Complete scrolls and receive rewards! Similar to treasure wars! Quests Missions plugin
The enchant clue now supports specifying required enchantments. A separate enchantment section is used in the data section for this. Extra enchantments beyond the specified ones (such as lure in the screenshots) do not stop the enchanted item from being counted. To make a clue that explicitly requires only a specific set of enchantments, specify their other possible enchantments as level 0.
Example:
enchantluckyrod:
lore: '&a★ &fEnchant %amount% fishing rods: %completed%%newline% &f&oRequired enchantments:%newline% &7* &eLuck of the Sea II+%newline% &7* &eUnbreaking I+'
clueType: enchant
amount: 2-3
objective: Enchant %amount% fishing rods with Luck II+ and Unbreaking
clueName: Lucky Unbreaking Enchanter
data:
material: fishing_rod
enchantment:
unbreaking: 1-5
luck_of_the_sea: 2-3
Playtime clue ignores essentials or CMI afk players
ItemsAdder update and new clues
* itemsadder_blockbreak (namespacedid, material, blockdata, blockx, blocky, blockz, world)
* itemsadder_blockplace (namespacedid, material, blockdata, blockx, blocky, blockz, world)
* itemsadder_blockinteract (namespacedid, action, equipmentslot, material, blockdata, blockx, blocky, blockz, world)
* itemsadder_customentitykill (namespacedid, entitytype, entitycustomname, world)
* itemsadder_furniturebreak (namespacedid, world)
* itemsadder_furnitureplace (namespacedid, world)
* Updated the fish clue type to support custommodeldata
New documentation to help configure items adder https://wiki.electro2560.com/en/cluescrolls#itemsadder-configuration
https://wiki.electro2560.com/en/cluescrolls/clue-creation#itemsadder
Update 4.8.9
Available Tags
Spigot can only use material_tag. PaperMC can use material_tag or material_tag_papermc. Any clue that uses material data can use a material tag. Tags contain a list of materials and make configuration quicker. Servers that update to new game versions also benefit by not having to update configs. Existing scrolls in-game will immediately have new applicable materials count towards their clues.
material_tag: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Tag.html
material_tag_papermc: https://jd.papermc.io/paper/1.20/com/destroystokyo/paper/MaterialTags.html
Example clue:
logsclue:
lore: '&d★ &fBreak %amount% logs: %completed%'
clueType: break
amount: 12-16
objective: Break %amount% logs
clueName: Logger
data:
material_tag: logs