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1.0.7 Mar 17, 2021
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Change Log:
  1. Added registerEffects(Class<? extends Effect>... effects) method to EliteBossesAPI, you can now register your own custom boss effects
  2. Added terminateBoss(UUID uuid) method to EliteBossesAPI, you can now remove bosses via API much more easily.
  3. Fixed issue with BABY_ZOMBIE not working as an entity type, this was causing the new treasure goblin boss to not spawn
  4. Fixed error with Scoreboard Task
  5. Fixed error with Treasure Burst Effect
  6. Fixed error with Bosses Death
  7. Fixed error with Spawning Bosses via eggs

1.0.6 Mar 12, 2021
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Change Log:
  1. Added TREASURE_BURST effect
    TREASURE_BURST:[LOOT-ID]:[AMOUNT]
    Throw loot in multiple directions
    You must add loot into the new treasure-burst.yml and use the command /elitebosses treasureburst <id> <chance>
  2. Added Treasure Goblin Boss
    This mini-boss is a low health boss in which every time you attack it, there is a chance for it to spew out rewards. Make sure you don't kill him all at once

1.0.5 Mar 5, 2021
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Change Log:
  1. Added OTHER to SpawnType (for people using the API)
  2. Added Support for EliteConquest

1.0.4 Mar 2, 2021
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Change Log:
  1. Added THROW effect
    Throw nearby/target players
    THROW:[X]:[Y]:[Z]:[MULTIPLIER]: (RADIUS)
    Recommended value for most, set x/y/z to 0.5 and multiplier to 1.5
  2. Fixed issue with Minions not displaying custom name

1.0.3 Feb 28, 2021
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Change Log:
  1. Added custom Discord Announcer (Discord Bot)
    You can now announce when a boss has been spawned to your discord. This is a fun way to get players more interacted with fighting bosses since it lets them know when one has spawned
    Note: You can enable/disable this feature
    Requires: http://www.mediafire.com/file/jhdgehxo8lmd2fs/JDAPlugin.jar/file
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1.0.2 Feb 22, 2021
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Change Log:
  1. Added ability to set armour as coloured leather
    Set material as LEATHER_<TYPE>:R,G,B
    Example: LEATHER_CHESTPLATE:255,0,0
  2. Fixed issue with /eb active not removing active boss when removed from the gui

1.0.1 Feb 20, 2021
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Change Log:
  1. Added chances to rewards, you can add chances to rewards by adding <chance>;;<command>
    Example: 30;;give {PLAYER} emerald 1
  2. Added Metrics via bStats
  3. Added better support for FactionsX

1.0.0 Feb 16, 2021

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