
RealisticSeasons 11.7.0
Add realistic looking season to your worlds. The perfect addition to any server!
- Fixed error in 1.19 packet processor- Enable it by setting "test-mode" to true in the config.yml- System loads a chunk every 4 seconds and removes ice.- Active from mid spring until the start of winter.- Also active while restoring worlds.- Please note that this only works for chunks with snow/ice placed after installing this update.- Data is stored in a new file, chunkdata.yml
- Fixed out-of-bounds exception in chunk packet processing if the server had uncompressed chunk packets
- Fixed block changes made to the edge of a chunk causing an extra chunk load.
- Plugin no longer unnecessarily decodes block data in chunk packets on version 1.19. Chunk packet processing should be faster now. Please note that the code is experimental and that it will be implemented for all versions if it works well. Performance changes should be most noticeable on larger servers.
- Reduced chunk loads during season (color) changes.
- Added console output to /toggletemperature
- First-time setup is now a bit easier.
- Temperature actionbar now supports color codes
- Fixed rare ArrayOutOfBoundsException caused by the temperature block scanner.
> Added sub-seasons
- Each season now has 5 unique colours. One "main" colour (same as before update) and 4 used to transition to another season smoothly.
- Plugin mixes the old colours specified in the biome files automatically for a smooth transition.
- Colour changes happen at 9%, 18%, 84%, and 92% of the total season length. Between 18%-84% the old colours apply.
- Block changes before the "full" seasons apply (after 18% of the total season length) are different:
- Snow after winter (early spring) is removed very slowly (not in chunks)
- Ice spawning in early winter is different and slower than normal. It freezes from the outside of the lakes to the middle.
- It can visually snow in early winter, but the snow may not spawn on the ground.
- Crops can still grow (slowely) in early and late winter.
- Crops also grow faster in early and late summer, but not as fast as in mid summer.
- No changes were necessary to commands or the setup, the plugin will do everything automatically.
- Sub-seasons can be disabled in the config. Disabling them will revert all changes in this update.
> Other changes
- Default colour of spring trees has been changed to a darker pink. Delete the biome folder if you want these new colours.
- Added SeasonRefreshChunkEvent for developers. Called when the plugin tries to resend a chunk packet to the client.
> Bug fixes
- Fixed plugin destroying farmlands in winter because of ice placement.
- Fixed players without permission realisticseasons.admin still able to tab complete the realisticseasons admin command.
More info will be posted on the plugin page and wiki in the upcoming days.
- Fixed error while switching dimensions.
- Added WorldGuard flag "temperature-modifier". All players in the specified region will get their temperature reduced/increased by the value specified
- Fixed error
- Improved performance of plugin while sync-with-real-time is enabled.
- The plugin can now detect if flowers, berry bushes and mushrooms have been placed by players
- Flower & berry bush farms will no longer get destroyed
- Snow will no longer destroy manual placed plants
- Season plant remover also will no longer destroy manual placed plants
- Added config option: "keep-player-placed-plants" to toggle this new feature. Defaults to true.
- Fixed frogs not despawning after fall ended
- Fixed no-healing effect staying forever when switching dimensions, specifically to a dimension without temperature.
- /toggletemperature now supports toggling temperatures of other players if you have the permission "realisticseasons.toggletemperature.others". Also supports console.
- Added a new mode to the calendar: real-life days
- Switch by setting "calendar-is-real-life-days" to true in the calendar.yml
- Custom day/night length still works
- In-game time won't have any effect on the calendar
- Fixed air temperature in /season not switching to Fahrenheit