
RealisticSeasons 11.7.0
Add realistic looking season to your worlds. The perfect addition to any server!
- Vanished players will no longer have visible temperature particles
- Added getActiveEvents() to the season API
- All commands are now console supported
- Added SeasonEventStart and SeasonEventEnd to the API. More info on the wiki soon
- Fixed NPE
- More improvements on the default settings for world generators with custom biomes
- Added support for ViaVersion/ViaBackwards/ViaRewind. Players below 1.16 will now see normal biomes in summer & spring, savanna in fall and snowy_plains in winter.
- Added bStats Metrics to the plugin
- Fixed bedrock players seeing snow in fall if server version was 1.19
- Fixed temperature system automatically switching between Fahrenheit and celsius every join.
- Temporarily turned off geolocation detection for temperature system. Server would change the temperature unit of a player on every join because it could not detect if a player joined for the first time on some servers.
- Fixed rare WorldGuard nullpointer.
- Temperature of users coming from a country that uses Fahrenheit will now automatically have their temperature displayed in Fahrenheit. Only works on first join and players can toggle back to celsius if they want. Also works the other way around if Fahrenheit is the default on the server. The country is detected using the IP address of the players.
- Some bug fixes for /togglefahrenheit while Fahrenheit was the default on the server
- Added a setting "biome-display-name" to the config.yml. Changing this will change the season biome names in f3. Nice if you want to hide your plugins.
- Plugin will no longer place mangrove propagules when removing ice in 1.19
- More item effects are now included by default in the temperature.yml
- Held item effects & Block effects are now merged. This means that they can no longer stack. You could reach insane temperature while standing next to lava and holding lava at the same time.
Fixed fireflies spawning in worldguard protected areas
- Fixed snow & ice placer placing wrong blocks in winter sometimes
- Fixed frozen screen effect not going away when switching dimensions
- Fixed snow and ice placer placing incorrect blocks. This was only an issue in the 1.19 version released yesterday, please update if you're running 1.19.
- Frogs will spawn in every biome in fall.
- Official MythicMobs support has been dropped. A bug on MythicMobs' side makes it no longer possible to have seasons integration into MythicMobs. I've contacted the devs, but they haven't resolved the issue. The code is still in RealisticSeasons however it may only work on servers with only one world with seasons (implemented this update). It will also continue working if it worked for you before.