4.6.6
- Added revealMessage option to hide-first-scroll
- Scrolls chest can now work with any slot count (cluescrolls.chestsize.#)
- Fixed VotingPlugin
VotingPlugin clue + Tier-specific worlds whitelist
4.6.3
- Added votingplugin_vote(service_site_raw, service_site_display, world) clue
- Added worlds option to whitelist works for clue tiers.
buildentity clue
Added buildentity(entitytype, entitycustomname, world) clue for iron golems, snowman, and wither
SQL Cooldowns + Bug Fixes
Note: Cooldowns will reset to utilize the new cooldowns system!
Cooldowns are now stored in SQL. If you use a remote SQL server you can sync cooldowns between servers.
Bug fix with player logins
The cooldown messages for purchase actions now support all messaging tags https://wiki.electro2560.com/cluescrolls#message-configuration
Added messaging action. Ex: when a player has a cooldown, trigger to close their shop inventory
Purchase actions cooldown messages can now be provided as a list of messages
MC 1.18 support
MC 1.18 support
Fix crystal storage in chest
Fix crystal storage in chest
Mob scroll drops bug fix
Mob scroll drops bug fix
Number formatting bug fix for non US locales
Number formatting bug fix for non US locales
Added clueMode option
Added clueMode to all tiers with options RANDOM (default) or ORDERED.
Random is the existing behavior.
Set the clueMode to ordered for players to complete a set list of clues in the exact order defined.
Improves config validation
Bug fixes
4.5.0
- Fixed craft clue bug
- Fixed chestinv loading bug
- Added hideAttributes options
- Fixed towny clues
- Fixed enable-chestinv config setting
Bug fixes
Fixes integer clue data
Fixes wildstacker
Bug fix for old worldguard versions