in worlds on some servers.
Old v10.2.0 patch notes:
- Added 1.19.3 support
- Reduced file size since a library has been removed
- Reverted leave colours in spring back to the old spring on fresh installs. Delete your RealisticSeasons/biomes/ folder if you wish to get them back on already existing installations.
- Fixed 2 nullpointers
- Chunk manager is now disabled if all season functions are disabled. Prevents unnecessary lag.
- Fixed plant breaks getting logged in worlds with seasons disabled.
- Fixed plugin still logging manually placed plants even when keep-player-placed-plants was false.
- Fixed issue with plant removal.
- Fixed time issue
- Fixed chunk storage getting too large
- Fixed frostbite effect sometimes not going away
- Dynmap is now unpaused after spring
- Fixed NullPointerException
If leaves are still appearing grey to you in spring even after 10.1.9, this will fix it.
Reupload of v10.1.9 because of an issue.
This version will fix your issue if you experienced issues before with grey leaves in spring. If leaves are still grey after the update, regenerate the biome files and config.yml.
Old patch notes:
- Dates can no longer contain 0's. Would create errors
- Fixed NullPointerException related to PlaceHolderAPI
- Fixed error happening when custom biome display name wasn't fully lower-case
- Fixed CurrentModificationException
- Fixed error in summer on 1.17.1
- Fixed unlit furnaces giving off heat (if they were added as temperature block in the temperature.yml)
- Fixed permanent-temperature WorldGuard flag not working in certain conditions
- The data folder can now be placed in a separate folder. You can do so by creating a new folder named "data" in the RealisticSeasons folder and dragging the existing data.yml file in there. (requested feature)
- Improved performance of the placeholder %rs_temperature% and %rs_airtemperature%, unnecessary code was executed.
- Fixed invisible players still having visible cold breath in winter
- Temperature warning messages are now limited to one every 20 seconds.
- Fixed 1.16 error- Can be toggled with "remove-ice-in-unloaded-chunks" in the config.yml
- Fixed common error happening on 1.17 servers
- fixed issue with daylightcycle. The plugin would sometimes unnecessarily turn it off after every restart.
- Fixed multiple errors