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RealisticSeasons 11.7.0

Add realistic looking season to your worlds. The perfect addition to any server!

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9.1.7 Jul 2, 2022

- Vanished players will no longer have visible temperature particles

9.1.6 Jul 1, 2022

- Added getActiveEvents() to the season API

9.1.5 Jun 30, 2022

- All commands are now console supported
- Added SeasonEventStart and SeasonEventEnd to the API. More info on the wiki soon
- Fixed NPE

9.1.4 Jun 29, 2022

- More improvements on the default settings for world generators with custom biomes

9.1.3 Jun 28, 2022

- Added support for ViaVersion/ViaBackwards/ViaRewind. Players below 1.16 will now see normal biomes in summer & spring, savanna in fall and snowy_plains in winter.
- Added bStats Metrics to the plugin
- Fixed bedrock players seeing snow in fall if server version was 1.19

9.1.2 Jun 27, 2022

- Fixed temperature system automatically switching between Fahrenheit and celsius every join.

9.1.1 Jun 26, 2022

- Temporarily turned off geolocation detection for temperature system. Server would change the temperature unit of a player on every join because it could not detect if a player joined for the first time on some servers.

9.1.0 Jun 25, 2022
- Added methods to the API:
SeasonBiome getReplacementSeasonBiome(String biomeName, Season s)
SeasonBiome getReplacementSeasonBiome(Location l, Season s)
SeasonBiome getReplacementSeasonBiome(Biome b, Season s)
 
Class SeasonBiome contains methods to get color, name, biome it's replacing and season. More info on the wiki soon


- Fixed rare WorldGuard nullpointer.
9.0.9 Jun 24, 2022

- Temperature of users coming from a country that uses Fahrenheit will now automatically have their temperature displayed in Fahrenheit. Only works on first join and players can toggle back to celsius if they want. Also works the other way around if Fahrenheit is the default on the server. The country is detected using the IP address of the players.
- Some bug fixes for /togglefahrenheit while Fahrenheit was the default on the server

9.0.8 Jun 23, 2022
- Added /togglefahrenheit command
   - A personal setting that toggles players' temperature between Fahrenheit & celcius
   - Permission: realisticseasons.togglefahrenheit
- Fixed some issues with the temperature color placeholder
9.0.7 Jun 22, 2022
- "INCLUDES: ALL" in a custom biome file no longer has priority over other custom biome files. This means that you can have one file with "includes: ALL" and some other custom biome configuration files that will now automatically get excluded from the "includes: ALL" effect. 
- Out-of-the-box support for all world generators. No longer messing around with configuration files since "includes: ALL" in the CUSTOM_EXAMPLE.yml is now in the default file.
- The "includes: ALL" setting will now auto-detect biome temperatures and pass them to the temperature system.
9.0.6 Jun 21, 2022

- Added a setting "biome-display-name" to the config.yml. Changing this will change the season biome names in f3. Nice if you want to hide your plugins.

9.0.5 Jun 20, 2022

- Plugin will no longer place mangrove propagules when removing ice in 1.19
- More item effects are now included by default in the temperature.yml
- Held item effects & Block effects are now merged. This means that they can no longer stack. You could reach insane temperature while standing next to lava and holding lava at the same time. 

9.0.4 Jun 19, 2022

Fixed fireflies spawning in worldguard protected areas

9.0.3 Jun 16, 2022

- Fixed snow & ice placer placing wrong blocks in winter sometimes

9.0.2 Jun 13, 2022

- Fixed frozen screen effect not going away when switching dimensions

9.0.1 Jun 11, 2022

- Fixed snow and ice placer placing incorrect blocks. This was only an issue in the 1.19 version released yesterday, please update if you're running 1.19.

9.0.0 Jun 10, 2022
- Plugin now supports 1.19
- Frogs will spawn in every biome in fall.
- Download development builds of ProtocolLib here: https://ci.dmulloy2.net/job/ProtocolLib/
8.1.7 Jun 7, 2022

- Official MythicMobs support has been dropped. A bug on MythicMobs' side makes it no longer possible to have seasons integration into MythicMobs. I've contacted the devs, but they haven't resolved the issue. The code is still in RealisticSeasons however it may only work on servers with only one world with seasons (implemented this update). It will also continue working if it worked for you before. 

8.1.6 Jun 2, 2022
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